Games published by Legend Entertainment Company
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We provide a complete list of games published by this publisher.
Eric the Unready
In contrast to the heady Time Quest, Bob Bates unleashes his lighter side in this hilarious medieval adventure starring the incredibly accident-prone knight Eric the Unready.
Just about every famous person, thing or fiction is at the mercy of his sharp parodic pen in this game, from Star Trek to Monty Python. One of the (many) things that make playing Eric the Unready such a treat is the tremendous variety the game offers, both in locations and types of puzzles.
The game is divided into 'days', each of which is marked by hilarious cutscenes and a parody newspaper that recaps Eric's misadventures in the previous day and pokes fun at more people and objects than you can shake a stick at. Each day's objects, locations and puzzles are self-contained and, as a mark of superior game design similar to LucasArts games, in this game you can't die or find yourself at a dead end where restoration is necessary.
The puzzles are convoluted but fair, and some adopt a different game interface (e. g. , the raft navigation screen in the Star Trek parody section) that are anything but boring. You'll laugh from start to finish as you help Eric through one misadventure after another.
Gateway II: Homeworld
Gateway II: Homeworld is a classic DOS game that was released in 1993 by Legend Entertainment. It is a sequel to the popular game, Gateway, and takes players on an epic science fiction adventure filled with action, mystery, and exploration. The game is set in a distant future where humans have discovered a gateway to different worlds and must navigate through them to uncover the truth about their existence.
The gameplay of Gateway II: Homeworld is a unique blend of first-person and point-and-click adventure style. Players take on the role of an explorer who is tasked with investigating the mysterious disappearance of the human colony on a distant world. As they explore different worlds through the gateway, players must gather clues, solve puzzles, and interact with other characters in order to uncover the truth behind the colony's disappearance.
One of the most striking aspects of Gateway II: Homeworld is its immersive and detailed world-building. The game features stunning visuals and sound effects that bring the different worlds to life. Each world has its own distinct environment, inhabitants, and challenges, making the exploration aspect of the game both exciting and engaging. From the eerie abandoned colony to the lush and vibrant alien world, players will find themselves fully immersed in this sci-fi universe.
In addition to the exploration and puzzle-solving elements, Gateway II: Homeworld also offers a challenging combat system. As players uncover the truth about the lost colony, they must also fend off dangerous alien creatures and space pirates. The combat is fast-paced and requires quick reflexes and strategic thinking to defeat enemies. However, players also have the option to avoid combat altogether by using stealth or negotiating with enemies, adding another layer of depth to the gameplay.
The storyline of Gateway II: Homeworld is well-crafted and will keep players engaged from start to finish. As players progress through the game, they will encounter various characters, each with their own motives and secrets. The dialogue and interactions with these characters are well-written, adding depth and complexity to the overall plot. As players unravel the mystery of the lost colony, they will also uncover shocking truths about the gateway and its creators.
In addition to the main storyline, the game also offers multiple endings depending on the choices players make throughout their journey. This adds replayability to the game, as players can make different decisions and see how they impact the outcome of the game. Furthermore, Gateway II: Homeworld also features a variety of side missions and hidden secrets, encouraging players to explore every nook and cranny of the game.
Mission Critical
Mission Critical is a first-person adventure game. The year is 2134, and the human race has been at war for 50 years since the Alliance declared its independence from the suffocating UN government and its anti-technology policies. The Alliance is losing the war to the greater numbers of the UN, but recently, Alliance scientists have discovered an alien artifact on the planet Persephone.
You are aboard the USS Lexington on your top-secret mission to investigate the artifact and hopefully turn the tide of the war in the Alliance's favor. But UN spies are everywhere, and before the introductory movie is over, the Lexington has been ambushed and Captain Dayna has been forced to sacrifice almost the entire crew of the Lexington to destroy the attacking Dharma cruiser, leaving only you, unconscious.
When you awaken, you discover yourself alone on a damaged ship. You'll have to patch the holes, avoid overloading the reactors, and restart the ship's computer before attempting to successfully complete the Lexington's original mission.
Until the Lexington's status stabilizes, there is a real-time clock ticking (you have several hours). There are many inventory-based puzzles to solve. You'll also have to defend the Lexington from UN attacks in a simple 3D real-time strategy game (which has an adjustable difficulty level if you're having trouble).
Finally, you'll be able to land on Persephone, investigate the artifact and use its power to save humanity.
Shannara
Shannara is a role-playing video game developed by Legend Entertainment and released in 1995 for DOS. The game is based on the popular fantasy novel, The Sword of Shannara, written by Terry Brooks. Set in the fictional world of Shannara, the game follows the story of Shea Ohmsford, a young adventurer on a quest to defeat the evil Warlock Lord and save his kingdom.
The game starts off with a beautifully animated introduction that sets the tone for the rest of the game. The graphics, while simple by today's standards, were impressive for its time with detailed backgrounds and character sprites. The soundtrack, composed by renowned video game composer, Paul Romero, adds another layer of immersion and sets the mood for each scene. From the bustling streets of Shady Vale to the creepy depths of Skull Keep, the music perfectly captures the atmosphere of the game.
The gameplay of Shannara is a mix of exploration, puzzle-solving, and turn-based combat. As Shea, players must traverse the world of Shannara, interacting with non-player characters, collecting items, and solving puzzles to progress the story. The game's map is divided into different regions, each with their own unique challenges and obstacles. The puzzles in Shannara are cleverly designed and require players to use their wits and gather clues to solve them. The combat system, while simple, provides a good challenge and adds an element of strategy to the game.
One of the standout features of Shannara is its well-written and engaging storyline. Players are not only on a quest to defeat the Warlock Lord but also uncover the mysteries behind Shea's past and his connection to the legendary Sword of Shannara. As players progress through the game, they will encounter familiar characters from the novel, as well as new ones created specifically for the game. The dialogue is well-crafted and adds depth to the world and its characters.
The game also boasts multiple endings, depending on the player's choices and actions throughout the game. This adds to the replay value and encourages players to explore different paths and make different decisions to see the various outcomes. In addition, the game features a point-based system that rewards players for completing tasks and finding hidden items. This adds an extra layer of challenge for completionists.