Menu

Games developed by Med Systems Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Invaders Revenge

Invaders Revenge is a classic arcade-style game released in 1983 for the Dragon 32/64 computer. Developed and published by Dragon Data Ltd, this game was a fast-paced, adrenaline-pumping ride that quickly became a fan favorite among gamers. The premise of Invaders Revenge is simple yet addicting. Players take on the role of a lone spaceship, defending the Earth from an invasion of hostile aliens. Armed with a laser cannon, players must blast through waves of enemy ships, dodging their attacks and collecting power-ups along the way. One of the standout features of this game was its colorful and vibrant graphics. Despite being released in the early 80s, Invaders Revenge managed to impress gamers with its visually appealing graphics. The smooth animation and vibrant colors added to the intensity of the gameplay and made it stand out from other arcade games at the time. But it wasn't just the graphics that made this game a hit. The gameplay itself was incredibly addictive and challenging. As players progressed through the levels, the difficulty increased, making it a true test of skill and reflexes. The game also incorporated a high score system, encouraging players to continuously improve and beat their own records. Another unique aspect of Invaders Revenge was its use of power-ups. These power-ups would appear randomly throughout the game, giving players temporary advantages such as increased firepower or invincibility. Players had to strategically use these power-ups to their advantage, adding an extra layer of strategy to the game. Invaders Revenge also had a multiplayer option, allowing two players to compete against each other simultaneously. This feature was a big hit among friends and siblings, making it a popular choice for group gaming sessions. The game also had a catchy and upbeat soundtrack, adding to the overall experience. The sound effects were also well-done, immersing players into the game and adding to the intensity of the gameplay. Over the years, Invaders Revenge has gained a loyal fan base and is often considered one of the best games released for the Dragon 32/64 computer. Its simple yet challenging gameplay, impressive graphics for its time, and addictive multiplayer option make it a true gem in the world of classic arcade games.

Monkey Kong

Monkey Kong, or as he was nicknamed by MicroDeal, King Cuthbert, is another Donkey Kong clone (of course). Two screens from the original are present in this version. The first is the classic first 'barrels' screen, in which the Mario-like character must climb a scaffold and jump over barrels that Monkey Kong rolls towards him. There are also two hammers in the level, which Mario/Cuthbert can use to smash the barrels. However, when wielding the hammer he cannot jump or climb stairs. The second screen is the 'rivets' screen, where you must climb the stairs of another scaffolding that is on fire. Avoid the fires and pop the rivets that hold the platforms together. Once all of them are popped, the scaffolding will collapse and take the monkey with it. Graphically, Monkey Kong is not as blatant a copy as Donkey King, but it still makes no effort to mask Mario as anything other than Mario (or Cuthbert). The game runs in four-color mode.

The Institute

In this bizarre text-based mystery, you assume the role of John, a mental patient who is held against his will in a hellish asylum known only as 'The Institute'. You are surrounded by deranged madmen and sneering doctors, and you are continually harassed by a sinister psychologist who tries to convince you that you have lost your mind. You don't know how or why you ended up here, but one thing is clear: you must get out. You spend most of the game lying on the floor of a closet, drifting in and out of drug-induced hallucinations that reveal key aspects of the protagonist's personality and recall traumatic events from his past. Between nightmarish episodes and self-inflicted 'drug therapy', the player uses the knowledge (and sometimes even inventory items) gained from his dreams to learn more about The Institute and to facilitate his escape. As in typical text adventures, John must navigate the hospital and interact with his environment using a very limited two-word parser. There are some basic puzzles to solve, mostly using objects found along his quest, but the game focuses more on the darkly surreal storyline and disturbing dialogue than its actual gameplay.

The Phantom Slayer

If you haven't played The Phantom Slayer or want to try this action video game, download it now for free! Published in 1983 by MicroDeal Ltd., The Phantom Slayer was an above average horror title for its time.
× ❮ ❯