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Games published by Vortex Software

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Alien Highway: Encounter 2

In 1986, the Amstrad CPC game Alien Highway: Encounter 2 was released, captivating gamers with its thrilling gameplay and immersive storyline. The game, developed by U.S. Gold and published by Amsoft, was a sequel to the successful 1985 game Alien Highway. With improved graphics and gameplay mechanics, Encounter 2 took players on an epic intergalactic journey filled with danger and intrigue. The game centers around a heroic space explorer who must navigate his way through a treacherous alien highway in order to reach his destination. The highway is filled with deadly obstacles and enemies, making the journey a challenging one. As players progress through the game, they must use their skills and quick reflexes to overcome various challenges and defeat alien creatures. One of the standout features of Encounter 2 is its improved graphics. The game utilized the capabilities of the Amstrad CPC computer to deliver stunning visuals, with detailed backgrounds and smooth animations. This, combined with the engaging gameplay, created a truly immersive experience for players. In terms of gameplay, Encounter 2 offered a variety of levels, each with its own unique set of challenges. Whether it was navigating through asteroid fields or engaging in intense space battles, players were constantly kept on their toes. The controls were intuitive and responsive, making it easy for players to fully immerse themselves in the game. Another aspect that made Alien Highway: Encounter 2 stand out was its music and sound effects. The game featured a captivating soundtrack that enhanced the overall experience, creating a sense of tension and excitement. The sound effects were also well-crafted, adding to the immersive nature of the game. The storyline of Encounter 2 was also a major draw for players. Building upon the events of the first game, the second installment delved deeper into the alien world, revealing new mysteries and challenges. The well-written plot kept players engaged and invested in the game, as they uncovered the secrets of the alien highway. With its engaging gameplay, stunning graphics, and captivating storyline, Alien Highway: Encounter 2 was a hit among Amstrad CPC gamers. It received positive reviews from critics and cemented its place as a classic in the gaming world. Even today, over three decades since its release, the game continues to be remembered fondly by those who grew up playing it.

Android One: The Reactor Run

Android One: The Reactor Run is a horizontal scrolling action game with tile-based graphics. The player must reach and destroy the reactor before time runs out. Various aliens are encountered along the way, some of which can be shot with the android's laser beam, while others are impervious to fire and must be avoided. The player will also have to shoot his way through several brick walls. The action is divided into individual screens. When the player reaches the right edge of the screen, the level advances one screen. A slider at the bottom of the screen indicates the player's progress. Once the player has destroyed the reactor, he or she must return to the starting point for bonus points, this time with no time limit. The Android control scheme differs between keyboard and joystick. With the keyboard, the left and right keys are used to rotate the android in 90-degree steps and forward to move. With the joystick, the android runs in the direction the joystick moves.

Cyclone

Cyclone is a classic ZX Spectrum game released in 1984. Developed by Quicksilva, the game was an exciting break from the more straightforward arcade and action games available at the time. Players take on the role of an interplanetary explorer who must avoid obstacles and collect power capsules while making their way through a series of treacherous levels. The goal is to reach the end of each level before the timer runs out. The difficulty increases from level to level, with a variety of obstacles to dodge and hazards to avoid. The game is a great example of the platforming genre, with its tight controls and challenging levels. The graphics are simple but effective, with a bright and colourful palette. The sound effects are also well-done, adding to the atmosphere of the game. Cyclone is a great example of why the ZX Spectrum was such a popular platform. It offers a challenging and entertaining game experience that will keep players coming back for more. If you’re looking for a classic platforming game to play, then Cyclone is a great choice.

Gun Law

Gun Law, released in 1983, was one of the first shoot-em-up games to be released for the ZX Spectrum. Developed by Beyond Software and published by US Gold, Gun Law became one of the most popular games of the era. In Gun Law, players take on the role of a gunslinger in the Wild West, tasked with defending their town from wave after wave of enemy cowboys. The game is set in an overhead perspective, and the player must use their gun to shoot their opponents before they can reach the town. As the game progresses, the enemy cowboys become faster and more numerous, and the player must use their reflexes and strategy to survive. Gun Law also featured a unique control system, which allowed players to control their character using the Sinclair joystick. This gave the game a level of precision that had not been seen before in a shoot-em-up game. Additionally, the game was one of the first to feature an in-game soundtrack, which added to the atmosphere of the Wild West. Gun Law was a critical and commercial success, and remains a popular game amongst ZX Spectrum fans. The game's unusual control system and retro soundtrack have made it a fondly remembered classic, and it has been praised by critics for its simple yet addictive gameplay. It is also notable for its innovative use of the Sinclair joystick, which has since been used in other ZX Spectrum games.
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