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Games developed by Digital Illusions CE AB

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Battlefield 1942

Windows, Mac 2002
Battlefield 1942, released in 2002, is a first-person shooter video game developed by DICE and published by Electronic Arts. Set in the midst of World War II, this game quickly became a fan favorite for its thrilling gameplay and detailed graphics. With its huge open maps, variety of vehicles, and intense multiplayer battles, it is considered a pioneer in the genre of military first-person shooters. One of the most notable features of Battlefield 1942 is its open maps, which provide players with vast terrains to explore and strategize on. This was a groundbreaking concept at the time of its release, as most first-person shooters were set in smaller, linear environments. The open maps also allowed for a wide range of vehicles to be used in gameplay, from tanks to planes to ships. This added a new level of excitement and realism to the game, giving players a taste of what it would be like to be in the midst of a real war. Another aspect that sets Battlefield 1942 apart from other first-person shooter games is its emphasis on team play. In most games of this genre, the focus is on individual achievements, but in Battlefield 1942, players must work together as a team to achieve victory. This aspect of the game was highly praised by critics and players alike, as it added an extra level of strategy and cooperation to the gameplay. Aside from its multiplayer mode, Battlefield 1942 also offers a single-player campaign mode, allowing players to experience the game's action-packed missions and storyline. The campaign mode follows the narrative of the Allied forces as they fight against the Axis powers, with each mission being based on real battles that took place during World War II. This attention to historical accuracy adds a sense of authenticity to the game, making it not just a thrilling shooter, but also an educational experience. The game's graphics were also highly praised upon its release, with detailed character models, realistic weapon designs, and stunning environments. The sound effects and music also add to the immersive experience, making players feel like they are truly in the midst of a warzone. The game's graphics and sound were considered top-notch for its time, and even today, they still hold up well against newer games. With its success, Battlefield 1942 spawned multiple expansion packs, as well as a sequel - Battlefield 2. It also influenced many other first-person shooters, with some even incorporating its open map and team play features. Despite being almost 20 years old, Battlefield 1942 remains a beloved game among fans and is still played by many to this day.

Battlefield 1942: Secret Weapons of WWII

Windows, Mac 2003
Battlefield 1942 is a first-person shooter game released for Windows in the year 2002 by game developer DICE and publisher Electronic Arts. It is set in the historic events of World War II and offers an immersive and realistic wartime experience. With its groundbreaking gameplay and graphics, Battlefield 1942 has become a beloved classic among gamers and set the standard for future war games. The game is set in various iconic locations of World War II such as Stalingrad, El Alamein, and Midway Island. Players can choose to fight on either the Axis or Allied side, each with a unique set of weapons and vehicles. The battlefield is vast, allowing up to 64 players to join in on a single map, creating an intense and chaotic gaming experience. One of the standout features of Battlefield 1942 is its introduction of vehicles in a first-person shooter game. Players can control tanks, planes, and boats to navigate through the terrain and engage in intense battles. The game offers a wide selection of vehicles, each with its own strengths and weaknesses, adding a strategic element to the gameplay. In addition to the vehicles, players can also choose from a variety of classes, including Assault, Medic, and Engineer, each with their own specific gear and abilities. This allows players to customize their gameplay and work together as a team to achieve victory. Teamwork is a crucial aspect of Battlefield 1942, and players must work together to capture control points and ultimately win the match. One of the most innovative aspects of the game is its single-player mode, where players can engage in large-scale battles against bots. This allows players to practice their skills, try out different strategies, and experience the thrill of World War II battles without an internet connection. The single-player mode also includes a wide range of objectives and challenges, making it a fun and engaging gameplay experience. Battlefield 1942 also had an expansion pack, Road to Rome, which added new maps, vehicles, and weapons, giving players even more content to explore. It also introduced the Conquest: Assault game mode, where one team must defend control points while the other attempts to capture them. This added a new layer of intensity and strategy to the gameplay and further expanded the already vast world of Battlefield 1942.

