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Games developed by Prickly-Pear Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Gangbusters

1982, the year Gangbusters was released on Commodore 64. Made by Prickly-Pear Software and published by Prickly-Pear Software, this simulation game is available for free on this page.

Shaft

Released in 1983, Shaft is a classic video game developed for the Dragon 32/64 computer system. This game was hugely popular in its time and is still fondly remembered by many gaming enthusiasts today. Let's take a closer look at what made Shaft such a beloved game. Set in a mystical underground cavern, Shaft follows the journey of an adventurer who must navigate through a series of treacherous levels filled with monsters and obstacles. The objective is to collect treasure and defeat the evil dragon that guards the treasure hoard. What makes this game truly unique is the use of a grappling hook, which the player must master in order to swing through the cavern and overcome the challenges ahead. One of the most impressive aspects of Shaft is its graphics. For a game released in the early 1980s, the level of detail and vibrant colors used in the game were groundbreaking. The dark and eerie atmosphere of the cavern is beautifully depicted, and the monsters are both menacing and eye-catching. The use of animation in the grappling hook and the player's movements also adds an extra layer of realism to the game. Shaft also offers players a challenging yet enjoyable gameplay experience. The grappling hook mechanic requires precise timing and skill, which may take some time to master but adds to the overall satisfaction of conquering each level. In addition, the variety of obstacles, traps, and enemies keeps the game engaging and exciting. With each level increasing in difficulty, Shaft offers a true test of endurance and determination. Another standout feature of Shaft is its incredible sound effects and music. From the ominous growls of the dragon to the thud of the grappling hook, the game's audio creates an immersive experience that fully immerses players in the underground world of Shaft. The background music, composed by famous video game composer Rob Hubbard, adds to the tension and excitement of the gameplay. Shaft was also one of the first games to offer a multiplayer mode. This allowed players to compete against each other in a race to collect the most treasure, adding a new level of competition to the game. This feature was especially appreciated in the Dragon 32/64 community and contributed to the game's long-lasting appeal.
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