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Games published by Masaya

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Ai: Chō Aniki

The Cho Aniki series returns with its first sequel, the one that would cement the series' humorous fetish with bodybuilders and other assorted things. Like the original Cho Aniki: Super Big Brothers, Ai Cho Aniki is a side-scrolling shooter in which you have to eliminate various stages of enemies with your flying avatar. This time around, said avatar can be either of the two 'optional' bodybuilders who were supporting characters in the original, while the main cast of the original play only small cameo roles as they appear from time to time to drop power-ups. Our two beloved speedo-wielding oxen also incorporate different gameplay mechanics, as their attacks are often determined by button combinations (as in fighting games), which gives the gameplay a twist. Otherwise, the graphics and game design are virtually identical to the first game.

Chō Aniki

The great bodybuilder Bo-tei Bill runs out of much-needed protein after winning ten consecutive titles in the Great Galaxy bodybuilding contest. To get more protein for his factories, he starts invading other planets. The heavens send the god Idaten and the goddess Benten (the Japanese variants of the Hindu deities Skandha and Saraswati, respectively), to stop the bodybuilding army from conquering all of known space. Like other representatives of the genre, Chō Aniki puts the player in control of a flying avatar who must eliminate various levels of enemies while avoiding their shots and attacks, as well as collecting power-ups that increase firepower, life, etc. The unique aspect of the game (much like Konami's Parodius games) is its often bizarre and deliberately nonsensical theming. Idaten and Benten are the playable characters with different shooting modes; other characters can assist them as options. Such characters include flying babies and laser-shooting bodybuilders Samson and Adon. Enemies include flying heads and giant bodybuilders, as well as other examples of (usually very muscular) men fused with all sorts of machinery. The game is single player, with three difficulty levels to choose from.

Chō Jikū Yōsai Macross 2036

Macross 2036 is a horizontal scrolling shooter set in the universe of the anime series Macross. The player takes control of one of the series' supporting characters, pilot Mylene Jenius, who navigates the space fighter Veritech, fighting against robotic ships and soldiers of the alien Zentradi race. The player-controlled spaceship is equipped with a Vulcan cannon (which can be upgraded with power-ups) and bombs, which are launched simultaneously. Another button controls a special weapon, which the player can purchase in exchange for points (awarded for defeating enemies) between stages. The most prominent feature of the game is the stand-alone boss battles, which usually take place after a 'normal' boss battle that concludes a flight level. After that battle, the Veritech automatically transforms into a giant mecha called a Battroid, and fights a boss enemy one-on-one. The mecha fires automatically, and the player only controls its altitude and firing angle. Anime-style cutscenes advance the plot between missions.

Chō Jikū Yōsai Macross: Eien no Love Song

Eien no Love Song is a turn-based strategy game set in the universe of the anime series Macross. The game focuses on the central plot of the series: humanity's battle against the giant humanoid Zentradi aliens. The game's progression is linear and mission-based; each mission is a tactical battle that takes place on a top-down screen. The objectives and conditions of a mission can vary, though usually the elimination of all enemies is required. The player controls several pilots, most notably Kiryu and his partner, a young girl named Retorade. Most pilots navigate spaceships that can also transform into a mecha form. Both player-controlled and alien units are equipped with weapons that have different ranges and damage parameters. Certain types of ships and mechas also have special abilities, such as healing. Battles between units flow automatically and are shown as animated scenes on separate screens.

