Games published by Toshiba-EMI Ltd.
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We provide a complete list of games published by this publisher.
A.E.
A.E. (short for "Alien Encounter") is a spaceship simulator game that was released for the MSX computer in 1984. Developed by the Japanese company Konami, A.E. quickly became a popular and influential game in the early days of the MSX system.
The premise of A.E. is simple yet engaging: the player takes on the role of a space pilot who is tasked with defending their home planet from an alien invasion. The gameplay is split into two main modes: a flight simulation mode, where the player must navigate their spaceship through a treacherous asteroid field, and a combat mode, where they must fend off attacking alien ships. The combination of these two modes creates a fast-paced and thrilling gaming experience.
One of the standout features of A.E. is its impressive graphics for the time. The game utilizes the MSX's hardware capabilities to create beautiful and detailed environments, both in the asteroid field and during combat sequences. The use of color and shading adds to the immersion of the game, making it feel like a true space adventure. The sound effects and music also add to the overall atmosphere of the game, with the iconic "pew pew" sound of lasers being a fan favorite.
But the real draw of A.E. is its challenging gameplay. The flight simulation mode requires precise control and skill in order to successfully navigate through the asteroid field without taking damage. And in the combat mode, the player must use quick reflexes and strategic thinking to defeat the various types of alien ships that come their way. As the player progresses through the game, the difficulty increases, making for a truly rewarding experience for those who are able to master it.
A.E. has also been praised for its replay value. With multiple levels and increasing difficulty, the game offers endless hours of entertainment. And with its simple yet addictive gameplay, it's a game that players can keep coming back to again and again.
In addition to its success on the MSX, A.E. has also been ported to other systems, such as the Commodore 64 and the ZX Spectrum. This is a testament to the game's impact and popularity, as it was able to transcend its original platform and reach a wider audience.
Dynamite Bowl
Dynamite Bowl, released in 1987, is a classic MSX game that brings together two of the most beloved pastimes - bowling and bomb-defusing. Developed by Hudson Soft, this game is a unique combination of strategy, precision, and excitement that has stood the test of time and continues to captivate players even after three decades since its release.
The premise of Dynamite Bowl is simple yet incredibly addictive. You play as a bomb-defusing expert, tasked with diffusing a series of bombs scattered across a bowling alley by knocking them down with a bowling ball. The alley is divided into ten lanes with varying layouts and obstacles, making each level a challenging puzzle to solve. But be warned, one wrong move and the bomb explodes, leaving you with a game over and the pressure to try again.
What sets Dynamite Bowl apart is the use of power-ups scattered throughout the lanes. These power-ups, ranging from extra balls and rapid throws to throw correction and score bonuses, adds an extra layer of strategy to the game. You must carefully plan your moves, taking into account the position of the bombs and the availability of power-ups to maximize your score and clear the level.
The visuals of Dynamite Bowl may seem minimalistic to modern players, but at the time of its release, the graphics and animations were top-notch. The game features vibrant colors and smooth animations that add to the overall excitement of the gameplay. The sound effects are also well-crafted, with the satisfying sound of bowling pins being knocked down and the ticking sound of the bomb adding to the immersion.
The replay value of Dynamite Bowl is another aspect worth highlighting. With twenty levels of increasing difficulty, players can spend hours trying to master each lane and get the highest possible score. Additionally, the two-player mode allows for some friendly competition and adds to the overall fun of the game. It's a game that can be picked up time and time again, never losing its appeal.
Dynamite Bowl received critical acclaim upon its release and is considered a cult classic among MSX enthusiasts. Its unique gameplay and challenging puzzles made it a hit among players of all ages. It was also praised for its innovative use of power-ups, adding a new dimension to the traditional bowling game. Even today, many consider Dynamite Bowl to be one of the best MSX games ever released.
Empire City: 1931
Empire City: 1931, a classic MSX game released in 1988, is a prime example of the innovative and immersive gaming experiences that were introduced during the golden era of gaming in the late 1980s. Developed and published by the renowned Japanese game company, Taito Corporation, Empire City: 1931 captivated players with its gripping storyline, engaging gameplay, and impressive graphics.
Set in the turbulent and chaotic times of 1931 New York City, the game follows the story of a young detective named John Caesar. The city is plagued by organized crime and corruption, and it is up to John and his partner, Steve to bring justice and peace to the streets of Empire City. The game cleverly intertwines historical events and characters, giving players a sense of immersion and authenticity as they navigate through the treacherous and dangerous streets of the city.
