Games published by Wah-Software
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We provide a complete list of games published by this publisher.
BoaBite3D
BoaBite3D is a variant of Snake, turning the concept into a 3D game and played from a first-person perspective. The player controls a Boa constrictor who wants to eat fruit. The game is played in a closed environment and the snake can be moved in any direction. Four movement keys are used to control the snake and this can be done in the normal control mode (left and right makes the snake turn) or in the elite control mode (named after the spaceship control in the C64 game Elite) where those keys make the snake roll left or right instead of just turning.
Similar to the original Snake, with each piece of fruit the Boa grows in length and it cannot touch any part of its own tail or the environment walls, or the game is over. The goal is to survive as long as possible while increasing the length, maneuvering in 3D space. The game perspective is not entirely first-person as a part of the head and the tongue is still visible, rather it resembles as if the camera is mounted on its head. There are different viewpoints available. Fruit spawns gradually and there are three types to collect. An apple adds four points to the length, a chili pepper adds six and speeds up movement until a next piece of fruit is picked up, and a mushroom adds eight and makes the speed change constantly until the next fruit, creating a wobbly effect.
Next to single-player with different levels that progress when a certain length has been achieved, the game can be played in a vertically divided split-screen with two players on a single PC. In addition to the regular conditions the Boa cannot collide with the other player's tail whose snakes moves in the same environment and chases after the same pieces of fruit. When both snakes survive, the one with the most points wins when time runs out. Highscores are saved in a table. Multiplayer is not available in the unregistered shareware version.
Phase2
Phase2, released in 1998, stands as a captivating entry in the realm of DOS games. Developed by MIND’s EYE Productions, this title transported players into an engaging sci-fi universe where strategy and exploration played pivotal roles. Set in a vibrant and intricately designed world, Phase2 invited participants to negotiate the nuances of interstellar travel and cosmic diplomacy while unearthing the mysteries hidden among the stars.
At its core, Phase2 blended elements of traditional role-playing and strategy games, captivating both newcomers and seasoned gamers. Players took on the role of a space explorer tasked with navigating various planetary systems, each replete with its own unique environments, challenges, and inhabitants. The game required players to think critically, balancing their resources, forming alliances, and managing a diverse crew while fending off hostile encounters. The rich narrative and deep lore provided a captivating backdrop, encouraging players to delve into every facet of the universe crafted by the developers.
A distinctive feature of Phase2 was its innovative approach to gameplay. Unlike many contemporary titles, it emphasized exploration over combat. While encounters with unfriendliness were inevitable, much of the game involved diplomatic resolutions, trade agreements, and sometimes, moral dilemmas. This shift steered players away from mindless shooting and instead fostered a deeper connection with the storyline and the characters within. The inclusion of various classes and roles for the crew members added a layer of strategy, as players had to select optimal team compositions to address the diverse challenges ahead.
The visual aesthetics of Phase2 evoked a sense of nostalgia for the late 90s, characterized by pixelated graphics that were rich in color and detail. Each planet was beautifully rendered, showcasing unique textures and environments that captivated the imagination. The accompanying sound design enhanced the experience, with a hauntingly atmospheric score that underscored the vastness of space, while sound effects brought life to encounters, be they diplomatic negotiations or thrilling escapes.
Phase2 remains a memorable title for its innovative design and rich storytelling. Despite the limitations of its time, the game's engrossing narrative and strategic depth continue to resonate with players who fondly recall navigating its cosmic landscapes. As an exploration of both the vastness of space and the intricacies of human interaction, Phase2 carved a unique niche within the gaming landscape of the late 90s, earning a place in the hearts of adventurous spirit-driven gamers. Its legacy endures as a testament to the power of creativity and imagination in gaming.