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Games developed by Flair Software Ltd.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Deer Hunt 3D

Windows 1998
Deer Hunt 3D was a groundbreaking game that took the hunting simulation genre by storm upon its release in 1998. Developed by Sunstorm Interactive and published by WizardWorks, this game provided players with a realistic and immersive hunting experience like never before. With its stunning 3D graphics and lifelike animal behaviors, Deer Hunt 3D quickly became a must-have for any outdoor enthusiast or gaming enthusiast. The game takes place in the beautiful and vast landscapes of North America, where players must prove their hunting abilities by tracking and bagging the most elusive and prized game – deer. Deer Hunt 3D offers a thrilling mix of skill, strategy, and adrenaline as players navigate through the forests, plains, and mountains in search of their prized trophy. The game also offers different modes, from easy to challenging, to cater to players of all skill levels. One of the most impressive features of Deer Hunt 3D was its realistic portrayal of deer behaviors. The game used advanced artificial intelligence to ensure that the virtual deer moved and behaved just like their real-life counterparts. This added a whole new level of authenticity to the game, making players feel like they were truly out in the wilderness. Additionally, the game also incorporated realistic weather conditions and day-night cycles, further adding to the immersive experience. Deer Hunt 3D also provided players with a variety of hunting gear and weapons to choose from, such as rifles, bows, and even calls to attract deer. The game also included realistic hunting techniques, like scent masking and staying downwind, which players had to master to be successful. With the option to hunt in different seasons and locations, there was always a new challenge for players to tackle. In addition to the single-player mode, Deer Hunt 3D also offered multiplayer options, allowing players to compete against friends or strangers in head-to-head hunting competitions. The game also featured a trophy room where players could display their proud achievements, adding a sense of accomplishment to the overall gaming experience. Deer Hunt 3D received critical acclaim for its stunning graphics, realistic gameplay, and immersive hunting experience. The game was a commercial success and spawned multiple sequels, solidifying its place in the hunting simulation genre. Even after more than two decades since its release, Deer Hunt 3D remains a beloved game among hunting enthusiasts and is often considered a classic in the gaming world.

Double Agent

DOS 1998
Double Agent, a distinctive DOS game released in 1998, transported players into a world of espionage and suspense. Developed by the talented team at Enigma Software Productions, this title stood out for its innovative blend of stealth and strategic gameplay. Taking on the role of a secret agent tasked with infiltrating a criminal organization, players navigated through a series of cleverly designed missions, each requiring cunning tactics and sharp decision-making skills to succeed. The game’s atmosphere was steeped in tension, with every choice having significant consequences for both the protagonist's trajectory and the overarching narrative. The graphics of Double Agent were a testament to the limitations and capabilities of the era, employing a top-down perspective that granted players a comprehensive view of their surroundings. Environments were richly detailed, ranging from dimly lit warehouses to lavish corporate offices, enhancing the immersive experience. The soundtrack complemented the visuals, with suspenseful tunes creating an air of unease that heightened the stakes. This combination allowed players to feel genuinely engaged in the unfolding story, as they maneuvered through complex levels filled with security personnel and environmental hazards. One of the game’s defining features was its intricate scoring system, which encouraged players to carefully consider their actions. Stealth was paramount; making too much noise or drawing undue attention could jeopardize the mission, leading to potential failure. The balance between aggression and subtlety became a central theme, forcing players to examine their approach to problem-solving. Players could take on various roles within the organization, depending on the choices they made, resulting in multiple endings that added layers of replayability. A significant hallmark of Double Agent was its deep narrative. The game immersed players in a storyline rife with betrayal and moral dilemmas, pushing them to confront their values as an operative. Factors such as choosing to save a fellow agent or eliminate a dangerous informant contributed to the unfolding drama. This emphasis on character development and emotional investment set Double Agent apart from its peers, elevating it beyond a mere action game into a thoughtful experience. Despite being released decades ago, Double Agent maintains a nostalgic appeal for many fans of the genre. While technology has advanced dramatically since its inception, the game's core tenets of stealth, strategy, and storytelling continue to resonate. As a result, it occupies a special place in the hearts of gamers who appreciate titles that prioritize creativity and depth over flashy graphics. With its engaging gameplay and compelling narrative, Double Agent remains a noteworthy entry in the history of video games. The legacy of this classic proves that a well-crafted experience can withstand the test of time, captivating new generations of players eager to explore the world of espionage.

