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Games published by Thalion Software GmbH

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A Prehistoric Tale

Take on the role of a time traveler whose job is to rescue dinosaur eggs from an unsafe environment so that they have a chance to evolve into mammals. Your progress will be hindered by dinosaurs that have time to hatch. Fortunately, these beasts fear mice, which you can release in certain locations. A Prehistoric Tale is a 2D non-scrolling platformer. Kill enemies by jumping on them. Alternatively, hatched dinosaurs can be temporarily caged by jumping on them. This game is essentially a remake of Dino Eggs for the Commodore 64.

A320 Airbus: Edition Europa

DOS, Amiga 1992
If you want to fly a modern airliner, this is the kind of game you need. This is a serious flight simulation developed in collaboration with Lufthansa and Deutsche Airbus. The flight area includes most of Western Europe with about 80 airports. During the game you have to fly a specific route and navigate yourself using the supplied map. There is also a training mode available.

A320 Airbus: Edition USA

In 1993, Thalion Software GmbH publishes A320 Airbus: Edition USA on DOS. Also released on Amiga and Atari ST, this simulation game is abandonware and is set in a flight simulator, vehicle simulator and North America.

Ambermoon

Amiga 1993
Ambermoon is the second game in Thalion's Amber trilogy, which was never completed and was started by Amberstar. The sequel is set more than half a century after the first game, the world of Lyramion is just beginning to recover from the destruction caused by the collapse of the red moon. The original protagonist is a dying old man at the beginning of the game. He summons his grandson and tells him of a vision he has had, of an old friend who supposedly died over forty years ago and who warned him of a great evil rising again. He sends the young man to find that old friend and find out what's behind that vision. In terms of gameplay, Ambermoon is similar to its predecessor. The player initially controls only the main character, being able to choose between a male and female protagonist with several portraits each, but without being able to customize them at that point. During the course of the game, additional characters can be recruited from various locations in Lyramion; up to six form an active party that engages in combat. All characters can train their physical attributes with specific NPCs in various towns, while some can also purchase, learn and cast offensive, support and healing magic spells. As in Amberstar, the game world is divided into two modes. Traveling around the world and most of the house interiors are presented in 2D, while most of the dungeons and some other areas are in first-person 3D. Unlike the previous game, with its Dungeon Master-like 'step-by-step' movement, the sequel has a true 3D engine with textured floors and ceilings. Combat is initiated when the player-controlled party comes into contact with a hostile creature; in some cases the player is given the option to avoid combat. Battles are turn-based and tactical, with characters moving on a grid. Group formation and movement play an important role in the outcome of battles. There are no enemies during world exploration, and most of them do not respawn. The game takes place mainly on the various islands that make up Lyramion. Over the course of the game, the player acquires various means of transportation, including a witch's broom and a giant eagle that can carry the party across the world. While there are many specific tasks that must be accomplished to complete the game, there are also optional locations and quests. Some tasks require interaction with objects and puzzle solving. The game features a day and night cycle that can affect the visibility and schedules of NPCs. Objects can break or wear out, requiring a repairman to fix them. Characters get tired and need to rest periodically, recovering lost life points if the player has procured rations. Torches or flashlights can be used to illuminate dark areas. The interface is virtually identical to that of Amberstar; moving is done with the numeric keypad and toggling the keyboard keys between movement and actions (look, talk, use, etc. ) with the enter key. The same can be done with the mouse; left-clicking a button performs the corresponding action, while right-clicking toggles the movement/action modes.

