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Games published by Quickbeam Software

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Fire Force

Fire Force is a classic game that was released in 1986 for the Dragon 32/64 computer. Developed by Tynesoft and published by Microdeal, this game was a huge hit among gamers due to its unique gameplay and challenging levels. Despite being released over three decades ago, Fire Force remains a popular game among nostalgic gamers and is still highly regarded within the retro gaming community. The premise of Fire Force is simple yet engaging - players take on the role of a firefighter who must save victims trapped in burning buildings. The game is played from a top-down perspective, with the player controlling the firefighter as they climb ladders, use fire extinguishers, and rescue people from the infernos. What makes this game stand out is its dynamic fire simulation. As the player progresses through the levels, the fire will spread and intensify, making the rescue missions more challenging and realistic. One of the key features of Fire Force is its detailed and vibrant graphics. Despite being released for a computer with limited capabilities, the game managed to deliver stunning visuals that were ahead of its time. The buildings, fire, and characters are all well-designed, adding to the immersion of the game. The sound effects and music also deserve special mention, as they perfectly complement the intense gameplay and add to the overall experience. The gameplay of Fire Force is what keeps players hooked for hours on end. Each level presents a unique challenge, with the fire spreading in different patterns and victims being located in different areas. The player must strategize and think ahead to successfully navigate through the burning buildings and save as many victims as possible. The game also features a timer, adding a sense of urgency and adrenaline rush to the gameplay. One of the most interesting aspects of Fire Force is its use of real-life firefighting techniques. Players must use different equipment, such as fire extinguishers, hoses, and axes, to tackle the fire and save the victims. As they progress through the levels, players will unlock new equipment, adding to the gameplay's variety and complexity. This attention to detail and realism is a testament to the developers' dedication and adds an educational element to the game. Fire Force received critical acclaim upon its release, with many praising its innovative gameplay and stunning visuals. It was also well-received by players, with the game quickly becoming a fan favorite and garnering a cult following. It has stood the test of time and is still enjoyed by gamers today, proving its staying power and timeless appeal.

Galactic Gus

Galactic Gus, released in 1987 by Dragon Data Ltd., is a classic space-themed game that was developed for the Dragon 32 and 64 home computers. The game takes players on an intergalactic adventure as they control Gus, a fearless space pilot tasked with defeating an evil alien race and freeing the captured inhabitants of a distant planet. Upon starting the game, players are immediately immersed in a vibrant and colorful universe filled with aliens, spaceships, and other space-themed obstacles. The game features both a single-player mode, where players can enjoy the game at their own pace, as well as a two-player mode for some friendly competition with a friend. The plot of Galactic Gus involves Gus and his sidekick, a robot named R2-D2 (yes, that R2-D2), traveling to the planet Capone to rescue its inhabitants from the clutches of the Zorlons, an evil alien race. As Gus, players must navigate through different levels of the planet, defeating various enemy spaceships and avoiding hazardous objects. Along the way, players can collect power-ups and weapons to aid them in their mission. The game's graphics, considering the technology available at the time, are impressive and add to the overall immersion of the game. The colors are vibrant, the animations are smooth, and the detail put into each level is commendable. The sound effects, while simple, also add to the space-themed atmosphere of the game and make the gameplay experience even more enjoyable. One of the most intriguing features of Galactic Gus is its use of gravity. As players move through each level, they must strategically navigate between different wormholes and gravitational fields to avoid crashing into objects or getting sucked into a black hole. This adds an extra layer of challenge to the gameplay, making it more engaging and exciting. Moreover, the game's controls are intuitive and responsive, allowing players to easily maneuver Gus through the game's obstacles. This makes the game accessible to players of all skill levels, from beginners to more experienced gamers. The game also offers three difficulty levels, giving players the option to choose the level of challenge they desire.

Indoor Football

Indoor Football was a highly anticipated game released by the company Dragon Data Ltd for their Dragon 32 and Dragon 64 computers in 1987. It was a sports simulation game that allowed players to experience the excitement and intensity of indoor American football in the comfort of their own homes. This game quickly gained popularity among gamers due to its realistic graphics and gameplay, making it a must-have for any Dragon 32/64 owner. The game features two different modes: single player and multiplayer. In single player mode, players could choose to either control a team of their own or go up against the computer AI. The multiplayer mode, on the other hand, allowed two players to compete against each other, making it a perfect game for friends to enjoy together. The game also offered various difficulty levels, ensuring that players of all skill levels could have an enjoyable experience. One of the most impressive aspects of Indoor Football was its graphics. The game utilized the Dragon 32/64's advanced graphics capabilities to its full potential, providing players with a visually stunning experience. The players on the field were incredibly detailed, and each movement was fluid, giving the game a realistic feel. The game also featured a top-down perspective, which allowed players to see the entire field and make strategic decisions on the fly. The gameplay of Indoor Football was another element that made it stand out from other sports simulations of its time. The controls were intuitive and responsive, giving players full control over their team's movements and actions. The game also featured all the essential elements of indoor American football, such as touchdowns, field goals, and penalties, making it an authentic experience for fans of the sport. To add to the overall immersion, the game included a realistic crowd noise soundtrack that enhanced the atmosphere of the game. The sound effects, such as the players' grunts and the referee's whistle, were also well done and added to the overall experience. The game also featured a scoreboard that kept track of the score and time, making it easier for players to keep up with the game's progress. Indoor Football received positive reviews from critics and gamers alike. Its realistic graphics, responsive gameplay, and authentic elements made it a must-play for any Dragon 32/64 owner. The game's success led to several sequels, including Indoor Football 2 and Indoor Soccer, which were also well received by fans. Even today, Indoor Football holds a special place in the hearts of retro gamers and continues to be a beloved classic among Dragon 32/64 enthusiasts.

