Games developed by Hayden Software Co., Inc.
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microAddition
From the moment it was released in 1983, the Atari 8-bit game MicroAddition managed to instantly capture hearts and imaginations of all ages. Anyone who played it can fondly recall the challenge and satisfaction it provided – as well as the near-universal appeal of its simple premise.
This beloved classic is a 1-player educational title designed to test mathematical skills. The object of the game is to judge the result of an equation before it is complete. On the left side of the screen, the accumulative value of the equation will be shown. Various digits are presented, and players must decide whether the total value of the equation will be higher or lower than the result shown.
If players guesses correctly, the accumulative value will move to the right side and the accumulative value will reset. The game then continues until the threshold of 20 points has been achieved. The point system used in MicroAddition is unique: for each round completed, one point is awarded. However, when players miss a round; one point is deducted as a penalty.
Every game has the potential to be completely different each time as the equation values change randomly. Ultimately, the challenge in MicroAddition lies in forming a strategy to reach the 20-point threshold as quickly as possible.
Though released several decades ago, MicroAddition continues to remain popular and relevant today. Younger generations have embraced its fun approach to learning, and it can offer an engaging break for the more experienced gamers out there. The combination of its classic gaming elements, educational value, and near universal appeal make MicroAddition a timeless digital entertainment experience.
microDivision
microDivision, the 1983 Atari 8-bit game, was the first computer game to feature true role playing elements. It put you in charge of a platoon of infantry soldiers on a futuristic battlefield. Your objective was to carefully navigate your platoon through each level, facing harsh elemental conditions and all sorts of enemies.
In microDivision, you maneuvered your platoon with strategic commands like moving the group left, right, up, or down as well as attack and hold. Each task took place in a hex-based map, which meant that you had to effectively manage your resources and resources. You also had to draft the optimal marching formation for your platoon, as each terrain feature and enemy encounter could potentially benefit or hurt you.
Battlefields would often offer unique benefits to aid the mission. Hazards like terrain, weather, nuclear radiation, and allergens had to be taken into account when commanding and positioning your squad. Along the way, there were challenges such as scouting and defense points that needed to be conquered.
The strategic element of microDivision was intensified by its artificial intelligence. This allowed the computer-controlled enemies to come up with tactical surprises, such as ambushes and counter-attacks. Learning from each confrontation, the game evolved the strategy of the adversaries, making each playthrough different.
In microDivision, one wrong move could mean the end of the mission. Paying attention to your troops and utilizing the various facilities and vehicle categories could mean that you would be able to make it out alive. Your skill as a leader in gauging the battlefield, deploying the right soldiers, and using the environment to your advantage determined if the mission was a success.