The gameplay of Empire City: 1931 is a unique blend of action, adventure, and puzzle-solving elements. As John, players must investigate different crime scenes and gather evidence to solve cases. The puzzles in the game are challenging and require players to think critically and use their deductive skills to progress through the storyline. The action sequences are intense and require quick reflexes and precise control to defeat enemies and bosses. The game also features a shooting gallery mini-game, adding a fun and competitive element to the gameplay.
One of the standout features of Empire City: 1931 is its stunning graphics. The game was one of the first to use the advanced MSX2 system, which allowed for vibrant colors, smooth animations, and detailed backgrounds. The attention to detail in the game is commendable, with the city of New York being faithfully recreated, from the bustling streets to the iconic landmarks. The cutscenes in the game are also visually impressive, adding a cinematic quality to the overall gaming experience.
The sound design of the game is also noteworthy, with a dynamic soundtrack that perfectly captures the mood and atmosphere of the 1931 setting. The sound effects, such as gunshots and car engine noises, further enhance the immersion in the game. The game also includes voice acting, adding an extra layer of depth to the characters and their interactions.
Empire City: 1931 was well-received by critics and gamers alike, with its engaging gameplay, gripping storyline, and impressive presentation. It was praised for its innovative use of the MSX2 system and its ability to transport players to a realistic and immersive world. The game has gone on to become a cult classic and is still fondly remembered by retro gaming enthusiasts.
Eriko Tamura: Oz
Eriko Tamura: Oz is a Macintosh adventure released in 1994 that blends puzzle-solving with disciplined platform action. Players follow Eriko Tamura, a young illustrator who, during a late-night gallery visit, is drawn into the dreamlike realm of Oz through a pendant of unexpected power. The game presents a sequence of zones linked by gateways, each reflecting a facet of Oz while intertwining subtle bits of the modern world. The premise invites careful exploration and steady timing as Eriko moves through surreal landscapes that respond to the player's choices.
Gameplay centers on precise movement and item-based progression. Controls are keyboard-driven with optional mouse support for object manipulation. Eriko can run, jump, and climb through side-scrolling corridors, while talismans and spell fragments modify the environment—bridges appear, mists lift, and hidden routes reveal themselves. Puzzles require observation of Oz's internal logic and manipulation of switches, levers, and runed mosaics. An inventory holds artifacts and quest prompts guide progress to the next gateway. Progress is saved at checkpoints to disk.
Visuals combine hand-painted backgrounds with sharply drawn sprites against a vivid palette of emerald greens, golds, and lilac skies. The art direction conveys whimsy tempered by danger, with subtle parallax that adds depth on a 2D plane. Animations are fluid, from Eriko's movements to the clockwork guardians that punctuate the journey. The interface stays uncluttered, listing active quests, collected items, and status indicators in a compact heads-up display, preserving immersion while keeping essential information accessible.
Audio complements the visuals with a melodic score that blends orchestral textures and period synthesizers, shifting mood to match pace and place. Sound effects emphasize tactile feedback: creaking doors, turning gears, and rustling leaves anchor the setting. Dialogues and narration unfold via on-screen text synchronized with the music, delivering world-building without interrupting play. The CD-ROM edition, when available, offers richer samples, while the disk-based version maintains the same musical motifs through compact loops. Together, they form an immersive sonic envelope for Eriko's quest.
Player experience centers on a measured tempo that rewards patience and observation. The challenge lies in balancing precise platforming with thoughtful puzzles rather than sheer reflexes. The game rewards exploration of side passages and optional challenges, granting discovery beyond the main path. For fans of narrative adventures and architecturally patterned worlds, Eriko Tamura: Oz provides a cohesive, atmospheric journey where fantasy and modernity intersect, inviting repeated attempts to uncover every hidden secret.
Flash Splash
Flash Splash is one of the most iconic games of the MSX platform, released in 1984 by Konami. This side-scrolling action game quickly became popular among gamers due to its unique gameplay and engaging graphics. Developed exclusively for the MSX, Flash Splash offers a one-of-a-kind gaming experience that remains unmatched to this day.
The game follows the story of a young mermaid, Marina, who must save her underwater kingdom from the evil sea creatures that have invaded it. Marina's quest takes her through various levels, from the depths of the ocean to the surface, where she must battle enemies such as jellyfish, seahorses, and even giant octopuses. The gameplay is challenging and fast-paced, with players having to navigate through obstacles and defeat enemies while collecting power-ups and treasures.
