Menu

Browse games starting with L

You can browse games by name, filter by their first letter, or explore the complete list of games.

Luv Bug

VIC-20 1984
Luv Bug was a charming and addictive game released in 1984 for the VIC-20 computer. Developed by Solar Software and published by Commodore, this game captured the hearts of gamers with its cute and engaging gameplay. The concept of Luv Bug is simple yet captivating. The player takes on the role of a ladybug trying to spread love by pollinating flowers. The game is set in a garden filled with various obstacles and challenges, making it a fun and challenging experience. The graphics may seem basic by today's standards, but at the time, they were considered impressive and added to the overall charm of the game. One of the most unique features of Luv Bug is its use of a joystick with two buttons. This allowed for more precise movements and actions, making the gameplay smooth and enjoyable. The controls were easy to grasp, making the game accessible to players of all ages and skill levels. The game's levels increased in difficulty as the player progressed, adding new elements such as spiders, butterflies, and wind gusts that made pollinating flowers a tougher task. However, the reward for successfully finishing a level was a beautiful heart flower, adding to the game's theme of spreading love. Another interesting aspect of Luv Bug was its soundtrack. The game featured a catchy, upbeat tune that played in the background, adding to the overall cheerful and lighthearted atmosphere. This, coupled with the game's colorful graphics and charming characters, made for a truly delightful gaming experience. Luv Bug received positive reviews upon its release, with critics praising its gameplay, graphics, and sound. It also gained a loyal following among VIC-20 users who were drawn to its simple yet addictive gameplay. The game was even featured in popular gaming magazines of the time, solidifying its place as a must-play title for VIC-20 owners.

Luxe Chalk

Windows 2010
Luxe Chalk, a colorful puzzle-adventure game released in 2010, has captured the hearts of many gaming enthusiasts with its unique blend of creativity and strategy. Developed by a small indie studio, the game invites players into a vibrant world where artistry meets problem-solving. Set against a backdrop of whimsical chalk-drawn landscapes, players take on the role of an imaginative protagonist tasked with restoring color and vibrancy to a drab, monochromatic universe. This delightful title sets itself apart through its visual charm and engaging gameplay mechanics. At the heart of Luxe Chalk lies its innovative chalk-based gameplay. Players utilize a virtual chalkboard to create drawings that interact with the game’s environment. This mechanic allows for an impressive range of creativity as users can experiment with various shapes and patterns to solve puzzles. Whether constructing bridges, creating pathways, or overcoming obstacles, the sandbox approach to gameplay encourages players to think outside the box. As players progress, they encounter an array of challenges that demand not only artistic ingenuity but also strategic planning. The narrative of Luxe Chalk is equally enchanting, weaving a whimsical tale of adventure and self-discovery. Set in a world threatened by a dullness that has sapped the joy from its inhabitants, players embark on a mission to revive the lost colors. Through charming dialogue and quirky characters, the game deftly mixes humor with poignancy, prompting players to reflect on themes of creativity and expression. Each level introduces new characters who offer insights and guidance, further enriching the overall experience. Visually, Luxe Chalk is a feast for the eyes. The hand-drawn graphics create an enchanting atmosphere, immersing players in a world that feels alive with artistry. The dynamic color palette shifts as players progress, transforming the uninspired wasteland into a vibrant masterpiece. This visual evolution not only reinforces the gameplay but also serves as a metaphor for the transformative power of creativity. The enchanting sound design, complementing the visuals, adds another layer of immersion, enhancing the overall gameplay experience. Since its release, Luxe Chalk has garnered a dedicated fanbase, with many praising its originality and charm. The game’s unique approach to puzzles and gameplay mechanics has inspired a variety of discussions within the gaming community, solidifying its place in the hearts of those who enjoy artistic exploration. The blend of challenging puzzles and imaginative expression provides a refreshing alternative to conventional gaming narratives, prompting players to embrace their creative instincts while navigating through this enchanting world.

