Games published by Project Two Interactive BV
Select a publisher to browse its games.
We provide a complete list of games published by this publisher.
Reah: Face the Unknown
Reah, an unknown planet, has nothing to justify the establishment of a colony there. However, a base was set up to secretly investigate an alien artifact: a teleportation portal, which teleported people to another dimension. It linked Reah with other radically different planets. The investigation of the other dimension was quite difficult, as it seemed that human technology had very little use in that undiscovered place, and did not work properly. Therefore, the only possible way to investigate was to be there in person. So, a small group of scientists had set up a small research center on the other side, and you, as a journalist, were offered the chance to visit it and let the world know about the great discovery. However, it appeared that there were certain problems at the portal site, and that the connection was about to become unstable. Of course, that's less than enough to stop the ambitious journalist out to make a name for herself, so you intervene, at which point you confirm your act of greed. The connection is lost, leaving you facing the walls of a strange city, facing the unknown.
Reah is a first-person adventure game that has increased the level of puzzles, leading to over a hundred puzzles waiting for you to solve, or be trapped forever. Reah is presented to us in two surprises: in a 6-CD package (which contains lower quality graphical elements), or in a double-sided DVD version (which maintains a 10-CD quality, which drastically increases the graphics, as you can check from its official website).
Sign of the Sun
Sign of the Sun is a decent adventure game that, unfortunately, quickly descends into mediocrity after a fascinating introduction and never really recovers.
The best thing about the game is the interesting storyline: in the near future, several nuclear disasters have pushed the Earth farther away from the sun than ever before. As a result, global temperatures have risen precipitously, new deserts have formed and now cover more than thirty percent of the entire land mass. As new deserts form every year, mankind needs to settle in these barren deserts or face certain extinction. It is in this context that Morium appears, a metallic mineral discovered by a mining corporation that seems to offer protection against the extreme radiation and heat of the new deserts. But before it can be used safely, the Morium needs to be tested in the sun, the cradle of life and the last extreme that will give a definitive result about the Morium's qualities. You play James Mariner, a test pilot who has been chosen to pilot the Firefly, an experimental ship plated with Morium and modified to test the mineral. Your mission is to deploy a probe inside the solar corona and monitor the results. But, as usual in 99% of adventure games, things don't go according to plan, and you encounter a strange alien civilization and the threat they have left behind. Sign of the Sun is an almost typical adventure game where you collect items and use them in the right places. The difference is that, as in Omikron or Alone in the Dark, action plays a major role in the game: you will have to punch and kick your way through many parts of the game. Unlike those two games, the action interface in Sign of the Sun is poorly designed, to say the least: you are forced to use only the numeric keypad to kick or punch, and despite many attempts I found it very uncomfortable to use. Worse, one of the most annoying action sequences in the game takes place right at the beginning, thus giving a bad first impression to the player. However, if you are patient enough to get through the first few horrible minutes, the game improves considerably until it gets worse again. You can use the mouse for the normal parts of the adventure: left click to interact and right click for brief descriptions. Unfortunately, the puzzles are not very interesting to solve: think of the puzzles in Indiana Jones: Fate of Atlantis, but without the interesting story behind them. Hardcore adventurers will probably find Sign of the Sun simply a mediocre adventure game that could do much more with the fascinating plot. Recommended only as a 'novelty' game, and if you have to play every adventure game ever made.
StrikePoint
StrikePoint is a classic DOS game that was released in 1996 by Ripcord Games. It is a top-down shooter that takes players on an intense journey through a futuristic world filled with fast-paced action and challenging obstacles. This game is a fan favorite among DOS enthusiasts and is still regarded as one of the best games of its time.
The plot of StrikePoint is set in the year 2048, where the world is on the brink of destruction due to a nuclear war. As the last hope for humanity, players take on the role of a skilled pilot who must fight against the enemy's army of drones. The main objective of the game is to destroy the enemy's base, which is heavily guarded and protected by various obstacles and enemies.
Players have the option to choose from three different spacecraft, each with its own unique abilities and weapons. As the game progresses, players can upgrade their spacecraft with more powerful weapons and shields, making them better equipped to face the increasing difficulty of enemy attacks. This feature adds an element of strategy to the game, as players must choose the right combination of weapons to effectively defeat the enemy.
The gameplay of StrikePoint is fast-paced and challenging, keeping players on the edge of their seats. The enemy's army of drones comes in various forms, from simple ones to more advanced ones with powerful weapons. Players must be quick to strategize and dodge enemy attacks while simultaneously aiming to take them down. The game also includes challenging boss battles, adding an extra level of excitement and difficulty.
One of the standout features of StrikePoint is its impressive graphics for its time. The game features detailed sprites and backgrounds, with smooth animation and special effects. The sound effects and soundtrack also add to the overall immersive experience of the game.
StrikePoint received positive reviews upon its release, with critics praising its engaging gameplay and impressive graphics. It is still remembered as one of the best DOS games of all time and has a cult following among retro gamers. Its influence can also be seen in modern games, as it paved the way for future top-down shooters.