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Games published by Abacus Software

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Earth Rescue

Released in 1983, Earth Rescue was a pioneering game for the popular Dragon 32/64 computer system. Developed and published by Microdeal, this space-themed game was an instant hit among gamers of all ages. It offered a unique blend of strategy and action, bringing an entirely new level of excitement to the gaming world. The premise of Earth Rescue is simple - the planet Earth is under attack by a hostile alien race and it is up to the player to save it. The game is played from a top-down perspective, with the player controlling a spaceship equipped with various weapons and upgrades. The objective is to navigate through a maze-like space station, destroying enemy ships and rescuing humans who have been captured by the aliens. One of the most striking aspects of Earth Rescue is its graphics. Despite being released over three decades ago, the game still impresses with its vibrant and detailed graphics. The developers pushed the limits of the Dragon 32/64 system to create a visually stunning game that was way ahead of its time. The animation of the spaceship, explosions, and other in-game objects is smooth and fluid, making the gameplay experience all the more immersive. In terms of gameplay, Earth Rescue is a perfect blend of strategy and action. The player must navigate through the obstacles of the space station while making split-second decisions on which enemies to attack and which humans to rescue. The game also offers various power-ups and upgrades, adding an element of strategy as players need to choose which upgrades to prioritize in order to complete their mission successfully. Another standout feature of Earth Rescue is its soundtrack. The game's theme music is catchy and perfectly complements the fast-paced gameplay. The sound effects are also well done, adding to the overall immersive experience of the game. Earth Rescue offers plenty of challenges for players, with varying levels of difficulty. As players progress through the game, the enemies become more formidable, and the puzzles more complex. This ensures that the game remains engaging and never gets dull.

Fireball

Fireball is a classic arcade-style game that was released for the Dragon 32/64 computer in 1984. Developed by British company Microdeal, this game combines elements of survival and strategy to provide a unique and challenging gameplay experience. With its eye-catching graphics and addictive gameplay, Fireball quickly became one of the most popular games for the Dragon computer. The premise of Fireball is simple yet intriguing. The player takes on the role of a firefighter trying to rescue people from a burning building. The goal is to navigate through the fiery maze and save as many people as possible before the building collapses. However, it's not just a matter of running into the building and grabbing people - the player must also strategically use their limited supply of water to extinguish the flames and avoid being burned themselves. One of the most impressive aspects of Fireball is its graphics. For a game released in 1984, the graphics are surprisingly detailed and well-designed. The burning building and moving fireballs are rendered with impressive accuracy, making the gameplay feel more realistic and intense. The game also features a catchy, upbeat soundtrack that adds to the excitement and urgency of the gameplay. As the player progresses through the levels, the difficulty of the game increases. The fireballs move faster and the building becomes more maze-like, making it harder to navigate and rescue people. The game also introduces obstacles such as falling debris and elevators, adding even more challenge to the already intense gameplay. This means that Fireball is a game that keeps players on their toes and provides a constant adrenaline rush. In addition to its single player mode, Fireball also offers a two-player option where players can compete to see who can rescue the most people in a limited amount of time. This adds a competitive element to the game and makes it perfect for gaming nights with friends or family. The game also allows players to input their high scores, creating a sense of accomplishment and encouraging replayability. Despite being released in 1984, Fireball remains a beloved game among nostalgic gamers. Its simple yet addictive gameplay, coupled with its impressive graphics and soundtrack, make it a timeless classic. Even today, Fireball is considered one of the best games ever released for the Dragon 32/64 computer and is a must-try for any retro gaming enthusiast. So, grab your virtual hose and get ready to save lives in this unforgettable arcade-style game.

Willy's Revenge

Willy's Revenge was a game released in 1984 for the Dragon 32/64, a popular home computer back in the 80s. Developed by programmer Clive Townsend, this game was a sequel to the popular game Manic Miner, and was widely anticipated by fans and critics alike. The game follows the story of our beloved miner, Willy, who has been wrongly imprisoned by an evil witch. The task at hand is to navigate through thirty caverns, each filled with deadly creatures and obstacles, in order to rescue Willy's girlfriend and escape the witch's clutches. One of the standout features of Willy's Revenge was its colorful and vibrant graphics. The game utilized the powerful capabilities of the Dragon 32/64 to create eye-catching visuals that were unmatched at the time. The attention to detail in the game was also commendable, with each cavern being uniquely designed and filled with its own set of challenges. But what truly sets Willy's Revenge apart from its predecessor is the addition of new gameplay elements. This game introduced new enemies, such as the scary "Witch's Broomstick" and the pesky "Blowtorch," which added a new level of difficulty and strategy to the game. The gameplay was also enhanced with the introduction of "springboards" and "movable blocks," making the otherwise straightforward platformer more dynamic and interesting. Another notable aspect of Willy's Revenge was its catchy soundtrack. The game featured an original musical score by musician and programmer Manfred Trenz, which perfectly complemented the gameplay and added a sense of urgency and excitement to the overall experience. Willy's Revenge was widely praised for its challenging yet addicting gameplay. With each level becoming progressively harder, players were constantly tested and pushed to their limits. The game also had a high replay value, as players were determined to beat their previous score and unlock all the game's secrets. When Willy's Revenge was released, it quickly garnered a cult following among gamers and critics alike. It was considered to be one of the best games for the Dragon 32/64 and was even nominated for "Best Arcade Adventure Game" at the Golden Joystick Awards in 1984.
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