Luxor

Amiga 1988
In 1988, a new and revolutionary game was released for the Amiga computer system. Its name was Luxor, and it took the gaming world by storm. Developed by Thalion Software, this action-packed adventure game offered players an immersive experience unlike any other at the time. Set in Ancient Egypt, Luxor follows the journey of a brave young prince who must conquer various challenges to save his beloved kingdom from the evil sorceress, Set-Ra. The game features stunning graphics and a captivating storyline that keeps players hooked from start to finish. Luxor quickly became known for its innovative gameplay, which was a combination of side-scrolling platforming and puzzle-solving. Players had to navigate through treacherous levels filled with traps and enemies, while also solving complex puzzles to progress. This unique combination of genres was unlike anything else on the market at the time and added an extra layer of excitement to the gameplay. One of the most impressive aspects of Luxor was its graphics. The game featured beautifully rendered 16-bit graphics that brought the world of Ancient Egypt to life. The details and colors were unlike anything seen before in a game for the Amiga, making Luxor a visual masterpiece. The soundtrack was equally mesmerizing, with its catchy melodies and Middle Eastern-inspired tunes that perfectly complemented the gameplay. Aside from its graphics and gameplay, Luxor also stood out for its level design. Each level was thoughtfully crafted and presented new challenges for players to overcome. From jumping over pits of lava to dodging fireballs from giant statues, every level was unique and required quick reflexes and strategic thinking to complete. Luxor also offered players a multiplayer mode, allowing friends to team up and conquer the game together. This feature was well-received and added even more replay value to an already addictive game. Additionally, the game featured multiple difficulty levels, ensuring that both novice and experienced players could enjoy the game to its fullest potential.

Luxury Liner Tycoon

Windows 2005
Luxury Liner Tycoon is a typical tycoon game in which players run a cruise ship. As usual in this type of game, the new game starts with an empty ship, and players use the space to build a business that is expected to be lucrative. There are 74 rooms and stores at their disposal, including cabins, bars and restaurants, as well as some 80 decorative elements. The construction itself works through a drag-and-drop interface. After hiring employees and setting the course, players can set sail and watch as visitors tour the ship and use the environment. Much of the game's time is spent on the various statistics screens, checking income and expenses, and figuring out which customer complaints need to be resolved. The game features three game modes. Free Cruise, Career (various cruises) and Captain's Challenge. The latter consists of missions in which the player must meet specific objectives, with set circumstances such as time and budget. Construction options may also be limited.

Lychnis

DOS 1994
One hundred years ago, a fearsome dragon nearly destroyed the entire world, but was stopped and sealed by Prince Grinstain of Bamas and the royal princess Respina of Pars, who used magical equipment from Hartinum to defeat it. However, a malevolent sorcerer named Sakiski has appeared in the land of Laurasia, using the princess of Bamas in a cruel sacrifice to restore the dragon's power. The young knight Lychnis and an apprentice wizard from Pars named Iris are the only ones who can recover Hartinum's hidden arsenal and stop Sakiski. Lychnis is a Korean-made side-scrolling platformer. The player can choose to control either Lychnis or Iris; the knight fights with his sword and can jump over walls, while the mage uses ranged attacks with a staff and can jump twice. Some areas can only be accessed by a specific character. Enemies, treasure chests and various items can be found on the stages. When defeated, enemies drop coins, health-restoring items or other power-ups. If a special 'store' icon is collected, the player gains access to a store between stages, which allows them to upgrade weapons and the character's maximum health. With the exception of the final showdown, there are no boss battles in the game. There is also no password function or any other possibility to save the player's progress.

Lynx Casino

Lynx 1992
This is a collection of casino games that moves the player through the casino, selecting the game table or machine of his choice. You start with $1,000, but you can receive two $500 loans from the dealer if necessary. Once the funds are exhausted, the game ends.

Lyrane

PC-88 1987
In the future, humans began to build space stations, in which there were always special army units to ensure that nothing threatened humanity from the depths of the cosmos. One such space station was called Lyrane. However, the master computer controlling life support on Lyrane has gone haywire. The machines have taken over the station and its human inhabitants have been wiped out. Earth sends a lone battleship to Lyrane on what looks like a suicide mission.... Lyrane is an action game that differs in several ways from traditional arcade shooters. The view is top-down, but does not scroll vertically; player-controlled aircraft can move in any direction (even diagonally), stopping at will. Controls are character-based rather than camera-based, i.e. pressing the 'forward' button will always move the aircraft forward, regardless of its position on the screen. Combat is less frequent than in arcade shooters, and the player must explore the large levels to find ammunition, defeat enemies and advance to the next stage.
× ❮ ❯