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Browse games zx-spectrum

For the zx-spectrum platform, you can choose games such as:

3D Desert Patrol

The objective of D Desert Patrol is to reach the safety of a road for a certain distance (depending on the difficulty level). The player takes the controls of a tank and can drive forward, turn left and right and shoot. Minefields must be circumvented with the help of a sensor and enemy tanks must be avoided or destroyed. There are five difficulty levels.

3D Lunattack

The war against the Seiddab continues, and now you participate in an attack on their lunar base. You pilot a hovercraft a little above the lunar surface and you must shoot down the enemy's DAB tanks. Once you have penetrated that ring of defense, you must negotiate a space minefield over a mountain range, and then a missile firing range before reaching the Seiddab's command base. Unlike its predecessor, 3D Seiddab Attack, you now fly and can perform more adventurous maneuvers.

3D Seiddab Attack

1984, the year D Seiddab Attack was released on ZX Spectrum. Made by ST Software and published by Hewson Consultants Ltd., this action simulation game is available for free on this page.

3D Space Wars

The first game starring the evil Seiddab, D Space Wars delivers exactly what the title promises. As soon as you step out into outer space, your cockpit screen fills with alien spacecraft that you must shoot down, as you are humanity's last hope, armed with the only combat spacecraft left on Earth. The game is arcade-oriented, with few cockpit gauges to be aware of. The three cockpit instruments are the radar, speed indicator and fuel gauge. You run out of fuel when you fire your phasers and when you are hit by enemy fire. You can replenish your fuel by docking at the fuel station that appears from time to time. Once you have destroyed all the Seiddab spacecraft in the area, you move on to the next area. This was the first commercial game by Steve Turner (Spectrum) and Andrew Braybrook (Dragon).

3D Starstrike

The Outsiders have attacked Earth's Federation, ravaging its defense fleets. Desperate, Federation Command sends the new Starstrike space fighters to attack the Outsiders' main bases (which are converted moons), hoping to exploit a fatal flaw in the design: a direct hit on the reactor located at the center of the base could lead to its destruction. In terms of both graphics and gameplay, D Starstrike is essentially a clone of Atari's Star Wars. Using wireframe graphics with a first-person perspective, the player controls the Starstrike fighter in several distinct phases: the first phase is the approach to the enemy base, where Outsider space fighters must be destroyed. The second phase takes place near the surface of the base, where enemy bunkers and laser towers await. The third phase is a trench race, where the turrets wait by the side of the trench, and the walkways blocking the way must be destroyed. The race culminates in the reactor room, where two reactor pods must be hit to destroy the base. Once the base is destroyed, the game continues with a new base in the next level, and subsequent levels have a higher difficulty.

3D Stock Car Championship

This Super Sprint inspired racing game uses a forced perspective point of view, with 4 small stock cars racing between 1 and 99 laps. If you have an Interface II joystick adapter, all 4 can be controlled by humans. The control method is unusual in that the throttle and accelerator are controlled in combination: if you release the throttle while in top speed of the current gear, you will shift into the next of the 8 gears. The brake becomes reverse gear when you reach zero speed. The game has 24 circuits, and points are awarded 7-4-2-1 for each circuit, with the championship going to the driver with the most points at the end. Before each race there is a 3-minute qualifying session, where you run a continuous lap with the goal of achieving the fastest lap.

3D Tank Duel

D Tank Duel is a first-person shooter game similar to Battlezone. The player controls a tank on a battlefield and the objective is to blow up all enemy tanks. The radar is on the top screen, and is useful for searching for enemies, showing where enemy tanks appear. The player has unlimited ammunition, but accuracy is important. The game has a pseudo-3D view and a colored landscape. The controls are simple and allow the player to move and shoot.

3D Tanx

3D Tanx is a classic tank combat game released by Commodore 64 in 1983. This game revolutionized the world of gaming with its innovative graphics and immersive gameplay. Developed by Peter Steiger, 3D Tanx took the traditional tank battle concept and transformed it into a three-dimensional experience, setting a new standard for future games in the genre. The premise of 3D Tanx is simple yet engaging - you control a tank and must navigate through a maze-like battlefield to destroy enemy tanks and their bases. To add to the difficulty, the enemy tanks are constantly moving and firing at you, requiring quick reflexes and strategic thinking to outmaneuver and defeat them. What sets 3D Tanx apart from other tank games of its time is its use of wireframe graphics. These wireframe graphics created the illusion of 3D visuals, making the game stand out among its 2D counterparts. The game also had a unique feature for its time - a first-person perspective for the tank's view. This added a layer of realism to the game and made players feel like they were truly inside the tank, ready for battle. One of the most impressive elements of 3D Tanx was its advanced AI. The enemy tanks displayed intelligent behavior, often flanking and ambushing the player's tank. This added a level of unpredictability to the game, making each battle feel unique and challenging. Players had to constantly adapt and come up with new strategies to defeat the ever-evolving enemy tanks. In addition to the single-player campaign, 3D Tanx also offered a two-player mode, allowing friends to battle against each other in split-screen mode. This multiplayer feature added a competitive aspect to the game, enhancing its replay value and making it a popular choice for game nights with friends. Despite its initial success, 3D Tanx faced criticism for its lack of variety in gameplay and its simple graphics. Some players found the wireframe graphics to be too basic, especially compared to the advanced visuals of other games released around the same time. However, for many players, the gameplay and innovative use of wireframe graphics were enough to overlook these shortcomings.

3D Tunnel

1984, the year D Tunnel was released on Commodore 64 as well as ZX Spectrum. Made by New Generation Software Ltd. and published by Quicksilva Ltd., this action game is available for free on this page.

3D-Interceptor

D-Interceptor is a 3rd person shooter game in which you sit behind a spaceship, flying around the screen and shooting at various aliens in various scenarios. You move your ship left or right and shoot any aliens that appear in front of you. As you destroy or avoid aliens you have a decreasing gas meter, but pyramids can be collected to increase your gas. If you hit any aliens, you lose one of three lives and, after a short period of explosions, you move on to the next stage.
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