Menu

Browse games starting with V

You can browse games by name, filter by their first letter, or explore the complete list of games.

Vampirjagd2: Night race

Windows 2000
Vampirjagd2: Night race, released in 2000, is a thrilling game developed for Windows users. It is the sequel to the popular game Vampirjagd, where players take on the role of a fearless vampire hunter. This time, the game takes it up a notch, with a new race against time aspect, making it even more exhilarating. The game is set in a dark and eerie medieval world, where vampires have taken over and are wreaking havoc. As a skilled vampire hunter, you are tasked with the mission to eliminate them and save humanity from their evil reign. The challenge, however, lies in the fact that the vampires only come out at night, making it a race against time to hunt them down before the sunrise. Players have the option to choose from different characters with unique abilities and weapons to aid them in their quest. The gameplay involves intense action sequences, as you navigate through haunted castles and deserted villages, fighting off blood-thirsty vampires. The graphics are top-notch, with attention to detail given to create a dark and eerie atmosphere, adding to the overall immersive experience. But the game is not just about hunting vampires, it also requires players to strategize and plan their moves carefully. As you make progress, you will encounter challenging puzzles and obstacles that will require you to think on your feet. This adds an element of strategy and keeps players engaged, making the game more than just mindless action. To further amp up the excitement, Vampirjagd2: Night race also offers multiplayer mode, where players can team up and compete against each other in a race to hunt down the most vampires. This adds a whole new level of competitiveness and makes for an enjoyable experience amongst friends. Apart from the exhilarating gameplay, the game also boasts an immersive soundtrack that amplifies the overall eerie vibes. The sound effects are also worth mentioning, as they add to the overall experience of being on a life-threatening mission to save humanity from the clutches of evil vampires.

Vampirjagd: Tranz der Vampire

Windows 2003
Vampirjagd: Tranz der Vampire, released in 2003, is a thrilling and immersive Windows game that truly captures the essence of the vampire world. Developed by the talented team at Cryo Interactive Entertainment, this game takes players on a dark and dangerous journey through the hidden world of vampires. Set in the early 20th century, players take on the role of a vampire hunter whose mission is to track down and eradicate the growing vampire population. The game is divided into several levels, each more challenging than the last, as players navigate through eerie and gothic environments in a race against time to stop the rising vampire threat. One of the most impressive aspects of Vampirjagd: Tranz der Vampire is its stunning graphics and realistic sound effects. The game features beautifully rendered 3D environments that truly transport players into the dark and foreboding world of the undead. From abandoned castles to dark alleyways, each location is intricately designed and adds to the overall atmosphere of the game. The sound effects, from the howling wind to the menacing growls of vampires, also add to the immersive experience and keep players on the edge of their seats. In addition to its captivating visuals and sound, Vampirjagd: Tranz der Vampire also offers a unique and engaging gameplay experience. Players must use their wits and strategic thinking to navigate through obstacles, solve puzzles, and defeat powerful vampire bosses. They must also collect weapons and inventory items along the way, which can be used to upgrade their arsenal and increase their chances of survival. Moreover, the game offers a wide variety of vampire enemies, each with their own strengths and weaknesses. From quick and agile vampires to powerful and resilient ones, players must adapt their gameplay style to overcome these challenging foes. The game also incorporates different combat styles, such as stealth and hand-to-hand combat, allowing players to approach each situation according to their preferred playstyle. Another noteworthy aspect of Vampirjagd: Tranz der Vampire is its engrossing storyline. The game is filled with captivating cutscenes and dialogue that adds depth and intrigue to the overall narrative. As players progress through the game, they uncover the twisted plot of the vampires and the true purpose behind their hunts.

