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Torpedo Alley

Torpedo Alley is a video game in the action genre developed by Emerald Valley Publishing Co. and published by Emerald Valley Publishing Co. originally released in 1985. It is currently playable on DOS, Commodore 64.
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Description Torpedo Alley

In Torpedo Alley the player commands a submarine in hostile waters, with one objective: sink as many enemy ships as possible. The submarine is armed with a limited cache of torpedoes, and as enemy ships zigzag through the periscope view, each launch must be precisely timed to intercept its target. If a ship makes it halfway across the screen without being sunk, locate the player's submarine and begin firing; any damage will destroy some of the remaining torpedoes.

The only way to evade enemy fire is to dive deeper. When the submarine is fully submerged, the first-person periscope screen is replaced by a side view, in which the player maneuvers to avoid depth charges placed by the enemy: a single charge means certain death if it hits. When the submarine is destroyed (or runs out of torpedoes), the game ends.

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Technical information

Year: 1985 Platforms: DOS, Commodore 64 Country of release: United States Genre: Action Publisher: Emerald Valley Publishing Co. Developer: Emerald Valley Publishing Co.
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