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Stickybear Math 2

Stickybear Math 2 is a video game in the educational genre developed by Optimum Resource, Inc. and published by Optimum Resource, Inc. originally released in 1986. It is currently playable on Apple II.
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Gameplay Stickybear Math 2

Images Stickybear Math 2

Description Stickybear Math 2

In 1986, the educational game Stickybear Math 2 was released by The Learning Company for the Apple II computer. This game was rated particularly highly with children and adults alike, its entertaining and educational nature endearing itself to parents and players of all ages.

Stickybear Math 2 is set in a 2D, cartoon-style world known as Specialville - home to a colorful crew of characters, and ruled by a wise owl mayor, whose task it is to ensure the well-being of its constituents. The educational game itself consists of five chapters which play out as a story. Each chapter is composed of several puzzles and exercises, with guidance coming from Mayor Owl. The exercises range from counting apples and money, to recognizing sequences; there's a little something for everyone—even adult learners. The reward for completing puzzles is a virtual sticker earned, featuring pictures of the Specialville characters.

Additionally, Stickybear Math 2 is enriched by its musical score and audio effects. The musical score, composed by sound designer Arlene Shamash, is both cheerful and inviting - adding an extra layer of magic to the game. Similarly, sound effects are included to support the game's various activities, ensuring that each exercise is accompanied by an exciting flourish or noise.

The game also incorporates a generous number of personalization options. Players can choose to be called by name, thus giving an added sense of accomplishment to their endeavor. The characters the players interact with are also customizable; you can give them funny hats or tutus, and if desired, you can rename them whatever you'd like.

The game further provides a pleasant, safe environment, as there are no time limits or levels to bob over. Players can instead take their time to figure out the puzzles, and explore the game at their own leisure. This provides a pressure-free setting in which both adults and kids can learn math fundamentals, in a fun and interactive way.

Stickybear Math 2 is a game that offers a balanced mix of both education and entertainment, which is why it is still fondly remembered to this day. The release of this game in 1986 firmly established The Learning Company as one of the major producers of educational software. It is a much-lauded title, particularly among parents and educators, who welcome its lighthearted approach to learning.

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Technical information

Year: 1986 Platform: Apple II Country of release: United States Genre: Educational Publisher: Optimum Resource, Inc. Developer: Optimum Resource, Inc.
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