Elvira: The Arcade Game

Elvira: The Arcade Game, released in 1991, is a DOS game that perfectly combines horror, adventure, and humor in one thrilling package. Based on the popular horror film hostess, Elvira, the game takes players on a wild ride through a haunted castle filled with monsters, traps, and puzzles. The game starts with Elvira’s great uncle, Vincent, inviting her to his castle to discuss an important matter. As Elvira arrives, she discovers that her uncle has been taken by an evil force and the castle is filled with all sorts of terrifying creatures. It is up to the players, embodying Elvira, to rescue her uncle and save the world from eternal darkness. One of the most impressive features of Elvira: The Arcade Game is its graphics. The developers, Horror Soft, used a mix of live-action video footage and computer-generated graphics to bring the game to life. This unique blend adds to the overall eerie atmosphere and immerses players in the game’s story. The attention to detail in the graphics is also worth mentioning, from the spooky castle to the gory creatures, every element contributes to the game's horror theme. The gameplay of Elvira: The Arcade Game is a mix of point-and-click adventure and action. Players have to navigate through the castle, solving puzzles and fighting monsters, to progress in the game. The puzzles are well-designed and require a mix of wit and skill to solve. On the other hand, the action sequences are fast-paced and add an element of adrenaline to the game. Players have to use a variety of weapons to defeat the creatures, and the game also allows them to craft new weapons using items found throughout the castle. Apart from the gameplay, another standout feature of the game is its sense of humor. Elvira, known for her quick-witted and sarcastic remarks, brings her signature humor to the game. The dialogue and interactions between Elvira and the other characters are genuinely entertaining and keep players engaged throughout the game. Elvira: The Arcade Game also boasts a fantastic soundtrack that sets the mood for the game perfectly. The eerie and haunting music adds to the overall atmosphere, and the sound effects are well-crafted, adding to the game's horror elements.

Euro Soccer

DOS, Amiga 1992
Eurosoccer is a mediocre soccer game from Flair. The game lets you manage one of Europe's top clubs in a friendly match or tournament mode. Aside from the extensive roster of teams and players, there's not much to distinguish this game from the likes of Manchester United. One positive aspect of the game - and one that is unusual for 1980s soccer titles - is the good animation of the players on the field. The players are much larger than average, so it's easy to tell what they're doing. But as Sensible Soccer demonstrates, realistic player animation can't beat ease of control and varieties of gameplay, and in this respect Eurosoccer falls far short. Try as I might, I couldn't get a curling ball out in the game, and even volleying the ball is very difficult to execute with the cumbersome interface and imprecise controls - good luck pulling off fancy shots like the bicycle kick. To be avoided.

International Ninja Rabbits

Having saved the day by destroying a chemical plant in Ninja Rabbits, Bugs must now travel the world and destroy several more chemical plants to save the environment from pollution. To reach each plant our hero must walk from left to right in a side view scrolling game. Bugs not only has to travel above ground, but has the option in several places to go underground as well. The bad guys appear from the right and using various moves, punches, kicks or swinging his staff, our hero can defeat the bad guys. The bad guys can counterattack and if they hit you, your damage meter (in the shape of a carrot) will decrease before disappearing and you will lose a life.

Jungle Legend

Windows 1999
Jungle Legend is a 3D first-person shooter set in the jungle. A strange disease is spreading through the jungle, killing plants and driving the animals crazy. As a resident of the jungle, you must find out what is going on. You talk to an ancient Maru shaman and learn about four magical stones that represent the four elements. These stones can evoke the power of the ancients and restore the balance of the earth. At the beginning of the game, you only have a knife, but along the way you will be presented with various weapons, including a crossbow. In this game, you can walk back and forth, turn, use and switch weapons. Crazy animals will attack you as you explore the jungle and ancient temples.

