Air Force Commander
Air Force Commander is a video game in the strategy genre developed by Impressions Games and published by Impressions Games originally released in 1992. It is currently playable on DOS, Amiga.
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Images Air Force Commander
Description Air Force Commander
Veteran wargamer M. Evan Brooks said it all in his synopsis of the game: 'Multiple scenario options for strategic air supremacy in the Middle East'. The scenarios themselves were detailed and somewhat esoteric, e. g. , Bahrain vs. Qatar (actually, not that unrealistic given the political realities). But the speed of the game could not be slowed down (eventually a patch was distributed on the electronic bulletin boards).
Overall, an interesting effort with little potential for lasting gaming value'. Impressions would later improve the engine a bit and use it for Global Domination and, later, When Two Worlds War. Still, the weak AI and cumbersome user interface that characterize most of Impressions' early efforts make this game marginal at best. Anyone who wants to play a really good air force war game should give Big Time's Flight Commander 2 a try.
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Technical information
Other names:
Airforce Commander
Year:
1992
Platforms:
DOS, Amiga
Country of release:
United States
Genre:
Strategy
Publisher:
Impressions Games
Developer:
Impressions Games