Vampirolux

Windows 2002
Vampirolux emerged from a small studio in the early internet era, a Windows exclusive that invited players into a rain slicked metropolis where lamplight flickers against damp cobbles. Released in 2002, the game blended gothic mood with brisk action and puzzle solving, offering a surprisingly ambitious quest for a title with modest budget. Its designers stitched rumor and rumor into a coherent thread, letting you chase answers through narrow alleys, flickering theaters, and vaulting stairwells that hum with old secrets. Gameplay in Vampirolux leaned on atmosphere as much as reflex. You moved with deliberate grace, slipping between shadows, drinking small gulps of blood to sustain stamina, and unleashing an eerie bat form when the night grew thick. Puzzles braided architecture and lore: statues that must be aligned by ancestral crests, murals that reveal routes under the city, and spectral doors that respond to whispers rather than keys. Combat favored timing, not brute force, rewarding patient study of foes and hazards. Story wise Vampirolux crafted a moody fable about immortality, guilt, and the price of power. The city served as a living character, swallowing secrets in fog while charming you with velvet nights and perilous corners. You pursued a lineage trade meaning you could bargain with conspirators or betray them, shaping multiple endings. Dialogues carried a wry, old world cadence, and moral choices echoed in the city itself as streetlamps dimmed, then brightened, with seasonal shifts that altered routes and moods. Technically Vampirolux ran on a lean engine that pushed polygonal silhouettes against fog heavy textures. Lighting was the real star, with volumetric glows, rain stamps, and reflective puddles that players learned to interpret like hints. Sound design fused groaning pipes, distant choirs, and the hiss of old mechanisms into a tense symphony that kept you on edge. The control scheme favored precision, offering a responsive mouse look and a handful of shortcuts, making exploration feel tactile rather than text heavy. Vampirolux occupies a curious niche, remembered by fans as a demo of how earnest ambition can shine despite rough edges. It did not conquer the era, yet it planted seeds for atmospheric adventures, influencing indie designers to embrace mood over spectacle. Its soundtrack remains a favorite clip in gaming playlists, and its art direction still surfaces in fan art and homage mods. For collectors, the work stands as a snapshot of an era when crowns could feel haunted.

Vampiromania

Windows 2002
Vampiromania is a 2002 Windows game that is sure to keep you entertained. It allows players to become vampire hunters and join forces to save the world from a vampire invasion. The game has a unique and interesting story line that follows a group of vampire hunters as they battle against a powerful vampire lord and his minions. The game is played using a point-and-click interface, and it features a variety of weapons, spells and creatures to help the player in their quest. The game features a wide range of missions, from rescuing hostages to fighting against hordes of vampires. Players must also use their skills to solve puzzles and explore the environment in order to complete objectives. Furthermore, there is a variety of power-ups and items to help players gain an advantage in battle. The game also includes a number of mini-games that can be used to gain experience and rewards. Vampiromania also offers a multiplayer mode, allowing players to join forces with up to four other players and take on the vampire lord together. This mode allows players to share their progress, items and strategies in order to successfully complete the game. The game has a unique visual style, featuring dark and gothic environments, as well as detailed character models and animations. The sound effects are also well-crafted, adding to the overall atmosphere of the game. Vampiromania is a great game for those looking for an immersive and exciting experience. With its unique take on the vampire theme, interesting story and its various game modes, it is sure to keep players entertained for hours.

Vampyr: Talisman of Invocation

DOS 1989
Vampyr is one of the best RPGs from EGA: The Talisman of Invocation is a single-player RPG in the same vein as Ultima IV, set in the fantasy world of Quilinor. The storyline is nothing earth-shattering (as an adventurer, you must save the world from certain destruction), but what makes Vampyr quite fun is the polished coding and a good balance between combat and exploration. As in other RPGs, you'll fight monsters, cast spells, pick locks or pockets, and talk to NPCs to get the lowdown on what to do next. The game world is quite large for a free game, and the gameplay is not easy. The graphics are more than adequate, and the game has some nice surprises that will make you want to see what happens next. It's not a must-play game, but it's a competent gem that's worth a look for fans of the genre. Recommended.

