Games developed by Quest, Inc.
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Football
Football is a classic sports video game released in 1986 by the software company Avalon Hill. It was designed for DOS, one of the earliest operating systems for personal computers. Football was one of the first sports games to use real team names and player data, which added a level of authenticity to the gameplay. This game quickly gained popularity among football fans, especially in the United States, and became a staple in the DOS gaming world.
One of the standout features of Football was its realistic simulation of football gameplay. The game allowed players to choose from over 200 teams and play against the computer or another player. Each team had its own unique offensive and defensive plays, making every game feel different and challenging. The game used a top-down perspective, giving players a bird's eye view of the field and allowing them to strategize their moves carefully.
Another impressive element of Football was its detailed player statistics. The game included over 4,500 real players and their corresponding statistics from the 1985/86 season. This added a layer of immersion to the game as players could see their favorite athletes and their actual performance on the field. The game also allowed players to create and edit their own teams and players, making it possible to add themselves or friends to the virtual football world.
One unique aspect of Football was its combination of statistics and chance. The game utilized a sophisticated AI to generate random numbers that influenced the outcome of plays. This added an element of unpredictability to the game, mimicking the real-life nature of sports. It also challenged players to adapt their strategies on the fly, adding an extra layer of excitement and realism to the gameplay.
The graphics and sound in Football were typical of the era in which it was released. The game featured simple 2D graphics and basic sound effects, which may seem outdated now but were revolutionary for its time. The simplicity of the graphics allowed players to focus on the gameplay without distractions, and the sound effects added to the immersive experience.
The success of Football inspired a series of sequels and spin-offs, the most notable being Front Page Sports: Football, released in 1992. This game expanded on the original Football, adding improved graphics, a more in-depth simulation, and multiplayer capabilities over dial-up modems. However, the 1986 version remains a beloved classic among DOS game enthusiasts, and many still enjoy playing it to this day.
Pure-Stat College Basketball
Pure-Stat College Basketball is a sports simulation that allows you to replay individual games or entire basketball seasons, past or present, while keeping a permanent record of your team's statistics using the built-in stat compiler. In this simulation, you can relive the excitement of UCLA teams from the 1960s through the teams of the 1980s.
The game features 20 'great' teams of all time (starting in 1987). The game features 5-on-5 matchups in three game modes, 1-on-1, 1-on-CPU and CPU-on-CPU. The stat compiler was quite robust for the time and recorded steals, blocked shots, assists, rebounds, field goal shooting percentage, foul shooting percentage and time played. The game had management aspects in that you chose your offensive or defensive play, and then let the computer decide the play.
There was also an optional team/trade player disc.
The World's Greatest Baseball Game
This game is a combination of baseball management and gameplay elements. You can choose from 25 recent World Series, All-Star and Classic all-time teams. Choose your lineup of players based on a player's batting average, fielding percentage or ERA and other statistics. If you are not happy with their performance, you can change them or even trade players.
In the statistical game option you just manage the team and give orders such as: change the batting order of players, intentionally walk, move the infield in, hit and run, steal base and buntsacrifice. In the Player Controlled Interactive Game, you pitch, hit and field the ball, as well as manage the team.
The game has an isometric side view of the entire field with the batter on the left of the screen and the outfield on the right. You can play against another person or against the computer.