What sets Flash Splash apart from other games of its time is its impressive graphics. The vibrant colors and detailed animations bring the underwater world to life. The attention to detail is evident in every aspect of the game, from the character designs to the intricate backgrounds. The game's soundtrack is equally mesmerizing, with its upbeat and catchy tunes adding to the overall immersive experience.
One of the most innovative features of Flash Splash is its underwater physics. Unlike most side-scrolling games of that era, where characters move in a linear fashion, Flash Splash allows players to move in all directions, just like a real-life mermaid. This unique movement mechanic adds a layer of complexity to the gameplay, making it challenging yet incredibly fun.
The game's difficulty level is balanced, making it suitable for both novice and experienced players. The first few levels serve as tutorials, introducing players to the game's mechanics gradually. As the player progresses, the challenges become more demanding, keeping them engaged and entertained. Flash Splash also offers a two-player mode, where friends can team up and play as Marina and her sister, to defeat the sea creatures together.
Flash Splash's popularity was not limited to the MSX platform, as it was later ported to other consoles such as the Sega Master System and Nintendo Entertainment System. However, it was on the MSX that the game truly shined, with its superior graphics and smooth gameplay. Even after more than three decades since its release, Flash Splash remains a beloved game among MSX enthusiasts and retro gamers alike.
Garage
Garage is a classic Windows game released in 1999 by developer Bizarre Creations. It is an action-adventure game set in a sprawling, dystopian metropolis, with a variety of missions and objectives to complete. The game follows the story of an unnamed protagonist, who is tasked with fighting off an alien invasion and reclaiming the city for its citizens.
The game is presented in an isometric view, with the player navigating their character through an expansive 3D world. Along the way, they encounter a variety of enemies and objectives, all of which require the player to utilize their combat and platforming skills in order to progress. The player is also able to customize their character’s appearance and weapons, allowing them to tailor the experience to their own playstyle.
Garage has been praised for its atmosphere, which is created by its detailed visuals and engaging soundtrack. The game has a unique art style, with visuals that are both surreal and gritty. The game’s music further enhances the atmosphere, with a mix of industrial and ambient tracks that perfectly fit the game’s setting.
Garage is a classic Windows game, and one that still stands out in the crowded market of action-adventure titles. Its unique atmosphere and engaging gameplay have kept players coming back since 1999, and it remains a cult classic to this day. Whether you’re a fan of the genre or just looking for a unique gaming experience, Garage is worth checking out.
Macaroni Hōren Shō Interactive
Macaroni Hōren Shō Interactive, released in 1995, stands as a unique jewel in the realm of Mac games. Developed by a small yet innovative studio, this game combined quirky visuals, engaging gameplay mechanics, and a whimsical narrative that captivated audiences and left a lasting mark on the gaming landscape. The game's title, which directly translates to “Macaroni Adventure,” hints at the culinary escapades awaiting players, drawing them into a colorful world fueled by creativity and humor.
At the heart of Macaroni Hōren Shō Interactive is a colorful cast of characters, each brimming with personality and charm. Players assume the role of an enthusiastic chef tasked with navigating a series of gastronomic puzzles and challenges. The visual style is reminiscent of late '90s cartoon aesthetics, featuring vibrant colors and exaggerated character designs. The charming art direction combined with the surprisingly engaging storyline allows players to immerse themselves in the game's whimsical charm as they explore their surroundings and interact with eccentric NPCs.
Gameplay mechanics in Macaroni Hōren Shō Interactive stand out for their originality. Players must gather ingredients, solve puzzles, and cook various dishes to progress through the game. Each level presents a new culinary challenge, requiring not just dexterity but also wit and strategy. As players advance, they are introduced to increasingly complex recipes, pushing them to experiment and think outside the box. The game's design encourages exploration and playfulness, fostering a sense of discovery that keeps players returning for more.
What truly sets Macaroni Hōren Shō Interactive apart is its clever blend of humor and educational content. While players are primarily engaged in whimsical culinary adventures, subtle lessons about food, culture, and cooking techniques are interwoven throughout the experience. This thoughtful incorporation of learning makes the game not only entertaining but also enriching, appealing to both younger audiences and older gamers seeking a nostalgic escape into the past.
Although receiving limited commercial recognition upon its initial release, Macaroni Hōren Shō Interactive has since gained a cult following among enthusiasts of retro gaming. The blend of imaginative storytelling, complex puzzles, and charming characters resonates with those who appreciate the artistry and innovation of classic video games. Its influence can be seen in modern cooking games that strive to balance fun gameplay with creatively enriching experiences. Today, Macaroni Hōren Shō Interactive serves as a reminder of an era when games were not just forms of entertainment but also avenues for creative expression and learning.