Battlefield 2

Windows 2005
Battlefield 2 for Windows delivers large-scale, team-based combat set in a near-future conflict where two rival forces fight across multiple regions spanning deserts, ports, mountain valleys, and cold front lines. The battlefield is designed for combined arms warfare: infantry squads push forward while vehicles and aircraft extend reach, secure routes, and contest key terrain. Game rounds pit squads against one another in objective-driven battles, with the flow of combat shaped by map control, reinforcements, and the steady pressure of frontline pushes. At the core of the action are infantry classes built around specific battlefield roles. Assault troops lead advances and secure positions, while Engineers specialize in repairs and anti-vehicle support, keeping tanks and transport assets operational. Medics focus on keeping squad members in the fight, Snipers provide long-range pressure, and Anti-Tank specialists concentrate firepower against armored threats and helicopters. Players spawn at squad and objective locations, move between capture zones or contested positions, and can call for coordination through squad-based communication to coordinate movement, suppress enemy positions, and protect fragile assets. Vehicle combat plays a central part in Battlefield 2’s mechanics. Players can operate ground vehicles such as armored carriers and tanks, as well as lighter transport options for rapid repositioning. Aerial combat is also supported with helicopters for tactical insertion and close air support, and fighter aircraft for air superiority, interdiction, and rapid strikes against advancing columns. Vehicles are balanced through role requirements and battlefield availability, and Engineers help sustain vehicles under fire by repairing damage, restoring effectiveness when the front line needs momentum. The visual style emphasizes a gritty, military realism aimed at readability during fast action. Large maps feature varied terrain surfaces, dense cover, and recognizable infrastructure that supports ambushes, flanking routes, and vehicle staging. Weapon impacts, muzzle flashes, and explosions are presented with high intensity, while aircraft and armored vehicles use clear motion cues for navigation and combat. Battle damage and debris effects contribute to the sense of persistent pressure as teams trade control of streets, hills, and industrial points. Audio in Battlefield 2 is tuned for immersion and tactical awareness. Gunfire carries distinct ballistic character, explosions punctuate breakthroughs, and vehicle engines provide continuous feedback during maneuvering and combat. Radio-style squad chatter and battlefield callouts keep players oriented to threats and opportunities, whether calling out armor movement, marking a medic’s priority, or coordinating a push on an objective. The player experience centers on teamwork under pressure, where maintaining squad coherence, choosing the right class for the moment, and leveraging vehicles to win decisive engagements can quickly turn the tide of a match.

Battlefield 2142

Mac 2007
Battlefield 2142, released in October 2006 for PC and later adapted for Mac users, represents a unique leap in the acclaimed Battlefield series, setting the stage for thrilling, futuristic combat. The game transports players to a dystopian world in the year 2142, where climate change has triggered global cataclysms, leading to widespread conflict over dwindling resources. Straying from the series' traditional World War settings, Battlefield 2142 introduces advanced technology, enhancing gameplay with futuristic weapons, vehicles, and tactics that redefine the multiplayer experience. At the core of Battlefield 2142 lies the engaging Titan mode, where two teams compete to control massive airborne vessels known as Titans. These formidable behemoths serve as mobile command centers, each serving a pivotal role in the gameplay dynamic. Players must work collaboratively, capturing and defending critical points on the ground while simultaneously attempting to board the enemy Titan and disable its shield generators. This multi-faceted approach creates a fierce atmosphere where strategic teamwork often makes the difference between victory and defeat. The innovative "Persistent Elite Ranking" system rewards players with experience points for their accomplishments, allowing for gradual progression through ranks and unlocking new gear and equipment. This feature not only incentivizes returning to the battlefield but also intensifies competition amongst players. Gamers relish the opportunity to climb the ranks, gaining recognition and access to new arsenals, which adds a sense of achievement in a fast-paced, action-packed environment. Graphically, Battlefield 2142 was remarkable for its time, offering detailed environments that mirrored the harsh realities of a world in chaos. The breathtaking vistas of frozen landscapes and urban ruins paired with an immersive audio backdrop create a compelling atmosphere. Each battle map feels alive, with dynamic weather effects and destructible terrain shaping the players’ strategic options. This attention to detail helped the game stand out, fostering a robust sense of immersion that many players found captivating. The community surrounding Battlefield 2142 remains a testament to its enduring appeal. Despite its age, dedicated fans continue to engage with the game, driven by nostalgia and a passion for its unique gameplay mechanics. Online servers still host fierce battles, creating a sense of camaraderie among players who fondly remember the excitement of its expansive wars. The legacy of Battlefield 2142 can be seen not just in its mechanics but also in its influence on subsequent titles within the franchise, cementing its place as a landmark entry in the evolution of multiplayer shooters.

