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Games published by Totally Screwed Software

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Blood Zero

Windows 2003
Blood Zero, a compelling addition to the gaming landscape, was unleashed in 2003, captivating players with its unique blend of horror and action. Developed by the indie studio Mighty Games, this title is often remembered for its audacious approach to storytelling and gameplay mechanics. Set in a gritty, dystopian world, players navigate through dark environments teeming with menacing creatures and grotesque visuals that perfectly encapsulate the essence of a chilling narrative. The premise of Blood Zero revolves around a protagonist grappling with the shadows of his past, seeking redemption amidst chaos. Gamers are thrust into a realm filled with bloodthirsty foes and labyrinthine passages, each corner hiding potential danger. The innovative design of levels invites exploration while demanding strategic thinking to survive encounters. Players must utilize an arsenal of weapons and engage in visceral combat, elevating the adrenaline-pumping experience as they battle nightmarish adversaries. What sets Blood Zero apart from other titles released during its time is its atmospheric storytelling. The game seamlessly weaves together elements of horror and mystery, immersing players in the protagonist's journey of self-discovery. Engaging cutscenes punctuate the gameplay, revealing twists and turns that keep aficionados on the edge of their seats. This narrative depth, combined with an evocative soundtrack, enhances the overall immersion, drawing players deeper into its unsettling world. Technologically, Blood Zero showcased impressive graphics for its era, utilizing a dark color palette and sharp contrasts to create an eerie ambiance. The visual design contributes to the game’s unsettling mood, with meticulously crafted environments that evoke a sense of dread. This commitment to aesthetics underscores the developer's careful consideration of how imagery can influence player emotions, making for a more memorable experience. Despite not achieving mainstream acclaim, Blood Zero has cultivated a dedicated following over the years. Many gamers appreciate its unique flair and are drawn to its cult status. The game serves as a reminder of the creativity that flourished in the indie gaming scene during its release period, showcasing how smaller studios could craft experiences that rivaled larger productions. Enthusiasts often reminisce about the thrill of navigating its treacherous landscapes and the satisfaction of uncovering secrets hidden within.

Survival Crisis Z

Windows 2004
Survival Crisis Z, released in 2004, is a top-down action-adventure game that takes place in a post-apocalyptic world overrun by zombies. Developed and published by Ska Studios, this game offers players a unique experience as they navigate through a city filled with danger and uncertainty. The game begins with the player character, a survivor of a zombie outbreak, waking up in a desolate hospital. With no memory of what happened, the player must scavenge for resources, craft weapons, and fight off hordes of the undead to survive. The game's plot is non-linear, allowing players to explore the open-world environment and complete missions at their own pace. One of the standout features of Survival Crisis Z is its dynamic AI system. Zombies in the game are not simply mindless creatures; they have different behaviors and abilities that make them a formidable threat. Some zombies may be slow and easily avoidable, while others are faster and more aggressive. This adds an element of unpredictability and challenge to the gameplay, as players must constantly adapt to the changing situations. In addition to the zombies, players must also contend with other survivors who may not always have the best intentions. Some survivors may trade with the player or offer help, while others may attack on sight. This creates a sense of tension and paranoia as players must constantly assess if they can trust other characters they encounter. Survival Crisis Z also has a comprehensive crafting system, allowing players to create various weapons and items to aid in their survival. From simple melee weapons, such as baseball bats and crowbars, to more advanced firearms, players have a wide range of options to choose from. However, crafting requires specific materials that must be scavenged from the environment, adding a strategic element to the game. The game's graphics, while not revolutionary by today's standards, were top-of-the-line for its time. The pixelated and eerie cityscape, combined with the game's haunting soundtrack, contributes to the game's overall atmosphere. It truly feels like a desolate and dangerous world where survival is anything but guaranteed.

Yuki's Vacation

Windows 2002
2002, the year Yuki's Vacation was released on Windows. Made by Totally Screwed Software and published by Totally Screwed Software, this action game is available for free on this page.

