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Games published by Turbo Technologies, Inc.

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Beyond Shadowgate

Beyond Shadowgate, the 1993 TurboGrafx CD game, was an incredibly ambitious release in the peak of its time. The world of Shadowgate was a spooky, magical realm of mystery, adventure, puzzles, and dangers, and Beyond Shadowgate took the experience of the climactic Castle Shadowgate even further. The game challenges players to solve puzzles, wield weapons, unearth secrets, and battle monsters in a traditional point-and-click interface. Players performed their way through the eerie, mystical game world as they inspect objects, interact with a vast number of characters, and wandered through atmospheric backgrounds in their search for a variety of valuable items spread throughout the castle. Along the way, players can expect to stumble upon varying locations, from intricate armories to hellish dungeons, as well as end up in alternate dimensions such as Hell and Purgatory. Additionally, Beyond Shadowgate implemented unique game mechanics such as a real-time combat system, 8-directional movement, cinematic sequences, and a complete inventory management system that players had to master if they were to possess any chance of surviving the treacherous journey. Equally, the game boasted an impressive variety of over 40 weapons, spells, and items that could be collected, used, and combined to effectively repel enemies. The game was met with critical acclaim, with reviews citing its impressive cinematics, ambient atmosphere, masterful puzzles, engrossing soundtrack and voice acting as just some of its strongest assets. Furthermore, the game was capable of providing over 20 hours of riveting gameplay, reportedly being so vast that even experienced adventurers needed to uncover multiple clues in order to complete the game on the first attempt. Released in a time of quick technological advancements, Beyond Shadowgate offered a refreshing take on adventure games that most had yet to experience before. With its captivating story and a diverse range of game mechanics, the title quickly became a national success, setting the benchmark for future TurboGrafx CD titles.

Camp California

Camp California is the second and final game based on the short-lived multimedia property of the same name, starring a group of anthropomorphic animals who are the official mascots of the surf rock band The Beach Boys. In the game, the burly surfers of the band Camp California discover that their favorite beach has been sold to a villain named Big Cheese who plans to build a nuclear power plant in the area. The gang's plan: hold a benefit concert to raise enough money to buy back the beach. Unfortunately, Big Cheese gets wind of the plan and sends his henchmen, the Ratz, to kidnap the band, steal their instruments and take the wheels off Woody, the band's trusty vehicle. Luckily, Byron Bear was surfing while this was happening, and now it's up to him to rescue his friends and retrieve the wheels and instruments. The game is a side-scrolling platformer consisting of nine levels, with areas such as a beach, a junkyard, an amusement park, a military base and a shopping mall. The levels are reached via a general map of California through which players drive in Woody. To start the car, tires must be found in the first level. After that, all other levels contain instruments or crew members to rescue. At first, players can only control Byron, but once a new friend has been rescued, he can be selected to play at the beginning of a level. All characters are differentiated by their abilities. Byron punches and kicks to defeat enemies, while Lil' Bro (the protagonist from the previous game) uses his skateboard to skid or jump over bad guys. Shred can turn into a tornado, Pouch headbutts and is also the only one who can swim underwater, and Scream'r uses a boomerang and is the only one who can fly. In addition to many enemies (mostly Ratz's gang, but also robotic dogs and other critters) the levels include recyclable objects to collect, such as soda cans and banana peels. When a level is completed, the trash becomes fuel for Woody. If the fuel runs out on the overview map, the car can only restart with the loss of one life. The game features CD-quality voice scenes and background music, including three Beach Boys songs: Fun, Fun, Fun, Fun, Fun, Fun, I Get Around and Good Vibrations.

