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Games developed by Psion Software Ltd.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Backgammon

Backgammon, released in 1983 for the ZX Spectrum, stands as an intriguing adaptation of one of the world's oldest board games. Developed by the British company, Durell Software, this electronic version preserved the strategic essence of classic backgammon while incorporating the unique charm of early home computing. Players familiar with the original game would find themselves immersed in the familiar mechanics of moving checkers, hitting blots, and bearing off pieces, all rendered in the vibrant graphics typical of Spectrum titles. The aesthetics of this version took advantage of the ZX Spectrum's colorful palette, albeit sometimes limited by the hardware's constraints. The vivid colors brought life to the game board, characterized by neatly designed checkers and a recognizable layout. The interface was intuitive, allowing players to engage without excessive distraction. Navigating the game was straightforward, letting users focus on strategy and decision-making. Despite the technological limitations of the time, the game's visual presentation succeeded in capturing the essence of backgammon, providing a digital experience that resonated with fans of the traditional board game. Gameplay in this rendition was engaging and competitive, as players could challenge the computer or other human opponents. The computer AI was designed to mimic an experienced player, demanding keen strategic thought from users. This element of competition made Backgammon on the ZX Spectrum a delightful pastime, encouraging players to refine their skills over time. The variety of possible plays created a rich tapestry of choices, turning each session into a fresh challenge. Whether players were seasoned backgammon aficionados or novices, the game offered an opportunity for both learning and entertainment. Additionally, Backgammon contributed to the burgeoning scene of strategic electronic games on home computers, helping to popularize digital board games in the 1980s. At a time when the gaming landscape was dominated by arcade titles, this adaptation demonstrated that thoughtful strategy games could thrive in digital formats. Players who reveled in the intellectual battle of backgammon found a welcome home in this electronic version, which added complexity and depth to an already intricate game. The legacy of Backgammon for the ZX Spectrum endures beyond its initial release; it is often remembered as a catalyst for the digital gaming revolution. The combination of strategic depth and accessible gameplay laid the groundwork for the further development of board game adaptations in video game form. As technology continued to advance, the principles showcased in this classic game set the stage for future innovations in both digital board games and strategy titles, ensuring that its influence would be felt for generations to come.

Hungry Horace

1983, the year Hungry Horace was released on Commodore 64 as well as Dragon 32/64. Made by Psion Software Ltd. and published by Melbourne House, this action game is available for free on this page.

Planetoids

Planetoids is a ZX Spectrum game released in 1982 by Hewson Consultants. The player controls a spaceship that must destroy all the planetoids in each sector while avoiding enemy fire. The ship is equipped with a force field that can deflect enemy shots, but it can only take a limited number of hits before it is destroyed. The game is split into sectors, each of which contains a number of planetoids. The player must destroy all the planetoids in a sector before they can move on to the next one. The ship is equipped with a force field that can deflect enemy shots, but it can only take a limited number of hits before it is destroyed. If the player's ship is destroyed, they will lose a life and be sent back to the start of the current sector. The game is over when the player runs out of lives. Planetoids is a simple but addictive game that is sure to keep you entertained for hours. So what are you waiting for? Go out there and start blasting those planetoids!

Psion Chess

DOS, Atari ST, Mac 1985
In 1985, Psion Chess was released as a DOS game. It was developed by Psion, a British software company. The game is a chess simulator that allows the player to compete against a computer opponent. The player can choose from a variety of difficulty levels, and the game can be saved and resumed at any time. Psion Chess was one of the first chess simulators to offer a variety of difficulty levels. It was also one of the first games to allow the player to save and resume at any time. The game was well-received by critics and was praised for its realistic graphics and sound. Despite its positive reception, Psion Chess was not a commercial success. It sold less than 1000 copies and was discontinued shortly after its release. Nevertheless, the game is still fondly remembered by those who played it.

The Flight Simulator

The Flight Simulator, released in 1982 by subLOGIC, has been a cornerstone of the gaming industry for decades. Aptly named, the game simulates the experience of taking to the skies and flying an airplane across a vast virtual world. Players can expect to experience a range of realistic flying challenges and marvel at the intricate details of the flight simulator's incredibly realistic take on the experience of flying a plane. Players can choose from a range of aircraft, from the iconic Cessna 172 to the larger Cessna 414 and Boeing 747. Each aircraft is unique in its own way and can be customized to the player's preference. Players can even customize their aircraft's handling characteristics and take advantage of the game's advanced flight physics. The game also offers a range of controls to help players get the most out of their flight experience. In addition to its realistic flight physics and aircraft selection, The Flight Simulator also features an impressive array of terrain and weather conditions. Players can choose from a variety of landscapes, from deserts and forests to cities and oceans. The game also offers dynamic weather conditions, such as thunderstorms, fog, snow, and wind. This allows players to experience a realistic range of flying conditions and challenges, as they take on the role of a virtual pilot. The Flight Simulator is a game that has stood the test of time, as it continues to be enjoyed by gamers of all ages. Its realistic flight physics and detailed terrains make it a great way for players to experience the thrills of aviation without leaving the comfort of their own home. Although the game has its roots in the early days of gaming, its enduring appeal makes it a timeless classic.
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