Battlefield: Vietnam

Windows 2004
Battlefield: Vietnam, released in 2004, is a first-person shooter game that took the world by storm with its intense, realistic depiction of the Vietnam War. Developed by EA DICE and published by Electronic Arts, this game was the second installment in the popular Battlefield franchise and was highly praised for its immersive gameplay and detailed graphics. Set in the 1960s during the height of the Vietnam War, the game allows players to experience the brutal and chaotic battlefield through the eyes of a soldier. One of the most impressive aspects of the game is its attention to historical accuracy and realism. From the weapons used to the terrain and vehicles, every aspect of the game is designed to give players a genuine experience of what it would have been like to be in the midst of this infamous war. One of the most unique and innovative features of Battlefield: Vietnam was the introduction of asymmetric warfare. Unlike traditional first-person shooters, where both teams have access to the same weapons and vehicles, in this game, the United States and Vietnam factions have different sets of weaponry and vehicles at their disposal, adding an exciting new element to the gameplay. In addition to the intense single-player campaign, Battlefield: Vietnam also offers a thrilling multiplayer experience. With various game modes such as Conquest, Capture the Flag, and Deathmatch, players can engage in epic battles with up to 64 players. The multiplayer aspect also introduced new gameplay mechanics such as artillery strikes and Napalm bombs, adding even more excitement to the already adrenaline-fueled gameplay. The game's soundtrack also adds to its immersive experience, featuring iconic songs from the 1960s, including tracks from artists like The Doors, Creedence Clearwater Revival, and Jefferson Airplane. These songs not only contribute to the game's atmosphere but also provide a sense of nostalgia for players who have lived through that era. Despite being released in 2004, Battlefield: Vietnam continues to have a dedicated fan base, with many considering it to be one of the best games in the series. However, unlike its predecessor, Battlefield Vietnam did not receive any expansions or downloadable content, leaving players with only the base game to enjoy. Nonetheless, its engaging storyline, intense gameplay, and detailed graphics make this game a timeless classic that still holds up today.

Battlefield: Vietnam - Redux

Windows 2005
Battlefield: Vietnam - Redux is a first-person shooter video game that was released in 2005 by Electronic Arts. It is the fourth installment in the popular Battlefield series, and it is set in the Vietnam War era. This game offers players an intense and immersive experience as they take on the role of a soldier fighting in the high-stakes and chaotic war. One of the standout features of Battlefield: Vietnam - Redux is its stunning graphics and realistic gameplay. The game's developers meticulously recreated the jungle landscapes of Vietnam and the weapons and vehicles used during the war. This attention to detail adds to the overall immersion and makes players feel like they are truly a part of the battlefield. The single-player campaign of Battlefield: Vietnam - Redux allows players to experience both sides of the conflict. Players can choose to play as either a U.S. or a Vietcong soldier, each with their own unique strengths, weaknesses, and weapons. This adds an extra layer of complexity and challenge to the gameplay, as players must adapt to different strategies and environments depending on which side they are playing as. The game also offers a multiplayer mode, where players can join forces with friends or other players from around the world to engage in large-scale battles. The multiplayer mode features various game modes, such as Conquest and Capture the Flag, providing endless hours of strategic and fast-paced gameplay. Another aspect that sets Battlefield: Vietnam - Redux apart from other first-person shooters is its emphasis on teamwork. In addition to the traditional first-person shooter gameplay, this game encourages players to work together to achieve shared objectives and complete missions. This adds a sense of camaraderie and makes the gameplay even more engaging and thrilling. The soundtrack of Battlefield: Vietnam - Redux is also worth mentioning. The game features an extensive playlist of songs from the 1960s and 1970s, creating an authentic atmosphere and immersing players in the time period. The soundtrack enhances the overall experience and adds an extra layer of nostalgia and emotion to the game.

Benefactor

Amiga 1994
As Ben E. Factor himself, you must travel through the six moons of Minniat, where the peaceful and kind-hearted inhabitants of Lullyat have been kidnapped. Each of these Merry Men has his own potential ability once rescued, so freeing them in the correct order is often essential to completing a level. Some Merry Men have gray suits, which marks them as cheerful, clumsy characters who must be guided by a coloring machine. The folks at Miniation have loaded the 60 levels with various critters, ranging from slugs (slow, but you have to jump), Rock Men (the ones with sharp backs are more dangerous, but both are quite biting), spiky teeth sticking out of sewers, and so on. There is a large map, and at any time you can pause the game and scroll around the map, which makes planning easier.

