Games published by Stoneware
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We provide a complete list of games published by this publisher.
Bloody Murder
Wanting to take your gaming to a whole new level? Look no further than Bloody Murder, released in 1979 for the Apple II home computer. This interactive text adventure takes players on an exciting journey filled with mystery and suspense as they attempt to solve the horrifying murders in the town of River Bluffs.
Set in a small, sleepy town, Bloody Murder puts the player in the role of a rookie detective, tasked with solving three gruesome murders. Every clue can potentially lead to the killer, who remains a mystery until the end of the game. As you explore the town, interacting with character and discovering the facts surrounding the murders, you'll need to piece together each bit of evidence to find the culprit.
Bloody Murder is full of tension and excitement - as if you're really in a classic murder mystery movie. You're in control of the action and making decisions to help move the story along. It's captivating and intense, as the murderer is counting on you not to discover their identity. Depending on the choices you make, the game could have multiple endings.
But be warned: the puzzles in Bloody Murder are no joke. As you try to put together the mysteries, you'll find the game requiring a combination of thinking and luck to succeed. It's definitely a challenge - but if you're up to it, you are sure to be in for a thrilling adventure.
As you hunt for the killer, you're moving beyond just a game and into a fully immersive universe. The text-based adventure is rich with atmosphere and carefully crafted descriptions, all leading up to the thrilling conclusion. With each decision, your fate - and that of the town of River Bluffs - rests in your hands. It's an all-around dramatic and gripping experience that's sure to keep you on the edge of your seat.
Micro League Baseball
Micro League Baseball, released in 1980, was a groundbreaking computer game for the Apple II computer system. It offered a thematic baseball simulation experience for players that had previously been largely absent from the gaming market.
The game's main feature upon its launch was its AI system. This artificial intelligence allowed for a realistic framework for computer-simulated baseball matches. Rather than relying on randomness, the AI took into account actual game situations and generated game movements accordingly. This gave rise to unique moments that were otherwise unimaginable in board or dice-based titles.
Game modes allowed for either single-player versus the computer or two-player head-to-head gameplay. Users could deploy 10 fictional teams in Division A and Division B - each with their own unique characteristics - or simulate a game between two existing professional baseball teams.
The interface was divided among a main menu and a gameplay field. On the main menu, the player could choose the pitching team, substitute players, and tweak some default settings. On the field, the user could move the players, bat, or call a tactical pitch.
In 1980, when the game was released, the technology employed was unheard of. Micro League Baseball pushed the boundaries and was praised by critics, earning Commercial Software Hall of Fame recognition at various sites. It paved the way for more complex and realistic baseball titles in the gaming market.