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Air Force Commander

Air Force Commander is a video game in the strategy genre developed by Impressions Games and published by Impressions Games originally released in 1992. It is currently playable on DOS, Amiga.
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Description Air Force Commander

Veteran wargamer M. Evan Brooks said it all in his synopsis of the game: 'Multiple scenario options for strategic air supremacy in the Middle East'. The scenarios themselves were detailed and somewhat esoteric, e. g. , Bahrain vs. Qatar (actually, not that unrealistic given the political realities). But the speed of the game could not be slowed down (eventually a patch was distributed on the electronic bulletin boards).

Overall, an interesting effort with little potential for lasting gaming value'. Impressions would later improve the engine a bit and use it for Global Domination and, later, When Two Worlds War. Still, the weak AI and cumbersome user interface that characterize most of Impressions' early efforts make this game marginal at best. Anyone who wants to play a really good air force war game should give Big Time's Flight Commander 2 a try.

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Technical information

Other names: Airforce Commander Year: 1992 Platforms: DOS, Amiga Country of release: United States Genre: Strategy Publisher: Impressions Games Developer: Impressions Games
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