Shaolin Master

The Dragon 32/64 was a popular home computer system released in 1982 by Dragon Data Ltd. One of the standout games for this system was Shaolin Master, a martial arts adventure game released in 1985. The game was developed by computer game pioneer, Ron Jeffries, and published by Software Projects. Shaolin Master is a side-scrolling action game that takes place in ancient China. The player takes on the role of a young trainee at the legendary Shaolin Temple, where they must complete various challenges to become a master. The game is set within a beautiful oriental landscape, with vibrant colors and detailed graphics that were impressive for its time. The player must navigate through a series of levels, each one presenting different challenges and enemies. From martial arts masters to wild animals, the player must use their skills to defeat all obstacles in their way. The game utilizes the Dragon's advanced graphics and sound capabilities, making for an immersive gaming experience. One of the unique aspects of Shaolin Master is the use of real martial arts moves in the gameplay. The game includes 30 different moves, each with their own animation, allowing players to feel like a true martial arts master. Along with the use of moves, the game also incorporates various weapons such as swords and throwing stars, adding an extra layer of excitement to the gameplay. Shaolin Master also features a two-player mode, allowing friends to compete against each other in a battle to become the ultimate Shaolin Master. This feature added to the game's replay value, as players could challenge each other to see who had the better martial arts skills. The game was received well by critics and players alike, who praised its graphics, sound, and gameplay. It was also praised for its authentic portrayal of martial arts and the use of real moves, which was rare for games at the time. Shaolin Master became one of the top-selling games for the Dragon 32/64 and is still remembered fondly by many retro gaming enthusiasts.

Superkid

Superkid was a revolutionary video game that captured the hearts of gamers when it was released in 1987 for the Dragon 32/64 computer. Developed by the talented team at Microdeal, Superkid was a side-scrolling action game that challenged players to navigate through a treacherous landscape filled with obstacles and enemies in order to rescue the princess. It quickly became a hit among Dragon 32/64 owners, setting new standards for graphics and gameplay for its time. The game follows the adventures of a brave young hero, Superkid, who sets out on a quest to save the princess from the clutches of an evil sorcerer. With its vibrant 8-bit graphics and catchy 8-bit soundtrack, Superkid was visually stunning and appealed to gamers of all ages. The gameplay was simple yet addictive, making it easy for players to pick up and play, but challenging enough to keep them engaged for hours on end. One of the standout features of Superkid was its innovative use of power-ups. Players could collect coins scattered throughout the levels to purchase power-ups such as invincibility, extra lives, and speed boosts. These power-ups were essential for overcoming the various obstacles and enemies that stood in Superkid's way. The game also featured different types of enemies, each with unique abilities and attack patterns, adding an extra layer of strategy to the gameplay. Superkid also introduced the concept of checkpoints, something that was unheard of in video games at the time. This meant that players didn't have to start from the beginning every time they lost a life, making the game more accessible and enjoyable for players of all skill levels. The levels themselves were well-designed and varied, each with its own set of challenges and puzzles to overcome. From dodging moving platforms to defeating bosses, Superkid had something for everyone. In addition to its captivating gameplay, Superkid also stood out for its interesting and unlike story. The game's narrative was presented through beautifully illustrated cutscenes, adding to the immersive experience. From the start to the very end, Superkid kept players on the edge of their seats with its engaging storyline and unpredictable twists and turns. Even after all these years, Superkid continues to be a beloved classic among Dragon 32/64 gamers. With its memorable characters, innovative gameplay, and captivating story, it set a new standard for video games during its time. Whether you're a seasoned gamer or someone looking to relive the nostalgia of classic video games, Superkid is definitely a game worth checking out.

Trivial Crosswords

Trivial Crosswords was a game released in 1986 for the Dragon 32/64 computer, and it quickly became a fan favorite among puzzle enthusiasts. Developed by Dragon Data Ltd., this game offered hours of challenging and entertaining gameplay for players of all ages. The premise of Trivial Crosswords was simple yet addicting. Players were presented with a crossword puzzle on their screen and given a series of clues to help them fill in the blanks. However, these were not your average crossword clues – they were trivia questions covering a wide range of topics such as history, sports, literature, and pop culture. This added an extra layer of difficulty and made the game both educational and fun. One of the unique features of Trivial Crosswords was its adaptive difficulty. As players progressed through the game, the clues became more difficult, catering to the player's growing puzzle-solving skills. This meant that the game never felt too easy or too challenging, making it suitable for players of all levels. The graphics of Trivial Crosswords were simple yet visually pleasing. The game had a clean and colorful interface, which made it easy to navigate through the puzzles. The Dragon 32/64 computer's high-resolution capabilities allowed for crisp and clear visuals, making the crossword experience even more enjoyable. Aside from its engaging gameplay and graphics, Trivial Crosswords also had a robust database of trivia questions. This ensured that each playthrough of the game felt fresh and new, with new clues and answers to discover. It also allowed players to test their knowledge on a wide range of topics and learn new facts and information along the way. In addition to the single-player mode, Trivial Crosswords also offered a multiplayer option. This added a competitive element to the game, as players could challenge their friends or family members to see who could solve the puzzles the fastest. This feature made the game a perfect choice for game nights or family gatherings.
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