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Games published by Digital Dreams Entertainment

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Code name Hell Squad

Amiga 2000
A young alien runs away from home and lands on our planet. He is a troubled young man and starts doing what any young man with psychic powers would do: kill and destroy. A team of four professional 'problem solvers' is sent to solve this crime. Hellsquad is an adventure game in the Lucasfilm tradition, but with action elements and a control scheme that deviates from the typical point-and-click. Instead of setting targets with the mouse, all actions are controlled directly with the joystick or keyboard. Use the fire button to shoot enemies with your weapon. Depending on your position on the screen, you can use different objects on the screen and in your inventory, or use one object for another. 4 soldiers can be replaced at any time, and unreplaced soldiers will regain their health. Because of the shared inventory, if a character picks up an item, the captured character can use it to escape, allowing the player to investigate different scenes without having to run around. Most of the game's graphics are hand-drawn, and the characters are rotoscoped for natural movement. A moving introductory video sets the scene. The script follows the tradition of humorous point-and-click adventure games and includes plenty of swear words to liven up the game.

Wasted Dreams

Amiga 1999
Wasted Dreams is an isometric action game with adventure elements, which can be played by one player controlling one or two characters, or by two players controlling one character each. The setting is a future where Earth has been destroyed and a crew of space travelers leave their home planet to find a new one. After a long search, they finally find a suitable planet to live on and establish a base camp there. Some of the crew members return to Earth to break the news of their discovery, but something goes wrong and the ship explodes. However, the two crew members manage to escape in a shuttle and crash land on the planet. The player can control his character right after the crash and move in eight directions to explore the world. A weapon is found in the wreckage of the plane, but you'll need it because you'll soon encounter strange aliens who are anything but friendly. Ammo is limited, but you can pick it up from fallen enemies. If you're out of ammo, you can keep fighting by hitting nearby enemies. Besides the movement button, most actions are performed with a single context-sensitive button. If you're near an enemy, you can use it to aim or shoot; if you're near an object, you can use it to examine or pick it up. The adventure component consists mostly of picking up objects and using them in different situations, and talking to various characters.
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