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Browse games starting with P

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P-38 Lightning Tour of Duty

DOS 1991
The P-38 Lightning is an add-on for Secret Weapons of the Luftwaffe, which adds this tough aircraft to the action. There are new missions in which it appears, such as escort or bombing assistance, and the ability to use it in missions you create in Mission Builder. The manual includes historical details and photographs of the aircraft.

P-47 Freedom Fighter

DOS 1993
P-47 Freedom Fighter is a single-player, keyboard-controlled, side-scrolling shooter game in which the player flies the P-47 against waves of aircraft and ground installations. It is a free game inspired by the P47 Thunderbolt arcade game.

P-80 Shooting Star Tour Of Duty

DOS 1991
This is the P-80 add-on for Secret Weapons of the Luftwaffe. The manual contains historical details about the aircraft.

P-Robots

DOS 1988
P-Robots (also known as Pascal Robots) is a video game published in 1988 in DOS. It is an educational, strategy and simulation game, set in a mathematical

P. P. Hammer and His Pneumatic Weapon

P. P. Hammer and His Pneumatic Weapon, released in 1991, stands as a curious title in the gaming landscape of the early ’90s. Originating on the Commodore 64, this side-scrolling platformer captivated audiences with its unique blend of humor and inventive gameplay mechanics. At its core, players step into the oversized shoes of P. P. Hammer, a construction worker armed with an array of pneumatic tools, transforming everyday labor into an adventure brimming with whimsy. The game presents a series of vibrant, cartoonish environments filled with imaginative adversaries and obstacles. Players navigate through levels such as bustling construction sites and fantastical urban landscapes, each teeming with colorful graphics that evoke a sense of nostalgia for a bygone era of video gaming. The design showcases a keen attention to detail, with charming animations that bring the characters and settings to life. This environment serves as the perfect backdrop for P. P. Hammer's pneumatic escapades. One of the standout features of this title is its innovative use of pneumatic tools as weapons. Unlike conventional firearms or melee items found in other games of the time, P. P. Hammer employs a variety of gadgets that utilize air pressure for diverse offensive capabilities. This creative approach allows players to strategize and adapt their attacks based on the challenges they encounter. Such mechanics not only maintain engagement but also encourage experimentation with different tools, each contributing a unique flair to gameplay. Beyond its entertaining mechanics, P. P. Hammer also manages to incorporate a tongue-in-cheek humor throughout the levels, often poking fun at the very trope of the macho hero in video games. The character’s goofy demeanor and the slapstick scenarios create a light-hearted atmosphere that distinguishes it from more conventional entries in the genre. The playful dialogue and quirky situations provide a refreshing contrast to the often serious narratives found in other contemporaneous titles. Despite the peculiar premise and distinctive mechanics, P. P. Hammer often gets overshadowed by larger franchises of its time. However, its charm and creativity have left an indelible mark on fans who remember it fondly. The game exemplifies how even a modest title can carve out its niche by daring to be different. Today, it is celebrated not just for its gameplay, but also for the joy it brings to those who experienced the idiosyncratic adventures of P. P. Hammer. In an era dominated by graphics and realism, this title remains an affectionate reminder of the playful spirit that characterized early video games.

P.A.W.S.: Personal Automated Wagging System

Mac 1995
P.A.W.S. - Personal Automated Wagging System is a comical dog simulator. The game includes several activities in which players can participate. In one of them you play as the dog looking for bones and a cat in the backyard of a house. You see the world from the dog's perspective, but you can also get an overview on a map. The dog can perform various actions such as digging, looking down, eating and three types of barking. When the dog encounters the cat, it will automatically start chasing it. There is a lot of territory to explore and players can find typical backyard things, such as a pond and a gate. In another activity, the player controls a dog with a jet pack. The goal is to deliver bones to various inhabitants of the dog town. The last activity is called Anatomy. In it, the player sees the insides of a robot dog. Various hot spots can be clicked on to start an animation. This teaches the player what certain parts are for. The robot dog can also sniff objects and try to guess what they are.

P.C. Fuzz

1984, the year P.C. Fuzz was released on Commodore 64. Made by Anirog Software Ltd. and published by Anirog Software Ltd. this action game is available for free on this page.

P.O.D.: Proof of Destruction

Gridrunner is the game mode of this economic shooter with 25 levels, which challenges you to survive until the time runs out. You start with three lives, but you get an extra one (up to a maximum of five) when you complete a level. The time goal does not reset when you lose a life. You guide a small spaceship around a screen representing your town's power grid, moving it in the four compass directions along the grid lines. The aliens fire in all directions, so there are no 'safe spots' where they won't hit you. Their shots cut across the grid lines, preventing movement along that space for the few seconds it takes to reform. Every fourth level deviates from the norm by simply forcing you to shoot aliens for extra points. You can still lose and gain lives during these levels.

P.O.W.

Amiga 1988
P.O.W. is the second light gun game for the Commodore Amiga similar in style to Operation Wolf. The premise is to rescue a group of American soldiers trapped in hostile territory. The game takes place in the following locations and terrains: jungle, bridge, town, arsenal, swamp, radio tower, prison camp and beach. Armed with your machine gun and a few rockets you must shoot enemy soldiers and vehicles (tanks, helicopters, submarines) while avoiding innocent bystanders. You can also shoot bonus icons that include extra ammo and health. The screen scrolls sideways and the game gets faster as the game progresses. There are three difficulty levels and three corresponding maps for the player to follow.

P.O.W.: Prisoners of War

Arcade 1988
P.O.W.: Prisoners of War is an arcade game that was originally released in 1988 by SNK Corporation. This action-packed game quickly gained popularity among gamers, and it remains a classic favorite among arcade enthusiasts to this day. The game was also released on several other platforms, including NES, Amstrad CPC, ZX Spectrum, and Commodore 64. The premise of the game is fairly simple yet engaging. Players take on the role of one of two prisoners of war who must escape from a heavily guarded military prison. The game is set during World War II and is divided into four stages, with each stage ending with a boss battle. The ultimate goal is to reach the prisoners' escape helicopter and make a daring getaway to freedom. One of the standout features of P.O.W. is its smooth and fluid gameplay. The controls are responsive and easy to learn, making it accessible for players of all ages. The game also boasts impressive graphics for its time, with detailed character sprites and dynamic backgrounds that change as players proceed through each stage. Along with its engaging gameplay, P.O.W. also offers a wide range of weapons and power-ups to help players on their escape journey. These include knives, machine guns, flamethrowers, and grenades, among others. Additionally, players can also perform special attacks, including jumping kicks and somersaults, to take down their enemies. Another unique aspect of P.O.W. is its two-player co-operative mode, which allows two players to team up and escape the prison together. This feature was a big hit among players, providing an opportunity to work together with a friend to complete the game. P.O.W. also received critical acclaim for its intense and immersive gameplay, receiving positive reviews from gaming magazines and websites. It was praised for its fast-paced action, challenging difficulty, and realistic depiction of the prison escape theme.
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