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Games developed by Century Electronics

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Cosmos

Arcade 1981
Cosmos, released in 1981, is an iconic arcade game that has left a lasting impact on the gaming industry. Developed and published by Century Electronics, Cosmos is a top was well ahead of its time. As one of the earliest arcade games, it set a benchmark for future games by introducing innovative gameplay and groundbreaking graphics. The game's objective is simple – players take control of a spaceship and must navigate through an onslaught of enemy spacecraft while collecting points and power-ups. The game's main challenge is to survive as long as possible, while also trying to achieve a high score. The controls are relatively easy to understand, with players using a joystick to move the spaceship and a button to shoot lasers at incoming enemies. However, the gameplay is incredibly fast-paced, putting players' hand-eye coordination and reflexes to the test. What made Cosmos stand out from other arcade games at the time was its stunning visuals. The game boasted vibrant and colorful graphics, which were quite impressive for the early '80s. The space-themed background, coupled with the detailed enemy ships, gave players an immersive gaming experience. Furthermore, the game featured digitized sound effects, which were a rare and impressive addition to arcade games at the time. One of the most fascinating aspects of Cosmos was its unique level design. Unlike most games that had the same repetitive levels, Cosmos featured a random level generator. This meant that every time a player started a game, the layout of the level would be different, providing a fresh and challenging experience each time. It was a feature rarely seen in arcade games in the early '80s, which helped Cosmos stand out among its competitors. Another notable aspect of the game was its competitive nature. The high-score system motivated players to keep playing better and better to claim the top spot on the leaderboard. This competitive element made the game incredibly addictive and kept players coming back for more. Moreover, Cosmos also featured a two-player mode, where friends could compete against each other in a split-screen format, adding even more excitement to the gameplay. To this day, Cosmos is considered a cult classic in the world of arcade games. Its legacy lives on, with the game being ported to various gaming platforms, including mobile devices. It has also inspired many similar space-themed shooter games, solidifying its place in gaming history. For many, it is a nostalgic reminder of a simpler time in the gaming world, while for others, it remains a challenging and enjoyable game even after four decades since its release.

Hunchback

Hunchback is a classic platformer game that was first released in 1983 for the Amstrad CPC computer. Developed by Ocean Software, this game became an instant hit and was ported to various other gaming platforms including the ZX Spectrum, Commodore 64, and MSX. However, the Amstrad CPC version, released in 1988, stands out as one of the most well-crafted and entertaining versions of the game. The game follows the story of a hunchbacked character named Quasimodo who must rescue his love, Esmeralda, from the clutches of the evil King of France. The game is set in medieval France and is divided into various levels, each with its own set of challenges and obstacles. The graphics, for its time, were quite impressive, with detailed backgrounds and a charming pixelated version of Quasimodo. One of the most fascinating aspects of Hunchback is its unique gameplay. Unlike other platformers of its time, this game does not rely on mindless jumping and shooting. Instead, it requires players to use their strategic thinking skills to guide Quasimodo through various puzzles and obstacles. From swinging on ropes to avoiding falling objects, the gameplay is diverse and keeps players engaged throughout. Another noteworthy aspect of this game is its music and sound effects. The hauntingly beautiful soundtrack adds to the overall medieval theme of the game, and the sound effects are well-suited to the actions and animations of the characters. However, what truly makes Hunchback stand out from other platformers is its difficulty level. The game is challenging but not frustrating, and players must master the controls and timing to progress through the levels. The Amstrad CPC version of Hunchback also offers some unique features that were not present in other versions. One such feature is a two-player mode where players can take turns playing as Quasimodo or Esmeralda. This adds an extra layer of excitement to the game, and players can compete with their friends to see who can rescue Esmeralda first. It is no surprise that Hunchback received widespread acclaim upon its release. It was praised for its innovative gameplay, charming graphics, and challenging but fair difficulty level. The game also spawned various sequels and spin-offs, including Hunchback II: Quasimodo's Revenge and Hunchback at the Olympics, solidifying its place as a classic in the world of gaming.
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