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Games published by iWin.com

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Age of Atlantis

Windows 2008
Age of Atlantis is a color matching game with three variations. The goal is to always match shapes of the same color. The game moves back and forth between these variations. In the first, the screen shows multicolored shapes arranged in a square. The player must drag and move the rows and columns of this square to match them. The second is a pinwheel attached to the shapes. When the player clicks on the wheel, the piece spins around it. The goal is to surround each wheel with shapes of the same color and make them disappear. In the last variation, the pieces form concentric circles that constantly rotate. The player must wait for a match and click on it. In this game, gold coins are awarded for completing each level. The gold coins are used to purchase power-up items in the store screen, such as bombs that detonate the surrounding pieces.

Enigma

Windows 2008
Enigma is a hidden object search game, but this time, instead of searching for objects in a list, you will search for objects located in classic paintings. In this game, 50 classic paintings by various artists are shown superimposed over the objects. On the right side, there is a note with the list of objects to search for, and underneath, a small thumbnail image of the original painting of the work is shown. Between stages, a mini-game is presented in which the player must assemble the paintings by placing the objects in the correct position.

Secrets of Six Seas

Windows 2008
Secrets of the Six Seas is a Windows title that arrived in 2008, built for players who enjoy exploratory adventure without the grind of high-stakes action. The premise feels like stepping into a salt-stained folio of legends: a globe-trotting quest where each region holds clues, hazards, and forgotten histories. From the start, the game leans on curiosity rather than reflexes, encouraging you to slow down, scrutinize scenes, and connect scattered hints into a coherent route through maritime mysteries. Gameplay centers on discovering items, examining the environment, and solving compact puzzles that unlock the next stretch of story. Instead of long, convoluted combat sequences, you spend your attention on clever tasks such as aligning objects, interpreting cipher-like notes, and using collected components in a satisfying cause-and-effect flow. Many encounters are structured like investigations, where the hidden details reward patience. The interface stays friendly, making it easy to move between exploration, inventory management, and puzzle steps. Visually, the game presents colorful locations that match the nautical theme: harbors with foggy atmospheres, interiors that smell faintly of old wood, and coastal settings that invite you to look twice. While the production is modest by modern standards, the atmosphere does a lot of work. Lighting and environmental contrast help key spots stand out, and the pacing keeps the experience from feeling static. Character animations are subtle, but the narrative beats land clearly enough to guide your next decision. The narrative structure unfolds in chapters, which helps maintain momentum. You are not merely collecting trivia; you’re piecing together why certain artifacts matter and how they connect across distant waters. Occasional twists keep the mystery from becoming predictable, and the game’s humor is restrained rather than intrusive. Sound design complements the mood with oceanic ambience and readable feedback during interactions, so progress feels tangible rather than abstract. What makes Secrets of the Six Seas linger is its accessibility. It suits casual players who want something more engaging than a simple puzzle bundle, yet not as demanding as sprawling adventure epics. Even if you are returning to older Windows games, the overall design philosophy remains clear: treat each screen like a clue, trust the logic of the puzzles, and let the nautical tale pull you from one submerged secret to the next.
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