Michelin Rally Masters: Race of Champions

Windows 2000
In 2000 a Windows PC racing game titled Michelin Rally Masters Race of Champions rolled into stores, catching the eye of rally fans and casual gamers alike. The license pairing with Michelin promised a world that breathed tiresome adrenalin and wet gravel, a time when polygon counts rose and game boxes were filled with glossy promises. This title positioned itself as a bridge between arcade speed and simulation discipline, inviting players to test nerve on mixed surfaces while chasing glory in stylized rally events. The core experience rests on handling that leans toward accessible realism rather than brutal sim strictness. Keyboard inputs were supported, yet many buyers opted for a wheel to coax more fidelity from the drift, grip, and bite of each surface. Tracks stretch across damp tarmac, gravel, and mud, with timed stages pushing players to balance throttle, braking, and line. Cars feel distinct, their personalities shaped by weight distribution and mechanical quirks that reward precise ruts and careful pacing. The presentation fuses a late era PC aesthetic with a dash of Formula One polish. Environments echo the European rally circuit vibe, with sponsor banners, tight chicanes, and changing weather that tests tire management. The engine snarl and tire crackle form a convincing soundtrack, while crowd cheers and commentator calls pepper the races, giving a sense of competition beyond personal skill. Visuals maintain clarity even when cameras swing into action, a welcome trait during busy passes. As a relic of its era, Michelin Rally Masters shines when viewed as a snapshot of showy sponsorship meeting studio polish. It offered a structured championship path, with stages that rewarded consistency as well as audacious overtakes. The interface emphasized quick decisions, with menus that guided players through tuning options, test runs, and time trials. In split screen play friends could duel for bragging rights, turning the living room into a small stadium where skill, nerve, and luck collided in memorable fashion. Looking back, the game stands as a curious artifact of a licensing era that tried to fuse real world brands with arcade charm. It offered approachable thrills, respectable depth for its time, and a sense of scale that rivaled bigger sims without demanding a modern rig. For collectors and nostalgia seekers it remains a window into the optimism of PC racing near the dawn of the new millennium, when sponsorship, simulation, and spectacle still learned to dance together for fans.

Motorhead

Windows 1998
Motorhead is a Windows game released in 1998 that falls into the genre of racing. Although it was not the first of its kind, it was certainly one of the most beloved and memorable games in the genre. Developed by Gremlin Interactive, Motorhead features an array of unique tracks, power-ups, and cars designed to test the skill and test the patience of the most experienced racers. The game puts players in the driver's seat of a futuristic racecar, competing against computer-controlled AI opponents. Players must complete each course as quickly as possible, carefully navigating through corners and boosting their speed using power-ups dropped around the tracks. Along with the race mode, Motorhead also features an arcade-style challenge mode, in which players must complete a variety of missions across a range of courses to unlock additional cars and tracks. One of the most stand-out features of Motorhead is its impressive graphics. The game was rendered in 3D, with highly detailed cars and environments. The controls also felt great and were quite realistic, giving players a truly immersive experience as they raced around the various tracks. The soundtrack of Motorhead is also unforgettable, featuring a selection of hard-rock tunes. The music is catchy and provides the perfect accompaniment to the on-track action. The sound effects are also spot-on, creating an impactful soundscape that helps to draw the player into the game. Motorhead is a fantastic racing game and a must-play for any fan of the genre. It offers an impressive selection of courses, cars, power-ups, and challenges, along with great graphics and sound.

Pinball Illusions

DOS 1995
Sequel to Pinball Fantasies, Pinball Illusions is the last game in Digital Illusions' trilogy of pinball games, and they finished it off with a bang! =) The conversion of the game for Amiga, AGA only, was done by Frontline Design, and as with Pinball Fantasies, they did an excellent job. The game features three tables: Law n' Justice, Babewatch and Extreme Sports. All three are fantastic. One notable new feature is multiball, and the overall feel is even more realistic. The graphics are great, as are the sound effects and music by Olof Gustaffson. An excellent game and certainly the best 2D pinball game on any system. This is the floppy disk version of the game. The CD version has four(?) tables and music on CD.
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