This Super Sprint inspired racing game uses a forced perspective point of view, with 4 small stock cars racing between 1 and 99 laps. If you have an Interface II joystick adapter, all 4 can be controlled by humans.
The control method is unusual in that the throttle and accelerator are controlled in combination: if you release the throttle while in top speed of the current gear, you will shift into the next of the 8 gears. The brake becomes reverse gear when you reach zero speed.
The game has 24 circuits, and points are awarded 7-4-2-1 for each circuit, with the championship going to the driver with the most points at the end. Before each race there is a 3-minute qualifying session, where you run a continuous lap with the goal of achieving the fastest lap.
Acid Drops is a fixed screen shoot 'em up in which the player can move left and right across the background and shoot at creatures flying across the screen. The acid that drips the title comes from a large acid bath located in the center of the screen and if the player is hit by a drop or enemy projectiles they will lose a life. The player will also die if all the Acid Drops run out. There are three different enemies: moths, pods and spinners. At first there are only moths, but if they are hit by acid they will mutate into pods, which in turn will become spinners when hit. The spinners require two hits to kill them.
The goal of a level is to escape through a door on the right side of the screen. The door opens over time, which speeds up when an enemy is hit. When the door is fully opened, the game proceeds to a second phase in which the player has to move through a side-scrolling tunnel without crashing. If a collision occurs, the player moves to the next level, but with no point bonus. There are nine levels in total.
Action Fighter is a classic DOS game that was released in 1989. Developed by SEGA, this action-packed racing game quickly gained popularity among gamers of all ages. Set in a military-themed world, players take on the role of a skilled fighter pilot who must navigate through various obstacles and enemies to complete missions.
One of the most notable features of Action Fighter is its innovative gameplay. Unlike other racing games of the time, this game offers a combination of both driving and flying. Players start off in a high-speed motorcycle and can switch to a fighter jet at any time, depending on the situation. This adds an extra layer of excitement and challenge to the game, as you constantly have to switch between the two modes to outsmart your opponents.
The graphics of Action Fighter may seem simplistic compared to modern games, but at the time of its release, they were top-of-the-line. The colorful and detailed pixel-art graphics added to the immersive experience of the game. From the various landscapes to the moving obstacles, everything was designed to perfection. The sound effects and background music also added to the overall feel of being in a fast-paced action world.
One of the things that make Action Fighter stand out is its range of customizable weapons and power-ups. As you progress through the game, you can collect different types of weapons and upgrade them to become even more powerful. From machine guns to missiles, players have a wide range of options to choose from. Power-ups such as speed boosts and shield upgrades also help in making the game more thrilling and strategic.
The single-player mode of the game offers various levels and missions, each with its unique challenges. Players must successfully complete one mission to unlock the next one. As you advance through the levels, the difficulty also increases, providing a constantly challenging experience. Additionally, the game also offers a two-player mode, where friends can compete against each other in intense races and battles.
Action Fighter received positive reviews from critics and gamers alike. It was praised for its engaging gameplay, innovative concept, and impressive graphics. It soon became a must-have game for DOS and SEGA enthusiasts. Even today, it is considered a classic and is enjoyed by many retro gaming fans.
In the late 1980s, a pioneering video game captured the attention of gamers around the globe. Released in 1989 for the Commodore Amiga, "Battle Chopper" was a groundbreaking helicopter simulation game that set a new standard for gameplay and graphics.
Developed by Blue Byte Software, "Battle Chopper" was a fast-paced action game that put players in control of a heavily armed attack helicopter. The game's objective was to complete various missions, from reconnaissance to full scale battles, in order to progress through levels and ultimately become the top pilot.
One of the most striking features of "Battle Chopper" was its advanced graphics. The game utilized the Amiga's capabilities to its fullest, delivering stunning 3D environments that were ahead of its time. Players were immersed in a colorful and detailed world, from sunny beaches to snow-covered mountains, all while battling enemy forces.