Dungeon Explorer II

Dungeon Explorer II is a classic video game developed and released by Hudson Soft for TurboGrafx CD in 1993. It is a dungeon-crawling role-playing game, with a heavy emphasis on action and exploration. The game takes place in a fantasy world, where the player takes on the role of a brave adventurer, exploring the depths of a treacherous dungeon. The game features a unique blend of exploration and combat. Players must navigate the many levels of the dungeon, fighting off monsters, solving puzzles, and gathering items. Along the way, players can collect weapons and armor, which can be used to defeat enemies and progress through the game. The combat system is turn-based, with a variety of different weapon types and spells to choose from. Dungeon Explorer II is noted for its expansive and detailed world. The game features a variety of different environments, ranging from lush forests to frozen wastelands. There are also numerous secrets to be discovered, such as hidden items and bonus levels. The game also features a well-developed story, with plenty of interesting characters and plot twists. The game is considered to be one of the best dungeon-crawling RPGs of its era. It is praised for its excellent visuals, immersive world, and engaging combat. Fans of the genre will find a lot to like in Dungeon Explorer II, as it is an engaging and entertaining adventure. Overall, Dungeon Explorer II is an essential title in the history of role-playing games. It offers an immersive and action-packed experience, with plenty of secrets to uncover and monsters to battle. The game is a must-have for any fan of dungeon-crawling RPGs.

Fantastic Night Dreams: Cotton

Arcade games have always been a popular source of entertainment for gamers worldwide. In the early 90s, a new game was released that quickly gained a cult following – Fantastic Night Dreams: Cotton. Developed by Success and released in 1993, this side-scrolling shooter game took the arcade world by storm with its colorful graphics and exhilarating gameplay. The game follows the story of a young witch named Cotton and her fairy friend named Silk, who are on a quest to retrieve a missing magical crystal. The player takes control of Cotton and must shoot their way through hordes of enemies as she flies on her broomstick, accompanied by Silk. The game is set in a magical world full of whimsical creatures and stunning landscapes, adding to its charm. One of the most remarkable features of Fantastic Night Dreams: Cotton is its unique power-up system. Instead of collecting individual power-ups, the player can use the power of Silk to transform Cotton's broomstick into various powerful weapons. This adds an element of strategy to the game, as the player must decide which weapon to use depending on the situation. The game also includes boss battles, which require quick reflexes and expert maneuvering to defeat. In terms of graphics and sound, Fantastic Night Dreams: Cotton was ahead of its time. The game's vibrant colors and detailed graphics were visually stunning and still hold up today. The soundtrack, composed by noted musician Kenichi Hirata, perfectly complements the game's whimsical atmosphere and adds to the overall experience. Fantastic Night Dreams: Cotton also stood out due to its high level of difficulty, which added to its appeal for avid gamers. The game could be challenging for beginners, but with practice, players could master the gameplay and reach the end. This made the game highly replayable, as players could continue to improve their skills and achieve higher scores. The success of Fantastic Night Dreams: Cotton led to multiple sequels and ports to various gaming platforms. The game's popularity also resulted in a spin-off manga series, further showcasing its impact on popular culture. Even today, the game is remembered fondly by many arcade enthusiasts and is often included in lists of the best arcade games of all time.

Shape Shifter

The Dark Ones have captured the Ring of Five and imprisoned the wizards who guard it. A barbarian named Lykos has the power to transform into different creatures. He has to rescue the wizards and the Ring of Five from the Dark Ones before they invade his home, Krellion. Shape Shifter is a side-scrolling action game with platforming and light role-playing elements. Much of the gameplay consists of traversing hostile areas, fighting regular enemies along the way and defeating bosses. The 'central' area of the game is a town where Lykos can replenish his health and purchase any of the three available weapons (axe, mace or bow). These weapons can be upgraded by enchanting them or collecting power-ups. When Lykos rescues a mage, he gains a transformation power-up. Transformations require special gems and cannot be performed if Lykos runs out of them. There are four transformations in the game: the panther can jump over large gaps; the shark can swim; the golem can jump higher; and the golden dragon can fly. Each of these forms can also collect power-ups that unlock some other attack abilities. The game's stages are interconnected, but a new form must usually be acquired before Lykos can access a new area. Lykos has eight lives consisting of small health units (hearts). The game can only be saved in the city.
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