Cyber City Oedo 808: Kemono no Alignment

Released in 1991, Cyber City Oedo 808: Kemono no Alignment was a revolutionary game for the TurboGrafx CD. It combined elements of action, strategy, and mystery to create an immersive experience unlike anything seen before on the gaming scene. Developed by Anime International Company and published by NEC Avenue, this game took players on a journey through a futuristic city filled with intrigue and danger. The game is set in the year 2808 in the fictional city of Oedo, Japan. The city is plagued by a rise in criminal activity and the government has enlisted the help of a team of highly skilled cyborg policemen, known as Jushinkan, to protect its citizens. The player takes on the role of Syu, a member of this elite team, as he navigates the dark and corrupt underbelly of Cyber City. Right from the start, the game's stunning visuals set it apart from its contemporaries. The anime-style cutscenes and detailed 3D backgrounds draw players into this futuristic world, which is filled with neon lights, towering skyscrapers, and high-tech gadgets. The attention to detail is evident in every aspect of the game, from the character designs to the intricately crafted levels. One of the most intriguing aspects of Cyber City Oedo 808 is its blend of action and strategy. As players progress through the game, they must carefully plan their moves, using stealth and cunning to defeat enemies and complete objectives. The game also features a unique alignment system, where players must choose between justice and corruption, ultimately impacting the ending of the game. Apart from its captivating gameplay, Cyber City Oedo 808 also boasts an exceptional soundtrack. Composed by Fumio Tanabe, the music perfectly captures the mood of the game, with a blend of electronic beats and traditional Japanese instruments. The voice acting, provided by renowned voice actors such as Shigeru Chiba and Kiyoshi Kobayashi, adds another layer of realism to this immersive gaming experience. One of the game's standout features is its multiple endings. Depending on the player's choices and alignment, the game can end in several ways, adding to its replayability. This feature was ahead of its time, as it was not a common concept in the gaming world at the time of its release. It allowed players to make their own choices and shape the outcome of the game.

Head Buster

Head Buster is a robot game called 'sports of the future'. On a top-down, horizontally scrolling playing field, armed robots move in a manner similar to the strategy games of Super Robot Taisen, though without many of the refinements of that series. Each game begins in the store, where you purchase and equip your team's robots according to your tastes and finances. After that, the game begins in the robot arena, blue team versus red team in a corner each. The goal is not explicitly to destroy the robots of the opposing team, but to destroy their base. To reach their base, and prevent them from reaching yours, it is necessary to perform a series of combats. Each turn is divided into a movement phase and a combat phase, and since the actions of both sides are only executed when a phase ends, you cannot know when moving how close you will be to your opponents. Robots are available in three basic classes, from light to heavy, but can be modified with new movement units (different terrain squares have different movement properties), better armor and new weapons. Different weapons have different strength and range, as well as a limited supply of bullets. Reloading is done during the combat phase, but requires your robot to stay out of combat during that turn. You can also add different sensors and command units, which give the robots better aim or particular abilities such as dodge, shield and heal.

Kaizō Chōjin Shubibinman 3: Ikai no Princess

Third game in the Shubibinman action platformer series. Cyborgs Tasuke and Kyapiko have taken a vacation from their robot-smashing job when they receive a request for help from the princess of an alien world. Naturally, our heroes accept and embark on a journey to outer space, where more robot-smashing adventures await. The game plays like a standard side-scrolling action game in which you must eliminate all the enemies in each stage using your attacks and make your way to the final level boss, kick his metal ass and advance to the next stage. You have an energy blade and a small collection of ranged attacks at your disposal to deal with your enemies, and between certain stages you can play shooting sequences to liven things up. As usual with SuperCD games, the title also features animated cutscenes with voice acting.

L-DIS

One day, during school recess, a boy and a girl met in the playground and started drawing monsters and mechanical devices on the wall. Suddenly, a mysterious ship appeared and swallowed the girl. All the creatures drawn by the children came to life, but so did a small fighter plane, which the boy immediately boards and takes to the skies, in search of the girl. L-DIS is a horizontal scrolling shooter game with cartoon graphics and humorous overtones. The player can choose from three different weapon configurations at the beginning. Power-ups are obtained by shooting the little yellow winged creatures found in the stages. These power-ups quickly change properties and can improve the strength of the main weapon, add a secondary one, or grant the protagonist protective shields or bombs that can eliminate all enemies on the screen. Bosses and mini-bosses are present in most levels.

Langrisser II

Genesis 1994
1994, the year Langrisser II was released on Genesis. Made by NCS Corporation and published by Masaya, this rpg and strategy game is available for free on this page.

Mamono Hunter Yōko: Dai 7 no Keishō

Genesis 1991
1991, the year Mamono Hunter Yōko: Dai 7 no Keishō was released on Genesis. Made by Klon and published by Masaya, this action game is available for free on this page.
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