But "Battle Chopper" didn't just impress with its graphics, it also offered an incredibly realistic flight experience. Piloting the helicopter required precision and skill, as players needed to master complex controls to navigate through missions. The game's realistic physics made flying the helicopter feel incredibly authentic, adding an extra layer of immersion to the gameplay.
What also set "Battle Chopper" apart was its diverse set of missions. Players were not limited to just shooting down enemies, but also had to master tasks such as targeting specific locations or protecting crucial assets. This variety added a strategic element to the game, making it more than just a shoot 'em up style game.
Thanks to its innovative gameplay and stunning graphics, "Battle Chopper" received critical acclaim upon its release. The game was praised for its realism, challenging gameplay, and engaging storyline. It quickly gained a cult following among gamers and remains a beloved classic among retro gaming enthusiasts to this day.
Black Lamp is a platform game in which you have to find and collect various colored lamps and carry them, one by one, to a briefcase located in the first room. There are also various types of bonuses to collect along the way, and many enemies and creatures (some flying) to fight against. The ultimate goal is to bring all the colored lamps to the briefcase, including the elusive Black Lamp.
The world of the Black Lamp is presented as a collection of rooms, all connected with stairs and/or doors, as well as outdoor areas where you must defend yourself by shooting or avoiding the attacking creatures.
The graphics are very crisp and colorful, and all the fireplaces, candles and torches are animated.
In this game, the player must compete against five BMX riders in a race against the clock. There are six tracks in the game, with stunts and wheelies that the player must perform to move to the next track. When riding the bike you lose energy, but you can collect soda cans to replenish it. Also, when doing stunts, the player crashes hard and loses spokes (wheels). Spare spokes, as well as soda cans, can be collected along the way. The game ends when the player fails to qualify, runs out of time or has no spokes left.
Bomb Scare is a single-player maze-based puzzle game.
The Plot
The game is set on Neptune, where an enemy alien has planted a time bomb on the space station. The station has been evacuated and the player must neutralize the threat using a bomb-defusing robot, ARNOLD. To accomplish this task, ARNOLD must first collect the necessary tools from among those found on the base. Then, once equipped, the player must guide ARNOLD to the bomb to defuse it.
The gameplay
The mission to defuse the bomb is time limited, a mission timer in the bottom half of the screen counts down from 999. If ARNOLD runs out of time, energy or lives, the game ends and the bomb explodes destroying the entire planet.
ARNOLD has six action keys. There are three movement keys, one to move forward and two to turn left or right, and three activity keys, pick up, select an object and activate an object.
The base consists of a series of rooms that are mapped on a 16 x 9 grid, although not every grid element contains a room. There is no map in the game, but the rooms are colored to help the player track their location. The game also displays large arrows on the floor when there is an off-screen exit, and smaller arrows on the walls when there is an obvious door. Some doors only allow ARNOLD to pass through in one direction.
There are eight teleports that allow ARNOLD to move quickly from one area of the base to another, but at the beginning of the game neither the player nor ARNOLD have instructions on how to use them.
ARNOLD's inventory can contain five objects. When an object is found, the player places ARNOLD on it and uses the 'Pick Up' key, the object then appears in the inventory list at the bottom of the screen. The player then has to figure out what to do with each object and where in the game it is used.
As ARNOLD moves around the station, he will encounter many small aliens that sneak around. Some can be destroyed by running over them, although this will detract energy from ARNOLD, others explode on contact and destroy ARNOLD. You get points for killing them, but ARNOLD only has a limited number of shots at his disposal.
Special Agent Sam Short must travel around the world to disarm a bomb detonator set off by his nemesis Boris.
Bombscare is a very simple fixed screen platformer. Sam will fly around the platform chasing detonators and retrieve them one by one in 9 seconds. When a detonator is deactivated, the timer restarts in 9 seconds. When the timer reaches zero, one life is lost. When all detonators are deactivated, the level is cleared and the game continues to the next level.