Games developed by Vektor Grafix Ltd
We provide a list of companies that developed abandonware games.
Select a company to view its games.
To make searching easier, use pagination by number or letter.
Air Duel: 80 Years of Dogfighting
As the name suggests, this flight simulator gives you the opportunity to fly most of the famous fighter models from World War I to the present day. You can fly the Sopwith Camel, Spitfire, F-4 Phantom, Harrier Jump Jet, F-16 Fighting Falcon, Fokker DR1 and MiG-23, each with realistic and functional cockpit features. The game offers 6 historical missions, a duel mode and an aerial 'What If? In the latter, you can apply weapons from different eras to the aircraft, and try to shoot down a modern aircraft using an old one.
Killing Cloud
Killing Cloud, released in 1991, is a post-apocalyptic DOS game that combines fast-paced action and strategy elements to create a unique and immersive gaming experience. Developed by Rowan Software and published by Eidos Interactive, this game was ahead of its time in terms of its graphics and gameplay mechanics.
Set in a dystopian future where the world is ravaged by a deadly cloud of toxic gas, Killing Cloud puts players in the role of a skilled pilot fighting against the mysterious "Killing Cloud" and its creators. The game is divided into two main modes: the tactical map and the first-person flying simulation.
The tactical map allows players to control their aircraft, the Avenger, and plan their missions by choosing different routes and targets. It also gives players the ability to deploy ground troops and manage resources, adding a strategic aspect to the game. The first-person flying simulation, on the other hand, puts players directly in control of the Avenger, providing an intense and challenging experience as they navigate through the dangerous Killing Cloud.
One of the most impressive aspects of Killing Cloud is its graphics, which were groundbreaking for its time. The game features detailed and realistic 3D environments, including cities, deserts, and wastelands, all filled with post-apocalyptic imagery such as abandoned buildings and wrecked vehicles. The designs of the aircraft and enemies are also top-notch, adding to the overall immersive experience.
In terms of gameplay, Killing Cloud offers a unique blend of action and strategy. The tactical map requires players to think strategically and make difficult decisions, while the first-person flying simulation demands quick reflexes and precision. The game also offers a variety of weapons and upgrades for the Avenger, allowing players to customize their gameplay experience according to their playstyle.
Killing Cloud received critical acclaim upon its release, and it still holds a special place in the hearts of many DOS game enthusiasts. The game was praised for its innovative gameplay, impressive graphics, and challenging difficulty. Despite its age, Killing Cloud remains a cult classic and is still played by many today.
Shuttle: The Space Flight Simulator
Shuttle: The Space Flight Simulator is a DOS game that was released in 1992 by Virgin Games. It is a complex and immersive game that allows players to take on the role of a NASA astronaut, piloting the iconic Space Shuttle. Developed by industry veteran Martin Schweiger, the game was praised for its attention to detail and realistic simulation of space flight.
The objective of Shuttle is to successfully complete various missions, ranging from orbiting the Earth to docking with a space station. The game offers players three modes: Training, Career, and Free Flight. The Training mode provides players with tutorials to help them understand the complex controls and maneuvers of the Space Shuttle. The Career mode allows players to progress through various missions and challenges, while the Free Flight mode allows for exploration of the game's virtual world.
One of the standout features of Shuttle is its realistic physics simulation. As players navigate the Space Shuttle through space, they must consider real-life factors such as gravity, orbital mechanics, and fuel consumption. The game also accurately models the effects of different propulsion systems, such as the main engines and the orbital maneuvering system. These details add to the overall authenticity and challenge of the game.
In addition to its impressive simulation, Shuttle also features impressive graphics for its time. The game uses 3D wireframe graphics to represent the Space Shuttle and its surroundings. The attention to detail is evident in the cockpit view, which displays various instruments, gauges, and switches that are essential for a successful flight. The game also has a first-person view, allowing players to experience the thrill of space flight from the perspective of an astronaut.
The sound design of Shuttle further enhances the immersive experience. The game features realistic sound effects, including the roar of the Space Shuttle's engines and the beeps of various instruments. The game's soundtrack, composed by renowned musician Rob Hubbard, captures the awe and wonder of space flight with its sweeping orchestral pieces.
Shuttle was met with critical acclaim upon its release. It was praised for its attention to detail, realistic simulation, and innovative gameplay. It was also considered one of the most challenging DOS games of its time, appealing to players who sought a more realistic and demanding gaming experience.