Van Buren

Windows 2003
In 2003, the gaming world was abuzz with excitement over the much-anticipated release of Van Buren, a post-apocalyptic role-playing game set in the Fallout universe. Developed by Black Isle Studios and published by Interplay Entertainment, Van Buren was intended to be the fourth installment in the critically acclaimed Fallout series. However, due to financial troubles and other complications, the game was ultimately cancelled. Fans of the Fallout series were devastated by the cancellation of Van Buren, as it promised to continue the immersive and engrossing gameplay that had made the previous games so beloved. Set in the year 2253, 20 years after the events of Fallout 2, Van Buren would have followed a new protagonist on their journey through the bleak and desolate wasteland of the American Southwest. The game also promised to delve deeper into the darker themes of the Fallout universe, exploring the concept of slavery and the ethical dilemmas that come with it. One of the most unique features of Van Buren was its emphasis on player choice and consequences. Just like its predecessors, the game was designed to give players complete freedom in how they approached each situation, and their decisions would have a lasting impact on the world around them. The Karma system, which had been a staple in the Fallout series, was also going to play a major role in Van Buren, with different factions reacting to the player according to their moral alignment. In terms of gameplay, Van Buren was set to introduce new mechanics and improvements to the already established gameplay of the Fallout series. The game would have utilized a 3D engine, allowing for more detailed and dynamic environments to explore. It also promised a more refined character creation system, with a larger variety of skills and perks to choose from. Combat was also set to be improved, with the addition of cover mechanics and the ability to aim at specific body parts. Despite its cancellation, Van Buren remains a highly anticipated and sought-after game by fans of the Fallout series. With its intriguing storyline, vast open world, and improved gameplay, it could have been one of the greatest games in the franchise. While it may never see the light of day, the legacy of Van Buren still lives on in the hearts and minds of gamers who continue to hold onto the hope of one day experiencing this highly anticipated game.

Vancouver 2010

Windows 2010
Vancouver 2010, released for Windows in 2010, presents the official compilation of events from the Vancouver–Whistler Winter Games. The title features an extensive roster of disciplines—from alpine and cross-country skiing to speed skating, figure skating, curling, bobsleigh, luge, and snowboarding—with athletes and teams drawn from official nations. The competition framework mirrors the Olympic schedule, guiding players from early heats to medal finals. The presentation emphasizes a clean, broadcast-style interface that manages event selection, athlete progress, and the medal tally within a single profile. Play is event-centric, with controls tuned to each discipline’s demands. Alpine racing emphasizes line choice, balance, and precise braking; snowboarding challenges air and rail tricks with score multipliers for difficulty and execution. Speed skating focuses on stride rhythm and cornering, while biathlon blends endurance with precision shooting. Each event uses a mix of quick-time prompts and timing-based checks to determine finishing times and judges’ marks, all tracked against personal records and world bests. Visuals reconstruct Vancouver and Whistler with attention to location accuracy. Distinct venues include alpine courses, ice arenas, and outdoor speeds, all rendered with realistic snow textures, ice surfaces, and dynamic lighting. Environments shift with time of day and weather, influencing visibility and pathfinding. Character models wear authentic uniforms and equipment, while crowds, media, and helpers move with the flow of competition. The result is a believable representation that conveys speed, altitude, and the scale of Olympic venues. Audio design blends broadcast-style commentary with authentic crowd ambience. The commentary adapts to event type, offering pacing cues, nation banners, and medal chatter as rounds unfold. Sound effects capture skis carving, skidding, and snow spraying, alongside the clang of equipment and the crack of icy surfaces. Music supports the on-screen drama without overwhelming the action, while arena and outdoor acoustics reinforce the sense of place within Vancouver’s venues. Beyond single events, Vancouver 2010 offers a career framework, event challenges, and multiplayer options that invite competition with friends or online rivals. Players customize an athlete, train across disciplines, and upgrade gear that improves performance in equipment-driven events. The experience pairs accessible controls for casual play with deeper strategic options for serious competitors who pursue medals, records, and national pride across the full Olympic program. The package delivers a faithful, immediate recreation of the Olympic Winter Games for Windows audiences.

