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Games published by Tommy's Toys

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Tommy's Abstrabomber

DOS 1987
Tommy's Toys ASCII Abstract ASCII Bombing Set In alien worlds we often bomb abstractly so we can dispense with the hassle of being shot at. By bombing an abstract world you get the thrill and satisfaction without getting dizzy. Try it and see what score you can get.

Tommy's Air Raid

DOS 1986
Tommy's Air Raid is a single player, shareware, arcade style game with text graphics. In this game enemy bombers fly across the screen from left to right. The player controls a series of forty, yes, forty, turrets spaced across the bottom of the screen. A turret is selected by scrolling left/right with the arrow keys, the up arrow is pressed to make the turret come out of its subway bunker, fire, and hide again if necessary. There are also keys to raise/lower all weapons simultaneously and to adjust the height at which the player's missiles explode. The game ends when all turrets are destroyed or when the player's active turret is destroyed, whichever comes first. The game is controlled entirely with the keyboard. It has nine difficulty levels, basic sound effects, and command line switches to start the game with the sound off and to force a color or monochrome screen.

Tommy's Air Traffic Control

DOS 1986
In 1986, Tommy's Toys publishes Tommy's Air Traffic Control in DOS. This videogame is now abandonware, you can get it here. Air Traffic Controller ascii. Safely land planes on runways 1 and 2 or direct traffic through your airspace.

Tommy's Airshark

DOS 1986
Tommy's Airshark is a single player, shareware, vertical scrolling helicopter game made with character graphics. The objective is to fly over enemy territory and destroy as many tanks firing SAM missiles as possible. The SAM missiles are aimed at the player's helicopter, but can be avoided by continuously changing course, speed and altitude. The helicopter can withstand three direct hits, after which the player has a 50/50 chance of surviving subsequent hits. The game is controlled entirely with the keyboard and, as in most Tommy games, extensive use is made of the function keys. F9, for example, fires the missiles, while F3/F4 adjust the difficulty level. Other function keys change the size of the play area, adjust the aiming arrows, etc. Basic sound effects and command line switches are available to start the game with sound off and to force color or monochrome display.

Tommy's Alienist

DOS 1987
Tommy's Toys version of Eliza, the computer therapist. How nice that another earthly name for psychiatrist is 'alienist'. It turns out we have an alien phychoanalyst from outer space available for simulated sessions through this program. Just type in whatever you want and you'll be analyzed (please excuse the English, he just got off the spaceship and got his English lessons from 1950's TV shows with a hyperspherical antennaeicaparaboloid in a cosmic dust storm).

Tommy's Backgammon

DOS 1987
1987, the year Tommy's Backgammon was released on DOS. Made by Tommy's Toys and published by Tommy's Toys, this strategy game is available for free on this page. Ascii Backgammon game, standard or Dutch variants.

Tommy's Blob

DOS 1986
Tommy's Blob is a video game published in 1986 in DOS by Tommy's Toys. It is an action and strategy game, set in an arcade theme.

Tommy's Camel

DOS 1987
Here's the video game 'Tommy's Camel'! Released in 1987 on DOS, it is still available and playable with some tweaks. Welcome to Tommy's Camel! The object is to travel 100 miles across the great sandy desert. A tribe of kneeling pygmies will chase you. You will have to drive a very stubborn camel that you won in a card game. good luck!

Tommy's Channel 3

DOS 1990
1990, the year Tommy's Channel 3 was released on DOS. Made by Tommy's Toys and published by Tommy's Toys. From our alien PC-TV studios in New York City,... The game of matching categories with statements. Example: the category 'Bo' matches the statements 'Home Run Hitter (Bo Jackson)', 'Perfect 10 (Bo Derek)' and 'Lost her sheep (Little Bo Peep)'.

Tommy's Chariots

DOS 1986
Tommy's Chariots is a shareware chariot racing game using character graphics. There is a nice optional start of the game with a humorous invocation of the priests, in text, and then the race begins. The player has to take his character, pun intended, around the stadium eight times in each race. During that race, the other headsets will obstruct and collide with his chariot. The cart is controlled with the four arrow keys; the more they are pressed in any direction, the faster the cart will go. A documented, though unobserved, feature is that chariots can break, in which case, in true gladiatorial tradition, the player can jump to another chariot and fight for control. The game is controlled entirely with the keyboard. It has nine difficulty levels, basic sound effects, and command line switches to start the game with the sound off and to force a color or monochrome screen.
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