Zombie Smashers X2: Punx and Skins

Windows 2005
Zombie Smashers X2: Punx and Skins, released in 2005 for Windows, delivers a unique blend of irreverent humor and frenetic gameplay that harks back to the days of arcade beat-'em-ups. Set in a post-apocalyptic punk rock universe, this game casts players as street-tough characters fighting their way through hordes of zombies and adversarial gangs. The game's aesthetic is steeped in punk and skinhead culture, presenting a chaotic urban landscape where might makes right. The art style of Zombie Smashers X2 radiates a raw, hand-drawn charm, capturing the essence of its gritty thematic elements. Character designs are vivid and distinctive, channeling a rebellious spirit that fits perfectly within the punk ethos. With an eclectic mix of weaponry at their disposal, players can wield everything from electric guitars to chainsaws, each tool of destruction serving as an extension of the game's offbeat nature. The colorful yet grim backgrounds mirror the overall tone, setting the stage for relentless combat across various cityscapes. Gameplay in Zombie Smashers X2 is both chaotic and addictive. The controls are straightforward, allowing players to focus on the fast-paced action that unfolds on screen. Up to four players can join in for cooperative mayhem, making it an excellent choice for a spirited multiplayer session. The combat system emphasizes simple yet satisfying mechanics, encouraging players to string together combos and unleash devastating attacks. The game's difficulty is balanced to offer a challenge without overwhelming newcomers, while more experienced gamers will relish the opportunity to master its nuances. Sound design plays a pivotal role in amplifying the atmosphere of the game. The soundtrack features punk rock tracks that energize the experience, driving the onscreen action forward. Each clash and explosion is underscored by a dynamic array of sound effects that accentuate the visceral nature of the encounters. The music and audio cues combine seamlessly to enhance the overall immersion, drawing players deeper into the anarchic world of punks and undead adversaries. Zombie Smashers X2: Punx and Skins stands out not only for its engaging gameplay but also for its ability to capture the raw spirit of a subculture while paying homage to classic beat-'em-ups. It offers a unique gaming experience that is both nostalgic and invigorating, appealing to fans of both action-packed arcade games and punk culture. The title's unapologetic embrace of its theme and its commitment to providing unadulterated fun ensure its place as a cult favorite among indie game enthusiasts. This game is a testament to the power of indie developers to break away from mainstream expectations and deliver something truly original. It may not boast the polish of high-budget titles, but its charm lies in its rough edges and unabashed personality. Zombie Smashers X2: Punx and Skins remains a noteworthy entry in the realm of independent gaming, celebrating creativity and an anti-establishment ethos with every punch and power chord.

Zombies and Pterodactyls 2005

Windows 2004
Zombies and Pterodactyls 2005 is a free multiplayer side-scrolling game. One day a pterodactyl decides to take all the zombies, equip them with deadly weapons and set them free among the humans. Soon other pterodactyls decided they liked the idea so much that they started to help. Soon all hell broke loose. At first the humans tried to kill the pterodactyls, but then the pterodactyls gave the humans weapons, which pleased the humans. Then the humans decided to kill the zombies, and the zombies got angry because they didn't really want to kill the humans. But . . . whatever. Nobody cares what the zombies want. So the humans and the zombies went to war. The pterodactyls decided this was a great new game and started staging battles and flying in competitors. The initial version of the game has 16 character skins and 5 maps (3 CTF, 2 DM and 1 King of the Hill) and can be played online, in LAN or against bots. All maps can be played in normal mode or in special ones, such as Crazy Weapons (weapon attributes change every 15 seconds) or Caste System (world weapon spawns become ammo spawns and each character has a weapon determined by its model, which can still be changed during the game). Another game mode is Kill the Ghost (DM and KotH only), in which one player can see in the dark and has full health. All other players are ghost hunters. They can only see where their flashlight is pointing and have 30% health. The ghost hunters become the ghost when they manage to kill it. There are different weapons, from pistols and shotguns to grenades and rocket launchers.
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