Ninja Rabbits

Ninja Rabbits, released in 1992, is a classic DOS game that combines elements of action, adventure, and puzzle-solving. Developed by MicroValue and published by Microplay Software, this game has become a cult favorite among DOS gamers. Its unique concept and challenging gameplay have stood the test of time, making it a must-play for any retro gaming enthusiast. The story of Ninja Rabbits follows a group of rabbits who have been trained in the ancient art of ninjutsu. Their peaceful existence is disrupted when an evil fox named Akuma invades their village and steals their sacred artifact, the Golden Carrot. The player takes on the role of one of these ninja rabbits and must journey through various levels to defeat Akuma and retrieve the Golden Carrot. One of the most notable aspects of Ninja Rabbits is its physical puzzle-solving gameplay. Each level presents the player with different obstacles and challenges that require both physical prowess and critical thinking to overcome. The player must utilize the ninja rabbit's abilities, such as jumping, climbing, and throwing shurikens, to navigate through the levels and reach the end goal. The puzzles range from simple platforming challenges to more complex tasks that require trial and error to solve. In addition to the puzzles, Ninja Rabbits also features action-packed combat against various enemies, including birds, snakes, and Akuma's minions. The combat adds an extra level of excitement to the game and requires quick reflexes to defeat the enemies and progress through the levels. The player can also collect power-ups and items throughout the game to increase the ninja rabbit's strength and health. The graphics and sound design of Ninja Rabbits are simple yet effective, creating a charming and immersive world for the player to explore. The colorful pixelated graphics are reminiscent of other DOS games of the time, adding to the nostalgic feel of the game. The soundtrack also adds to the overall experience, with catchy tunes that change depending on the level and add to the gameplay's intensity. Ninja Rabbits offers a decent amount of replayability, with multiple difficulty levels and secret levels to unlock. It also has a two-player mode, adding a competitive element as players can race against each other to complete levels and defeat enemies. Additionally, the game has a password system, allowing players to continue their progress from their last saved point.

Oscar

Oscar, a delightful DOS game released in 1994, offers players a charming blend of platforming and puzzle-solving mechanics wrapped in a whimsical narrative. The game centers around the adventures of Oscar, a small, anthropomorphic character who resembles a quirky, animated ball. Players guide Oscar through a vibrant world filled with unique challenges and colorful environments. With its enchanting visuals and engaging soundtrack, Oscar captures the essence of early 90s gaming while showcasing a distinct personality that sets it apart from contemporaries. The core gameplay revolves around navigating various levels, each characterized by clever obstacles and varied enemies. Players must jump and dodge their way through intricately designed stages, gathering items and unlocking new areas as they progress. Each level is filled with diverse terrains, from lush forests to treacherous caves, each presenting its own set of puzzles. The game's design encourages exploration, rewarding players who take the time to uncover hidden secrets and collect power-ups, which enhances the overall experience. One of the standout features of Oscar is its clever use of humor, which permeates every aspect of the game. The character designs and animations are infused with a playful spirit, often eliciting laughter as Oscar interacts with the environment. The oddball humor is complemented by quirky sound effects that create an immersive atmosphere, allowing players to enjoy the experience more thoroughly. This lighthearted tone makes it accessible for younger audiences while still appealing to older players who appreciate its nostalgic charm. While Oscar embraces the platforming genre, it also cleverly incorporates puzzle elements that add depth to the gameplay. Players are often required to use their wits to navigate through tricky scenarios or solve riddles to advance. The balance between action and contemplation keeps the gameplay fresh and engaging, ensuring that players remain entertained throughout their journey. This combination of gameplay styles draws players into Oscar's world, urging them to think creatively and strategically as they overcome obstacles.

Reach out for Gold

This one has a more humorous approach than most other games of this type, the characters and graphics have a lot of cartoon feel. There are 8 different events to compete in. Some are very easy if you are quick with the buttons, like swimming and the 100 meter dash. But others, like the long jump, javelin and archery, require more technique than button pressing. There are also skeet shooting, boxing and kayaking events.

Realm

DOS 1997
Realm (also known as Alien Terminator) is a video game published in 1997 in DOS by Golden Zone. It is an action game, set in a post-apocalyptic, sci-fi / futuristic, shooter and platformer themed environment.
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