Soccer
Soccer is a video game in the sports genre developed by Hartung and published by Hartung originally released in 1990. It is currently playable on Game Master.
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Table of contents
Description Soccer
Soccer brings association football to the Game Master in a compact, immediately accessible format. The action is presented from a high, overhead viewpoint, with the pitch filling most of the display and the goals positioned at opposite ends. Small, clearly differentiated player figures move across the field while the ball remains the central focus of play. The limited screen area creates a fast, concentrated contest in which possession can change quickly and every opening toward goal must be used carefully.
The player directs a team through the Game Master controls, moving the active footballer around the pitch and using the action button to perform the principal moves. Passing allows the ball to be advanced between members of the side, while a further command sends a stronger kick toward the opposing goal. Direction and timing are important: a poorly aimed pass may be intercepted, and a shot taken from too far away can be easily dealt with by the defending side. As possession changes, control shifts to the appropriate player, requiring constant attention to the position of the ball and the movement of teammates.
Matches follow the familiar rhythm of football, beginning with a kickoff and developing through attacks, defensive recoveries, and attempts on goal. The two sides advance up and down the field, with the computer-controlled team applying pressure and seeking opportunities of its own. Defending depends on moving into the path of the ball, closing down the opponent, and preventing a clear run toward the goalmouth. The goalkeeper occupies the most important defensive position, making the final save when an attack reaches the penalty area. Success comes from combining accurate movement with quick decisions rather than simply holding the action button.
The visual presentation is deliberately simple, using a small number of colors and bold, easily recognized shapes suited to the Game Master screen. The green playing surface, field markings, goals, and player sprites establish a complete football ground without unnecessary decoration. Scrolling keeps the important portion of the pitch visible as play moves forward, while the scoreboard provides a clear indication of the current result. The uncluttered display makes the ball and active players easy to follow, even when several figures gather around the same area.
Audio consists of brief electronic tones that mark the principal events of a match. Kicks, changes of possession, and scoring chances are accompanied by sharp sound effects, giving the action additional definition without distracting from the play. The result is a straightforward handheld football game built around quick matches and uncomplicated controls. Soccer offers the essentials of the sport—movement, passing, shooting, defending, and scoring—in a form that can be learned rapidly while still rewarding careful positioning and well-timed attacks.
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Technical information
Other names:
Fuss-Ball, 3on3 Soccer
Year:
1990
Platform:
Game Master
Country of release:
Worldwide
Genre:
Sports
Publisher:
Hartung
Developer:
Hartung