Sophistry is a 1988 ZX Spectrum game released by Quicksilva. It is a puzzle game in which the player must guide a character through a series of rooms, avoiding traps and solving puzzles.
The player controls a character who must navigate through a series of rooms, avoiding traps and solving puzzles. The character can move in any direction, but cannot jump. Some rooms are dark, and the character must use a flashlight to see. Other rooms are filled with water, and the character must swim to reach the exit.
The goal of the game is to reach the exit of each room. The player must use careful planning and problem-solving skills to avoid traps and find the correct path to the exit.
Sophistry is a challenging and addictive puzzle game that is sure to keep players entertained for hours. With its unique gameplay and clever puzzles, Sophistry is a must-play for any fan of puzzle games.
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