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Games published by Spektra

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Gabi / Kuadryk

For fans of puzzle and arcade gaming, Gabi/Kuadryk is a classic title that never really went away. A seminal work of the early 8-bit era, Gabi/Kuadryk was one of the few games to capitalize on the Atari’s advanced graphics and sound capabilities. Released in 1990, this incredible title quickly became the object of a passionate fan-following. The central premise of Gaby/Kuadryk is a match-game where many colorful tiles appear on the screen. The player’s job is to rotate tiles so that they line up in matching groups. To complete a level, all the tiles must be cleared away. Though simple in concept, Gabi/Kuadryk was made to be challenging. As the levels progress, more and more tiles are added, making it increasingly difficult to clear the entire board. Those that master the game will find a unique feeling of satisfaction as the tiles scatter under the player’s skillful hands. Though rudimentary by today’s titles, Gabi/Kuadryk made incredible advances at the time of its released. Its bold use of 8-bit graphics to evoke a vibrant and abstracted play-space is highly regarded by critics alike. Accompanying this was a joyously chirpy soundtrack; a masterful arrangement of synthesized beeping and buzzing that filled the room as players worked away. The combination of these two elements made Gabi/Kuadryk a unique and exciting experience for Atari fans. In many ways, its timeless appeal is surprising yet welcome. As the classic game industry experiences a resurgence in popularity, Gabe/Kuadryk features prominently amongst its homegrown classics. Emulated versions of the game can be found on various platforms and an active community of players keeps its spirit alive. Gabi/Kuadryk’s excellence has been realized for many decades. Its testament to an era of gaming that demonstrates the power of simple play-mechanics to create an unforgettable experience.

Inside

Inside is a side-scrolling action game for up to two players, based on the C64 game Chip-War. The player controls a ship located Inside the computer (on the main board) that has to repair the eight chips needed to supply power to the computer. After finding the broken chip, the player is transferred to the diagram board. The player must replace the damaged pieces before the time runs out. At any time the player can check the amount of remaining errors (letter T) or view the correct schematic (letter S, costs 100 units of time). If the components are not repaired, the computer power is lost. All damage affects the game itself, e.g. a damaged sound card distorts the music, a damaged graphics card blurs the view of the screen, a damaged joystick port interacts with the ship's steering. Reaching zero power level shuts down the computer and ends the game.
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