Vancouver 2010: Official Mobile Game of the Olympic Winter Games

J2ME 2010
Vancouver 2010: Official Mobile Game of the Olympic Winter Games is a captivating title that emerged in 2010, coinciding with one of the most anticipated sporting events of the year. Developed for Java 2 Micro Edition (J2ME), this mobile game transported players to the snowy slopes of Vancouver, where they could experience various winter sports directly on their mobile devices. The choice of J2ME as a platform was particularly strategic, as it made the game widely accessible, allowing fans to engage with the Olympics in a portable format unprecedented at the time. The game offered a diverse array of winter sports, allowing players to immerse themselves in beloved Olympic events such as skiing, snowboarding, and bobsledding. Each sport was meticulously designed, showcasing the excitement and adrenaline of the real competitions. Players could navigate icy tracks and compete for high scores, all while gaining a taste of the grueling athleticism required to excel in these sports. The graphics and animations, considering the limitations of mobile technology at that time, were impressively rendered, contributing to an engaging user experience. One of the standout features of Vancouver 2010 was its emphasis on realism and competitive spirit. Players were able to compete against their own scores or challenge friends, fostering a sense of rivalry akin to that experienced in the actual Olympic Games. The integration of timed events and various difficulty levels not only enhanced replayability but also encouraged players to continuously improve their performance. With each session, users felt the palpable tension of vying for victory, replicating the thrill of Olympic athletes pushing their limits. Moreover, the release of this game was more than just a digital endeavor; it served as a bridge connecting fans with the Olympic experience. By placing the excitement of the games in the palms of players’ hands, it captured the spirit of competition and sportsmanship, drawing attention to the real-life athletes and their inspiring narratives. This connection fostered a deeper appreciation for the Olympics, particularly among younger audiences who may not have had the opportunity to witness the events live. Vancouver 2010: Official Mobile Game of the Olympic Winter Games is a significant milestone in mobile gaming, demonstrating how sports and technology can blend to enhance viewer engagement. It showcased the potential of mobile platforms to deliver thrilling experiences, paving the way for future sports games on handheld devices. Even years after its release, the legacy of Vancouver 2010 endures, reminding players of the joy that comes from competition and the celebration of athletic excellence.

Vandal Hearts

Vandal Hearts, released in 1997 for the SEGA Saturn, is a turn-based strategy role-playing game that takes players on a journey through a world filled with magic, mystery, and political turmoil. Developed by Konami, this game was a standout title for the SEGA Saturn, showcasing its capabilities and cementing itself as a fan-favorite among gamers. The story of Vandal Hearts follows the protagonist, Ash Lambert, a young swordsman turned leader of a mercenary group, as he navigates through a land torn apart by war and a struggle for power. The game's narrative is well-crafted and engaging, with twists and turns that keep players invested in the game's plot. The character development is also notable, with each member of Ash's party having their own distinct personalities and motives that add depth to the story. One of the main draws of Vandal Hearts is its challenging and strategic gameplay. With a grid-based map and various character classes, players must carefully plan their moves and utilize their party's abilities to defeat enemies and complete objectives. The game also introduces a class system that allows players to customize and evolve their characters as they progress, adding a layer of complexity to the gameplay. Visually, Vandal Hearts is a treat for the eyes. Its 2D pixel art graphics are beautifully detailed, and the animations during battles are smooth and fluid. The game's soundtrack is also noteworthy, with a mix of epic orchestral pieces and subtle melodies that perfectly complement the game's atmosphere. To this day, Vandal Hearts remains a beloved classic among SEGA Saturn fans. Its engaging story, challenging gameplay, and beautiful visuals make it a must-play for any RPG enthusiast. With its immersive world and unforgettable characters, this game is a true gem in the SEGA Saturn's library, and a testament to its enduring legacy in the world of gaming.

Vandell: Knight of the Tortured Souls

Windows 2002
In 2002, Blackstar Interactive GmbH publishes Vandell: Knight of the Tortured Souls on Windows. This adventure game is now abandonware and is set in a cyberpunk / dark sci-fi, detective / mystery and sci-fi / futuristic setting.
× ❮ ❯