Sailing Through Story Problems
Sailing Through Story Problems is a video game in the educational genre developed by Neosoft, Inc. and published by DLM, Inc. originally released in 1987. It is currently playable on Apple II.
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Description Sailing Through Story Problems
Sailing Through Story Problems is a groundbreaking educational game released for the Apple II computer in 1987. Developed by Sunburst Communications, this game aimed to help students learn essential math problem-solving skills in a fun and engaging way. It combined the elements of sailing and adventure with math word problems, making learning a more exciting experience for students.
The game is set in a fictional world where the player takes on the role of a captain of a sailing ship. The objective is to navigate through different scenarios and challenges by solving math word problems. As the game progresses, the difficulty level increases, challenging players to think critically and apply their math skills in a practical setting. This unique approach to learning made Sailing Through Story Problems stand out from other educational games of its time.
One of the standout features of the game is its realistic graphics, which were advanced for its time. The user interface was intuitive and easy to navigate, making it suitable for players of all ages. The game also had an impressive soundtrack, which added to the immersive experience. From the crashing waves to the creaking of the ship, every sound was designed to transport the player into the game's world.
Sailing Through Story Problems had a wide range of scenarios, including exploring hidden coves, navigating through treacherous storms, and competing in challenging races. Each scenario presented the player with various math word problems that they had to solve correctly to progress in the game. The problems covered essential skills such as addition, subtraction, multiplication, and division, providing a well-rounded learning experience for players.
As the player successfully solved problems and completed challenges, they earned coins, which they could use to upgrade their ship and purchase useful items like a compass or a map. These upgrades not only added to the overall experience but also served as motivation for players to continue playing and learning.
Sailing Through Story Problems was a commercial success, selling over one million copies worldwide. Its success can be attributed to its innovative approach to learning and its ability to engage and motivate students to improve their math skills. The game received recognition from the education community for its effectiveness in teaching problem-solving and critical thinking skills.
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Technical information
Year:
1987
Platform:
Apple II
Country of release:
United States
Genre:
Educational
Publisher:
DLM, Inc.
Developer:
Neosoft, Inc.