Macaroni Houren-sou Interactive
Macaroni Houren-sou Interactive is a classic video game released in 1995 for the 3DO gaming console. Developed by Micott & Basara and published by ArtDink, this game takes players on a wild and wacky journey through a unique world filled with anthropomorphic macaroni characters. With its compelling storyline, innovative gameplay, and charming graphics, Macaroni Houren-sou Interactive quickly gained a cult following among gamers.
The game follows the adventures of a plucky piece of macaroni named Mac, who sets out on a quest to become the ultimate chef in the macaroni world. Along the way, he must gather ingredients, defeat rival chefs, and navigate through treacherous environments in order to unlock the coveted Macaroni Houren-sou trophy. The storyline is engaging and humorous, with plenty of unexpected twists and turns to keep players on the edge of their seats.
What makes Macaroni Houren-sou Interactive truly stand out is its innovative gameplay. Unlike other traditional video games, this title features an interactive cooking element. Players must actually engage in virtual cooking activities, such as slicing vegetables or stirring pots, in order to progress through the game. This unique gameplay mechanic adds an extra layer of immersion to the experience, making players feel like they are truly in control of Mac's actions and successes.
In addition to the cooking aspect, Macaroni Houren-sou Interactive also offers various mini-games and challenges throughout the game. These range from action-packed battles against other chefs to puzzle-solving tasks that require quick thinking and strategy. These mini-games not only add depth to the overall gameplay, but also provide a nice break from the main storyline, ensuring that players never get bored.
One of the most impressive aspects of this game is its charming and colorful graphics. The macaroni characters are beautifully rendered, with each one having its own unique personality and design. The environments are also rich and vibrant, with each level presenting a different and visually stunning setting. Whether it's a bustling cityscape or a serene countryside, players will be captivated by the attention to detail in the graphics.
Released during the golden age of video games, Macaroni Houren-sou Interactive received widespread critical acclaim and is still highly regarded among gamers today. It was praised for its creativity, addicting gameplay, and memorable characters. The game's success also spawned a sequel and various spin-offs, solidifying its place in gaming history. While the 3DO console may no longer be in production, this timeless gem continues to be enjoyed by fans through emulators and re-releases on newer gaming platforms.
Master of Monsters: Neo Generations
Master of Monsters: Neo Generations was a highly anticipated video game released by SEGA Saturn in 1996. This turn-based strategy game quickly gained a loyal following due to its unique gameplay, captivating storyline, and stunning graphics. Developed by System Sacom, the game was a remake of the original Master of Monsters released for the MSX and PC-88 in 1989. However, Neo Generations took the franchise to a whole new level, making it one of the most beloved games in the SEGA Saturn library.
The game takes place in the Kingdom of Geronia, a fantasy world inhabited by powerful monsters. Players take on the role of a master strategist, tasked with conquering different kingdoms and becoming the ultimate ruler of Geronia. In order to achieve this, players must collect a variety of powerful monsters, train them, and lead them to victory in strategic battles against other monsters and their masters. With 21 different kingdoms to conquer, each with its own unique monster inhabitants and challenges, the game offers hours of immersive gameplay.
One of the most intriguing aspects of Master of Monsters: Neo Generations is its monster collection system. There are over 70 different monsters to collect, each with its own set of abilities and elemental strengths and weaknesses. Players must strategically choose which monsters to include in their army, as well as the best combination of monsters for each battle. The monsters also have the ability to evolve and acquire new abilities, making them even more powerful and essential in the fight for domination.
The battle system in Neo Generations is turn-based, with players having a limited number of moves and actions per turn. This adds a layer of strategy to the gameplay, as players must carefully plan their moves in order to outsmart their opponents and come out victorious. Additionally, players can also use special items and spells to turn the tide of battle, adding another element of surprise and excitement to the game.
Graphically, Master of Monsters: Neo Generations is a work of art. The game features stunning 2D sprites and detailed backgrounds, all rendered in beautiful colors and animations. Each monster is uniquely designed and showcased in the best way possible, making battles truly come to life on the screen. The game also has a fantastic soundtrack that perfectly complements the fantasy world of Geronia.
In addition to its single-player mode, Neo Generations also offers a multiplayer option, allowing players to battle against each other. This added dimension makes the game even more engaging and competitive, making it a favorite among friends who wanted to test their strategic skills against each other.