Amberstar

Amberstar, a captivating role-playing game developed by Thalion Software and released in 1992, has garnered a loyal following among retro gaming enthusiasts. Set in a fantastical realm, the game immerses players in a rich narrative filled with riveting quests, vibrant characters, and a richly woven tapestry of mythological elements. Notably, the game integrates a unique blend of turn-based combat, puzzles, and exploration, which serves to engage players on multiple levels. Its intricate storyline unfolds across a sprawling world, allowing adventurers to uncover the mysteries of the Amberstar, a gem central to the fate of the universe. The gameplay mechanics of Amberstar are engaging and thoughtfully designed. Players commence their journey by creating a party of characters, each possessing distinct attributes, skills, and backgrounds. This customization feature allows for a personalized experience tailored to individual play styles. As they navigate through various environments from dense forests to perilous dungeons, players engage in turn-based battles against a myriad of foes. Strategy often dictates the outcome of encounters, as players must choose their actions wisely while considering the strengths and weaknesses of their assembled team. One of the hallmarks of Amberstar is its richly developed environment. The world is populated with diverse cultures, intriguing factions, and a plethora of side quests that enhance the overall narrative. Exploration is rewarded, as adventurers can uncover hidden treasures and lore that deepen the understanding of the game’s universe. The hand-painted graphics and evocative soundscape complement the experience, transporting players into a realm where every nook and cranny is ripe for discovery. Furthermore, the game introduces an innovative spellcasting system that allows characters to wield powerful magic if they meet certain criteria. This mechanic not only adds strategic depth to combat but also encourages players to invest in character progression. The challenges posed by formidable enemies and intricate puzzles necessitate critical thinking, ensuring that players remain engaged throughout their quest. The synthesis of these elements contributes to an immersive experience that stood out among its contemporaries. Despite being over three decades old, Amberstar maintains its appeal due to its nostalgic graphics and engaging gameplay. Many players fondly recall the thrills of their first expedition through its intricately designed world. The game’s blend of adventure, strategy, and storytelling has left an indelible mark on the RPG genre, influencing future titles with its innovative approaches. Amberstar, with its captivating universe and memorable characters, remains a beloved classic as it exemplifies the spirit of early 90s gaming, celebrating both exploration and narrative depth in a single thrilling package.

Atomix

Released in 1990, Atomix was a revolutionary puzzle game developed by Softtouch Production and published by Thalion Software. It was a DOS-based game that quickly gained popularity and became a hit among gamers of all ages. With its unique concept and addictive gameplay, Atomix left a lasting impression on the gaming community. The objective of Atomix was simple yet challenging. The player controls a molecule that must be rearranged into a specific shape using a set of atoms provided on the game board. The catch? The molecule can only move in certain directions, making it essential to strategize the moves carefully. With 50 levels of increasing difficulty, Atomix required players to exercise their problem-solving skills and think outside the box. One of the notable features of Atomix was its colorful and vibrant graphics. The game boasted an isometric view, giving it a 3D-like effect, which was quite impressive for a game released in 1990. It also had an electronic soundtrack, which added to the overall experience. The developers paid attention to every detail, making the gameplay visually appealing and engaging. Atomix was also ahead of its time when it comes to level design. The game incorporated various types of atoms, each with different properties and behaviors, making the puzzles more complex and challenging. Some atoms could not be moved, while others could only be moved in specific directions. This diversity in gameplay made Atomix stand out from other puzzle games at the time. Despite being an old DOS game, Atomix has stood the test of time and is still enjoyed by many retro gaming enthusiasts. Its challenging gameplay, impressive graphics, and innovative level design make it a classic among puzzle games. It is a testament to how a simple concept can turn into a timeless masterpiece that continues to captivate players even today. Atomix will always hold a special place in the hearts of gamers who have experienced its addictiveness and charm.

