Games developed by Cheshire Engineering
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Beamrider
Beamrider is a classic video game released in 1984 by Activision for the Atari 2600 console. It quickly became a fan favorite, introducing players to an immersive and challenging world of space travel and combat. The game's unique premise and smooth gameplay made it a standout title during the golden age of gaming.
In Beamrider, players take on the role of a pilot navigating their spacecraft through an intergalactic highway known as the Beamrider. The objective is to reach the end of each highway while battling various alien ships and obstacles along the way. The gameplay is fast-paced and requires quick reflexes and strategic thinking to succeed.
One of the most impressive aspects of Beamrider is its graphics. For a game released in 1984, the visuals are surprisingly detailed and advanced. The sprites and backgrounds are well-designed and add depth to the game's futuristic setting. The use of vibrant colors and smooth animation makes the gameplay experience all the more enjoyable.
The game also features a dynamic soundtrack that elevates the overall experience. The music changes as players progress through each level, adding an extra layer of excitement and immersion. The sound effects, such as the buzz of the Beamrider and the explosions of enemy ships, are also well-crafted and add to the intensity of the gameplay.
One of the unique features of Beamrider is the checkpoint system. Instead of having multiple lives, players have a limited number of "beams" or checkpoints throughout the game. Once a level is completed, players must decide whether to risk using one of their beams to skip the level or to save it for later, making each decision crucial to progress in the game.
Beamrider's gameplay is deceptively simple, yet challenging. Each level increases in difficulty, introducing new obstacles and enemies. The game requires precise movements and quick reflexes to avoid oncoming attacks and obstacles, making it a true test of skill.
The Dreadnaught Factor
Zorban Dreadnaughts are spaceships that are 140,000 feet long and weigh 970 megatons, making them the largest and most heavily armored spaceships ever created. A fleet of these large battleships is heading towards your planet, and it's your job to stop them! The game is played from a side-scrolling aerial viewpoint as your small but agile spaceship flies between the dreadnaughts. On each pass of your spaceship, you have to try to bomb as many energy conduits as possible. When all the energy conduits of a dreadnaught are destroyed, it will explode. However, time is limited, and if you make too many passes to destroy the energy vents, the dreadnaught will come within firing range of your home planet and destroy it. Each of the dreadnaughts is heavily armed; cannons, cannons, missiles and other weapons are found on each dreadnaught and will do their best to finish your mission. Multiple skill levels are included that modify the number of dreadnaughts you must destroy, as well as their speed and firepower.
Worm Whomper
Felton Pinkerton wanted to take his wife to the fair, so he couldn't spray pesticide on his corn crop. But because of his laziness, all the bugs have arrived and are trying to eat every last piece of corn. You control Felton, who is armed with a spray gun. Your corn crop appears on the left side of the screen, and you have to protect it from the horde of worms, moths, caterpillars, slugs and other assorted bugs that are rapidly approaching from the right. If any of the bugs get away from you, they will eat part of your corn crop. The game ends when all the corn has been eaten. In each level you have to spray all the bugs that appear to move on to the next round; as the rounds progress, the bugs get faster, more numerous and approach the corn faster.