Menu

Games developed by Micromosaics

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Bagasaurus

Bagasaurus is a classic DOS game that was released in 1988 by Gandy Games. Developed by a small team of passionate programmers, this game quickly gained popularity and became a staple in many households during the 90s. Its unique concept, challenging gameplay and colorful graphics made it stand out among other games of its time. The game revolves around the story of a brave caveman named Bag, who is on a quest to rescue his beloved cave-woman, Saura, from the clutches of an evil dinosaur king. Players take on the role of Bag and must navigate through various levels filled with obstacles, enemies and hidden treasures. What sets Bagasaurus apart from other platform games of its era is its use of puzzle elements, requiring players to think strategically in order to progress through the game. With each level, the difficulty increases, as players encounter a variety of enemies, from annoying insects to daunting dinosaurs. However, Bag is armed with various weapons, including his trusty wooden club, to defend himself against these foes. In addition, the game also features power-ups such as speed boosts and temporary invincibility to aid players in their journey. The levels are creatively designed, with vibrant backgrounds and catchy sound effects, making for an engaging and immersive gaming experience. One of the most unique aspects of Bagasaurus is its use of secret levels. These hidden levels can only be unlocked by collecting special items scattered throughout the game. These levels offer a whole new world of challenges and add a layer of excitement for players who are looking for an extra challenge. Players can also compete against each other in these secret levels, making Bagasaurus a great game for friends and family to enjoy together. Despite its release over three decades ago, Bagasaurus still holds up as a fun and addictive game. Its simple yet challenging gameplay, combined with its charming graphics and soundtrack, never fail to bring a rush of nostalgia to those who grew up playing it. In addition, the game's difficulty can be adjusted, making it accessible to players of all skill levels.

Fun House

Fun House, released in 1989, is a classic DOS game that has captivated players with its unique blend of humor and challenge. Developed by the renowned game studio, Microwave, the title immerses users in a vibrant, cartoonish world filled with quirky characters and engaging puzzles. Players navigate through a sprawling maze of rooms, each one packed with delightful surprises and obstacles that keep the gameplay fresh and entertaining. At the heart of Fun House is its peculiar premise, wherein players must guide their character, known as the contestant, through a whimsical game show setting. The objective is to collect various items while evading zany enemies and solving puzzles to unlock new areas. The comical aesthetic of the game is enhanced by its lively graphics and charming sound effects, which contribute to the lighthearted atmosphere. Each room presents its own unique challenges, from dodging erratic foes to piecing together riddles that lead to valuable prizes. One notable feature of Fun House is its array of interactive elements that enhance the overall experience. Players can manipulate objects in the environment, such as levers and buttons, to alter their surroundings. This mechanic adds a layer of strategic thinking to the game, as players must consider the best approach to progress while keeping an eye out for potential hazards. The variety of gameplay mechanics ensures that boredom never settles in, as each room requires different tactics and creative thinking. The game also stands out for its underlying sense of whimsy. The playful narrative and colorful visuals transport players to a realm where laughter is pervasive. Characters within the game exude personality, and their interactions contribute to a jovial tone that remains enjoyable from start to finish. Fun House encourages players to embrace their creativity and sense of humor, making it an endearing experience for individuals of all ages. While not without its challenges, Fun House strikes a balance that keeps players engaged without feeling overwhelmed. Its cleverly designed puzzles and captivating environment create an enticing gameplay loop that has remained appealing over the years. Although it may not possess the polish of modern games, the charm of this exhilarating classic endures, proving that simplicity can often lead to profound enjoyment.

Jim Henson's Muppet Adventure No. 1: "Chaos at the Carnival"

Carnival Chaos is a collection of six arcade mini-games. Miss Piggy has been 'kidnapped' by the sinister Dr. Grump; her Muppet friends come to the rescue. Kermit, Gonzo, Fozzie and three other characters from the children's TV show enter Grump's mysterious fair in search of their pink companion. They must take on five rides in a row in order to face the Grumpasaurus in the fair's final showdown. Tunnel of Love: Avoid objects on the waterwayDuck Hunt: Hit passing ducks with tomatoesSpacewalk: Land a spaceship on the correct dock using rocket blastsBumper Cars: Race down the track and avoid hitting obstaclesFun House: Find your way through a small maze filled with guard dogsBattle of the Grumpasaurus: Tickle the Grumpasaurus to make him laugh out loudThe C-64, Apple II and DOS versions of Chaos at the Carnival support two players, taking turns. The versions for the four platforms differ greatly; see the trivia section for details.

Star Trek: First Contact

DOS 1988
The latest in Simon & Schuster's trio of Star Trek games and arguably the best, First Contact continues the exploits of the intrepid Captain James T. Kirk and his crew outside the starship Enterprise. Their mission this time begins with the transport of a diplomatic group to the unexplored planet Gothica. As is typical of the series, this innocent mission soon turns into a potential galactic war, and it's up to you to save Starfleet and the Federation itself. The game's interface remains the effective multi-window presentation used in the previous two games, with some additional commands, such as the ship's computer (F7 key), which contains useful and serendipitous knowledge on topics ranging from the various characters to the different aliens and planets you'll encounter. The captain's logbook now keeps track of all the important actions you have performed, and you can add logs from the current game session to the logbook (similar to the 'LOG ON' command in other IF games). Crew members now display a much wider range of responses appropriate to the situation. Overall, the additional features and the more authentic Star Trek atmosphere and plot make this the crowning glory of the Star Trek IF trio.

Star Trek: The Kobayashi Alternative

This is an interactive fiction game based on the Star Trek universe. The game features dialog and input boxes in addition to the traditional IF command line interface. Your mission is to solve the Kobayashi Alternate Command Performance Evaluation. You play as Captain Kirk and command your crew through numerous star systems and planetary surfaces. You can explore the numerous and immense decks of the Enterprise in addition to completing your missions.
×