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Games developed by Ascon GmbH

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Gloriana

DOS 1996
Gloriana. is a management game set in the year 1550 AD, when Elizabeth becomes Queen of England. The player takes on the role of the owner of a small trading company with the goal of gaining wealth and influence, through international trade in goods and the accumulation of luxury goods, until he achieves sufficient status to be granted the position of advisor to the Queen. The player has until the year 1588 to achieve this esteemed position, at which time the Spanish Armada attacks England and the game ends.

Hanse: Die Expedition

DOS, Amiga 1994
Hanse: Die Expedition is a DOS era game released in 1994 that invites players into a mercantile and exploratory world framed by the late medieval Hanseatic League. The artistry leans toward detailed maps and sturdy character portraits, with a mood that blends nautical grit with urban bustle. Players slip into the role of a trader and captain tasked with forging connections across North Sea towns, sailing routes, and meticulous inventories. The interface fuses menus, on screen maps, and textual narration that guides rather than overwhelms. Its emphasis rests on careful planning, savvy negotiations, and a sense of belonging to a cosmopolitan yet disciplined merchant society. The core experience centers on exploration and resource management rather than fast action. Players plot routes between ports, trade furs, timber, salted fish, and grain, and juggle the ledger to keep the venture solvent. Ship handling traces a balance between risk and reward, with crew morale rising through fair pay and favorable outcomes, slipping when storms or mutinous whispers appear. Encounters with guild masters, nobles, and rival merchants unfold through dialogue trees and contract drafts. Puzzles and tasks ask for timing, diplomacy, and pattern recognition rather than brute force. A distinctive attribute is the blend of historical texture with gamey abstraction. The visuals favor earthy tones and compact sprites; sound design uses creaking hulls and bells to evoke harbor life without overwhelming the senses. The writing builds atmosphere through diary style notes, trade ledgers, and mission briefs that come alive in German flavor, giving a sense of authenticity. The campaign is not a single linear trek but a network of possibilities; your choices ripple outward, shaping alliances, debt, and prestige. Players may find the pace deliberate, rewarding patient strategizing more than impulsive heroics. Upon release, Hanse joined a niche of strategy heavy titles on DOS that rewarded curiosity and memory. In German speaking communities it earned a devoted following for its adventurous ambience and unusual setting. Modern players recount how the game teaches supply and demand as a microcosm of medieval commerce, with a focus on risk management and long term planning. Though dated by contemporary graphics standards, its stubborn charm remains vivid to fans of historical simulation. The expedition leaves a lasting print as a reminder that the Hanseatic world could be studied through interactive fiction as well as solemn history.

On the Ball

DOS, Amiga 1993
One of the most underrated soccer simulators in history, On the Ball differs from other games such as Championship Manager in its novel emphasis on the psychological aspects of the game. The game gives you, as team manager, full control of not only strategies, but even the type of 'pep talk' you can give during half-time and public relations moves to improve public perception. Choose the host country and lead your team from qualifying to the World Cup in the World Cup Edition and lead your English team to win the championship in the League Edition.

On the Ball: World Cup Edition

DOS, Amiga 1993
On The Ball, one of the most underrated soccer simulators in history, differs from other games such as Championship Manager in its novel emphasis on the psychological aspects of the game. The game gives you, as team manager, full control of not only strategies, but even the type of 'pep talk' you can give during half-time and public relations moves to improve public perception. Choose the host country and lead your team from qualifying to the World Cup in the World Cup Edition and lead your English team to win the championship in the League Edition.

Team F1

DOS 1996
Pole Position is another German sports simulator. But you are not the manager of a soccer team, but of a Formula 1 team. Therefore, Ascaron has licensed the Teams and Drivers of the 1995 Championship. At the beginning you can choose an existing team like Ferrari or Williams or create your own team. First you have to choose your drivers. They all have individual skills and prices. Michael Schumacher, for example, is in 1995 a good (not excellent) but expensive driver. You also have to hire other team members, such as mechanics, race director and pit crew. Then you have to negotiate with support companies. Tires, engine, gears: everything you need for your race car. You also need some sponsors, with whom you can also negotiate. On the race weekend you have to adjust your car to the track. The race is presented in a nice TV-oriented 3D graphic. At this point you can only cross your fingers.
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