Dragonflight

Dragonflight, the DOS game released in 1991, is an interactive adventure game based on the popular fantasy novel, Dragonflight by Anne McCaffrey. Players assume the role of Lessa, the protagonist of the book, and must help her save Pern from the dreaded Thread. The game follows the narrative of the novel, but with some additional missions and puzzles to solve. It offers a variety of environments to explore, including Forests, Caves, and Volcanic Islands. Players must battle their way through hordes of dragons, fire lizards, and Threadfall, as well as completing various puzzles to advance the storyline. The graphics and sound of the game are basic and dated, but still effective. The sprites are simple but well-animated, and the music helps set the tone for each area. The game also features basic voice-acting from some of the characters, which helps make the game more immersive. Gameplay is turn-based and involves battling monsters, exploring the environment, and completing puzzles. Players can also choose to take part in dragon races, which are fun and challenging. The game also offers some strategic elements, such as the ability to upgrade Lessa's dragon and its rider. Dragonflight is an enjoyable and unique game with a great story. It may be dated, but its simple yet fun gameplay and classic fantasy setting still make it worth a look for those looking for an old-school adventure game. It's a great way to experience the classic novel, and may just surprise you with its charm.

Enchanted Land

Enchanted Land is set in the peaceful land of Damiran. But as it happens in the video games, an evil wizard passes through and takes over the place. In this case, he has broken the heart of wisdom and the only way to bring the story to fruition is to collect the pieces of the five levels of this game. The protagonist is the wizard Kurgan, who jumps through levels of multi-directional scrolling platforms. At the end of each level there is a big boss, but defeating it is not enough to get to the next one: first you need to find the hidden parts of the heart. In addition to the platforms, there are many enemies to fight. To do this, the wizard has twelve weapons that need a certain amount of energy to be used. Like the other two bars (the jump bar and the life energy bar), they can be refilled by collecting crystals.

Ghost Battle

Ghost Battle was a groundbreaking Amiga game that was released in 1991. Developed by Coktel Vision, Ghost Battle quickly became a fan favorite due to its innovative gameplay and stunning graphics. The game was a unique mix of action and strategy, allowing players to control a team of ghosts as they battled their way through a haunted castle. The plot of Ghost Battle is captivating and draws players in from the start. The story follows a group of ghosts who are attempting to reclaim their castle, which was taken over by a powerful sorcerer. The ghosts must use their haunting abilities and strategic thinking to defeat the sorcerer and regain control of their home. As players progress through the game, they uncover more about the sorcerer's dark past and the secrets of the haunted castle. One of the standout features of Ghost Battle is its gameplay mechanics. Players take control of a team of four ghosts, each with their unique abilities and specialties. These ghosts can possess objects, such as furniture and other inanimate objects, in the castle to surprise and attack enemies. Additionally, players must navigate through various levels, each with its own set of obstacles and challenges to overcome. The graphics in Ghost Battle were top-notch for its time. The developers were able to create a spooky and eerie atmosphere that perfectly complemented the game's storyline. The haunted castle was beautifully rendered, with detailed backgrounds and character designs. The attention to detail and immersive gameplay made Ghost Battle a visually stunning experience. In addition to the main campaign, Ghost Battle also featured a two-player mode where friends could battle each other in a head-to-head tournament. This multiplayer mode added an extra layer of excitement to the game and provided hours of fun for players. The game also featured a high score system, allowing players to compete for the top spot and bragging rights among friends. Ghost Battle was not only a game that offered entertainment and excitement, but it also required players to strategize and think critically. Each level presented unique challenges that players had to overcome using their ghostly abilities. This mix of action and strategy made Ghost Battle stand out from other games of its time.

Leavin' Teramis

In Leavin' Teramis the titular spaceship is conquered by aliens. The entire crew has managed to escape, except for Nigel MacGibbons, who has fallen asleep during the evacuation due to his nocturnal drinking activities. Now he has to reach the last escape pod by making his way through ten levels, all of which feature a big boss at the end. From an overhead perspective, the player controls MacGibbons through the corridors and rooms of the ship, moving in multiple directions. Despite controlling a human instead of a ship, the game is a straight shooter: you use a gun to kill anything that moves while dodging enemy attacks and bullets. Taking hits reduces your energy bar, and when it reaches zero, you lose a life. Special symbols give advantages when collected, such as extra time in the time limit, extra lives or weapon upgrades.
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